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Sabutai Beta (Legaia System) (Read 3899 times)

Started by i_oVo_i, March 12, 2009, 03:03:05 pm
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Sabutai Beta (Legaia System)
#1  March 12, 2009, 03:03:05 pm
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[Preview]


[Download]
http://www.mediafire.com/?kn5xkfttz2l

[Comment]
Ok.. this is my 3rd char. I forgot to post him up here on Guild..
Anyway, I used a different system for this one.
Its called the Legaia System, its a bit complicated to explain right now..
But if you have played Legend of Legaia or Legaia 2 : Duel Saga, then you should be familiar with it.
But the system will not act 100% like how it is in Legaia (since it is an RPG game).
Movelist included.

PS: Missing one Hyper Art & the Final Art, will update him as soon as I get free time & get ideas how they'll look like.
Re: Sabutai Beta (Legaia System)
#2  March 12, 2009, 04:26:00 pm
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Thee system  returns! I'll post feed back,later Going to test ''em'' out.

Heh i was just playing Lg 2 just 2 weeks ago.  ;P

Re: Sabutai Beta (Legaia System)
#3  March 12, 2009, 07:29:17 pm
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interesting gonna try this out
Re: Sabutai Beta (Legaia System)
#4  March 13, 2009, 03:24:49 am
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This char crashes mugen... broken...
Re: Sabutai Beta (Legaia System)
#5  March 13, 2009, 06:28:47 am
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Crashes? Can you give me an image of it?
Re: Sabutai Beta (Legaia System)
#6  March 13, 2009, 07:40:41 am
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 :'(
Re: Sabutai Beta (Legaia System)
#7  March 13, 2009, 08:02:02 am
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Oh damn.. I forgot to note, that you have to delete...

[Info]
name="Legaia Sabutai"
displayname="Sabutai"
versiondate=
mugenversion=04,14,2002
author="V-Nix"
pal.defaults=1,2,3,4,5,6,7,8

[Files]
sprite=Sabuta2.sff
sound=Sabutai.snd
anim=Sabuta.air
cmd=Sabutai.cmd
cns=Sabutai.cns
st=Sabutai.cns
stcommon=common1.cns
pal1=2.act
pal2=3.act <--- This
pal3=4.act <--- This
pal4=5.act <--- This
pal5=6.act <--- This
pal6=7.act <--- This, &
pal7=8.act <--- This

I forgot to put in the extra palette's when I uploaded it, sorry -_-"
Re: Sabutai Beta (Legaia System)
#8  March 13, 2009, 08:42:56 am
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notified that as well mmm this char plays rather well kinda difficult to use (never played with this type of chars so  :P) and fights well looking forward to final version with all the arts nice job V-Nix
Re: Sabutai Beta (Legaia System)
#9  March 13, 2009, 10:34:51 am
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Thanks for trying him out.
The update wil have one more Hyper art & the Mystic Art.
Plus I revamped the combo system to be fast phased (since I usually like my chars to be combo-able)
Expect an update on Sabutai & also on Crash.
Re: Sabutai Beta (Legaia System)
#10  March 15, 2009, 12:15:27 pm
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Okay,at last i got a chance to try him out.

Question what is this move? looks like he's refreshing?

He just pauses for a bit and stands there.

He also has a move that does it,just some what punches them and pauses.

lifebar portrait needs adjustment.




Re: Sabutai Beta (Legaia System)
#11  March 15, 2009, 12:58:18 pm
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The flashing thing is the signal that he enters Legaia mode/stance, giving you the opportunity to input commands for a special move (they are all in the readme), the same goes for the punch, since its like a combo chain Legaia mode.

I will fix the portrait in the next update, as well as enlarge it since its too small for a lifebar portrait.
Re: Sabutai Beta (Legaia System)
#12  March 15, 2009, 01:15:17 pm
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Ah okay.  :tongue3: Ty for  the reply,looking forward

 to the next update.
Re: Sabutai Beta (Legaia System)
#13  March 17, 2009, 06:23:41 am
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yay zhao yun lol