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Ryu Beta (New System) (Read 11985 times)

Started by vyn, December 26, 2017, 03:30:59 am
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vyn

Ryu Beta (New System)
#1  December 26, 2017, 03:30:59 am
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Pretty much a full character but I call him a Beta because he is missing a couple of things I mean to add but kinda lack the motivation, maybe a release will help with that :).

This guy is the base for a new system, one a bit more modern and way more streamlined than my previous characters. No AI yet.

Mostly based on SFV with a power bar to be used on EX moves (and a super once i add it) and a secondary Gauge used for the Ultimate attack and A utility skill (strong punch + strong kick), the secondary bar is filled by taking damage or using his parry ability (medium punch + medium kick).

Neways, here is the link, Character is called V-Ryu.

http://www.mediafire.com/folder/a6bepg66b3bcp/Mugen_Characters  <<<<<< LINK




Last Edit: December 26, 2017, 10:23:43 pm by vyn
Re: Ryu Beta (New System)
#2  December 26, 2017, 03:37:44 am
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DOWNLOADING!

Re: Ryu Beta (New System)
#3  December 26, 2017, 03:52:19 am
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Finally

Edit* you link just sends me to the login page, no DL link
Re: Ryu Beta (New System)
#4  December 26, 2017, 03:54:23 am
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Link to character sends me to official site of mediafire... plz new link...

vyn

Re: Ryu Beta (New System)
#5  December 26, 2017, 03:57:46 am
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Oops, link updated.
Re: Ryu Beta (New System)
#6  December 26, 2017, 04:11:31 am
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Re: Ryu Beta (New System)
#7  December 26, 2017, 05:12:18 am
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Testing this character immediately! Just have to say too, I absolutely LOVE the way you did the Hyper Spark and setup (quick zoom in and no portraits). I've always wanted creators to do that style with their characters more often, but few ever do and decide to go with the whole hyper portrait and crazy effects shibang, which is cool too, but I like this style a lot more. It just looks so good the way you did it, and the beam effect on the hyper is insanely frickin cool too. Even without testing him out yet, and just seeing the screenshots, bravo friend, bravo. This looks so damn cool man. Nicely done.

Edit:
Nevermind, just tested him and I was wrong about the zoom in on the hyper effect. I didn't realize the zoom was due to you using 1.1 and the way you recorded the example. Not a big deal as far as gameplay goes though, and he plays really great, aside from the feedback that has been posted before and after this post. Would really like if you did add a zoom in on hypers though, the way the gif implies it looks.
Last Edit: December 29, 2017, 02:48:09 am by shulbocka
Re: Ryu Beta (New System)
#8  December 26, 2017, 06:43:54 am
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looks f**king awesome man. Can't wait to see what your future projects behold. I've always looked up to you, Cybaster and P.O.T.S in creation. you guys are awesome. Merry Christmas man. Same goes for all of MFG.
Re: Ryu Beta (New System)
#9  December 26, 2017, 03:54:29 pm
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Question, is he supposed to lose all of his meter when he uses any of his V-gauge attacks?
Also knocking down an opponent with something like an aerial Tatsu and then doing his launcher (Crouching HP) will disable the auto recover the launcher usually has.
Also just a worthless nitpick but it feels like his opponent recovers too fast from the launcher when it's used normally.

vyn

Re: Ryu Beta (New System)
#10  December 26, 2017, 04:03:29 pm
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Will check bro, apreciate the feedback.
Re: Ryu Beta (New System)
#11  December 26, 2017, 04:09:11 pm
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the effect are nice,but no have any  i.a
Re: Ryu Beta (New System)
#12  December 26, 2017, 04:20:03 pm
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Okay and one more thing for now.
I'll assume this is intentional but his Ground normals can cancel into EX moves while his Air normals can't cancel into aerial EX moves.
My thoughts overall on him is that he's a nice Ryu.

vyn

Re: Ryu Beta (New System)
#13  December 26, 2017, 06:28:50 pm
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Okay and one more thing for now.
I'll assume this is intentional but his Ground normals can cancel into EX moves while his Air normals can't cancel into aerial EX moves.
My thoughts overall on him is that he's a nice Ryu.

Intentional yes, Ryu is not much of an aerial character IMO, does it feel weird?.
Re: Ryu Beta (New System)
#14  December 26, 2017, 06:41:50 pm
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Kinda I guess.
Re: Ryu Beta (New System)
#15  December 27, 2017, 03:25:43 am
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he's back baby!
Re: Ryu Beta (New System)
#16  December 27, 2017, 04:29:39 am
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OKAY........................NOW   2018 gonna be The Best year>o yesss... thanks for this Xmas Gift  =)   WOW SUPER Lit cool RYUU   char =)   
Love to make friends.....&i'm LGQBT Friendly here. so gay bi. or whoever  pplz is all good. 2 me & welcome.
now            don't Be shyyyy hmu...........if u need help...           


stage ,char, screenpack maker
Re: Ryu Beta (New System)
#17  December 27, 2017, 06:12:13 pm
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posted
-I hate haters and S.o.S chars.....
-time to migrate from winmugen...
Re: Ryu Beta (New System)
#18  December 29, 2017, 03:04:28 pm
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Super super cool!
 Have you considered using SF3's sprites? I think they look cooler !
Thanks for sharing
Thank you all for sharing!
Re: Ryu Beta (New System)
#19  December 29, 2017, 03:24:08 pm
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My congratulations on release, Vyn. I'll tell you if I'll notice something.
Re: Ryu Beta (New System)
#20  December 29, 2017, 10:58:19 pm
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The sprites that was for this version of Ryu, was right on point. I disagree with using sf3 sprites, I love cvs sprites much better. Nice and compact and sleek, not big and bulky.lol Keep it rocking Vyn, will post my 2cents late on.