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Ryu (Read 11001 times)

Started by vyn, May 28, 2014, 05:00:58 am
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vyn

Ryu
#1  May 28, 2014, 05:00:58 am
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The character i never finished and hope to finish now years after i started him, he was a test dummy for a lot of coding and effect stuff and with so much work put into him he deserves to see the daylight someday, a couple of screens and the custom stance the great IMT spriters helped me with.



And yes he is the evil version.




Anyone knows if there are Evil Ryu sound rips from ssfiv avaliable somewhere? perharps effects too?
Re: Ryu
#2  May 28, 2014, 05:05:25 am
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Evil ryu by infinite has them I believe and good fx and mwrylys evil ryu for fx
Re: Ryu
#3  May 28, 2014, 05:29:46 am
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vyn

Re: Ryu
#4  May 28, 2014, 05:30:59 am
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Re: Ryu
#5  May 28, 2014, 05:32:53 am
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Last message modified
Re: Ryu
#6  May 28, 2014, 05:46:39 am
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One of my favorite creators from IMT is back!

Dude I have wondered where you have been for a long time. Awesome screen shots. Wow man so much has changed.

I remember looking at your stuff being Wowed and wishing I could even come close to making things like that.

Now it seems I have gotten close too it. Good to see your back in the game Vyn!
Re: Ryu
#7  May 28, 2014, 06:24:12 am
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The upper body of the stance looks very okay. The shoulders look too wide. Additionally, the reversing the lower body doesn't offer a very good centre of balance.
Re: Ryu
#8  May 28, 2014, 06:30:45 am
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Oh hell yeah! it's great to see you back Vyn! And with Evil Ryu nonetheless
Thanks Watta for the sig and avi.
Re: Ryu
#9  May 28, 2014, 06:39:14 am
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That stance looks a lot less intimidating with skinny non-anime style ryu. Either way good luck I suppose.
Sony took it down :( Guess it gave people the wrong idea. rip amberlamps.
96/150 Chars, I'm not dead yet....the true surprise is in my thread.
Re: Ryu
#10  May 28, 2014, 06:56:32 am
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Additionally, the reversing the lower body doesn't offer a very good centre of balance.
Agreed. I think if the sprites were edited so that the legs were wider (and not the typical cvs shoto stance) it'd look a lot less awkward. Good to see you back Vyn!
Re: Ryu
#11  May 28, 2014, 08:34:50 am
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One of my favorite creators from IMT is back!

Dude I have wondered where you have been for a long time. Awesome screen shots. Wow man so much has changed.

I remember looking at your stuff being Wowed and wishing I could even come close to making things like that.

Now it seems I have gotten close too it. Good to see your back in the game Vyn!

^ Agreed , Good to see you back bro....
Re: Ryu
#12  May 28, 2014, 02:28:47 pm
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Holy shit, I am amazed ... this is something I was so sad to see never finished, and finally you're reviving him!  Awesome news brother!

-+-

Edit:

As far as the voice goes, I think the English one sounds more ... gruff I guess would be the word, if it gets  to the point where enough people request it, I would be happy to patch the sound file for you, I've had the voice clips sitting in a folder on my desktop for ages and never really got around to using them ...

Also, any plans on making the HCF+K move part of his move set?
Last Edit: May 28, 2014, 02:44:15 pm by 【B.S.D.O.】Ness
Re: Ryu
#13  May 28, 2014, 03:24:08 pm
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Wao.! Vyn's back, amazing. your page will have more updates I always loved that efect on the second picture in your characters for doing a special.
I don't know so much about Mugen code but I edited a litte bit your rock.xD and race too hehehe

Edit: please doesn't put him so strong AI, like you did to violent ken hehe now a days I can't beat your violent ken. one by one.
Last Edit: May 29, 2014, 07:37:58 pm by yaret
Re: Ryu
#14  May 29, 2014, 09:13:33 am
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The double-curse of Blue Beard Baboon lies in these words you see. Read them once, then read them twice and your island is history.
Re: Ryu
#15  May 29, 2014, 07:06:27 pm
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Vyn? I haven't seen you in some years. Welcome back, and I hope this project go's well for you. :yes:

vyn

Re: Ryu
#16  May 29, 2014, 08:01:16 pm
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tnx bro, il download those

One of ....

tnx bro, ill try not to dissapoint

The upper body of the stance looks very okay. The shoulders look too wide. Additionally, the reversing the lower body doesn't offer a very good centre of balance.

shoulders do seem wide by themselves but i think they look good during transitions (which are the key to make custom stances work IMO), ill post some of those so u guys can see,
legs are a bit awkward indeed although ive always considered the regular stance weird too with the knees pointing one side and the head facing the other but ill try to work it a bit more. I do suck at spriting though.

Holy shit, I am amazed ... this is something I was so sad to see never finished, and finally you're reviving him!  Awesome news brother!

-+-

Edit:

As far as the voice goes, I think the English one sounds more ... gruff I guess would be the word, if it gets  to the point where enough people request it, I would be happy to patch the sound file for you, I've had the voice clips sitting in a folder on my desktop for ages and never really got around to using them ...

Also, any plans on making the HCF+K move part of his move set?

would love to add it, i have to check the sprites and see if theres enough for me to frankensprite one or maybe theres one avaliable?? anyone know?


Anyone knows if there are Evil Ryu sound rips from ssfiv avaliable somewhere? perharps effects too?

What effects do you want?

mostly the shoto energy balls and the black ink effects for specials and ultras.

Vyn? I haven't seen you in some years. Welcome back, and I hope this project go's well for you. :yes:

tnx man

Re: Ryu
#17  May 29, 2014, 08:12:08 pm
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I believe mwryly made the sprites they're in his Ryu/EvilRyu/MasterRyu in CvS style; obviously credit if used, but they'll do the trick ...
Re: Ryu
#18  May 30, 2014, 03:39:18 am
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Last Edit: May 30, 2014, 03:43:34 am by yaret
Re: Ryu
#19  May 30, 2014, 03:55:25 am
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Welcome back, and good luck Vyn!
No matter what, It's time to try.

vyn

Re: Ryu
#20  June 02, 2014, 01:50:51 am
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Worked a lot on him this weekend, sound is 50% sfiv so far and added a few moves, here are the screens, they aint finished yet but good enough for a screenshot. Mwryly did a great job on those axe kick sprites.

axe kick

oni´s misogi special, figured it would be more useful than yet another supermove

lvl 3 shinku hadouken



next ill finish the audio file and start adding ex moves.

Im trying to figure out what system gimmicks to use. My last characters had a ton of stuff like custom combo, parry, focus attack, zero counter, super jump, roll recovery, etc. since im pretty much remaking my template with this guy to something more simple id like to hear some ideas.

So far i think im gonna keep roll recovery and use sfiv revenge mechanics for ultras.
Last Edit: June 02, 2014, 01:56:45 am by vyn