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Sagat wip (Read 14284 times)

Started by Memo, April 03, 2017, 06:26:25 am
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Sagat wip
#1  April 03, 2017, 06:26:25 am
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CAPCOM V.S. THE WORLD 2
SAGAT BY MEMO, APRIL 9 2017

Download
http://www.mediafire.com/file/ybxyidg2jo3dl8u/CVTW2SAGAT.rar

Colors








Pictures





Sagat's Movelist
;------
Commands

,,,,,

Grab          Can tech out of grab(same command)
UT Attack Dodge   
Focus Attack
Recovery     ,,
;------
Specials(EX versions available, cost 1000 power points)

High Tiger Shot   ,,,

Low Tiger Shot    ,,,

Tiger Uppercut    ,,,

Tiger Crush          ,,,

;------
Critical Art (Cost 3000 power points)
 
Tiger Storm          ,,,

;------

Here's some information regarding specific attacks and mechanics.

Focus Attack is chargable, has 2 charge states before he goes onto
his attack portion, the first level have armor BUT..  to use it you
must have 500 points, to hit with a fully charge attack,
cost 500 power, the attack causes knockdown.
Forgot to mention you can dash cancel during charge and on hit.

No attack causes a cheese ko, no guard kill.

No air block.

EX Tiger Crush is invincible to projectiles.
;------

Combo's

These basic attacks can cancel into specials.

Standing
,,,,

Crouching
,,,

Target
,

Jumping
,
,
,
,
;------

Still BETA
Try him out and leave some feedback.

;------
Last Edit: April 12, 2017, 03:14:20 am by Memo
Re: CVTW2 Sagat beta
#2  April 03, 2017, 06:28:26 am
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424 bytes... huh...

Lol, it's just the def file
Re: CVTW2 Sagat beta
#3  April 03, 2017, 06:38:31 am
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yo if this is an april fools joke youre late bruh lol
Re: CVTW2 Sagat beta
#4  April 03, 2017, 06:51:32 am
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If this is a joke then maybe all of April may become April Fools. Please tell me it's just a mistake.
Edit: Okay good I was worried there.
Last Edit: April 03, 2017, 07:00:40 am by Memes never die
Re: CVTW2 Sagat beta
#5  April 03, 2017, 06:59:48 am
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Damn it is a mistake lol no wonder it uploaded so fast
give me a sec ill upload it


*Link fixed go ahead and download
Last Edit: April 03, 2017, 07:11:21 am by Memo
Re: CVTW2 Sagat beta
#6  April 03, 2017, 07:31:41 am
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really loving how he feels, you nailed the sfv feeling down just right.

he's a beast, doesn't even need a CA to be viable

I have no feedback for him currently, if I find anything I'll let you know
Re: CVTW2 Sagat beta
#7  April 03, 2017, 08:13:54 am
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really loving how he feels, you nailed the sfv feeling down just right.

he's a beast, doesn't even need a CA to be viable

I have no feedback for him currently, if I find anything I'll let you know

Thanks dude I had to get creative with his SFIV framedata
Since he doesn't have most of those attacks sprites.
I think he might be too much of a beast though, I got to
Double check his damage output on the data sheet for SFIV
I thought I had it right but he seems to hit a little to hard
For me.

For his C.A. I'm not sure yet what to give him.
Re: CVTW2 Sagat beta
#8  April 03, 2017, 08:25:49 am
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I would just give him tiger genocide

also I think his damage is fine, tho toning it down very slightly wouldn't be a bad idea at all but leaving it won't make him broken

EDIT:found a bug. ex tiger knee doesn't take away any power
Last Edit: April 03, 2017, 08:32:21 am by Walruslui
Re: CVTW2 Sagat beta
#9  April 03, 2017, 08:34:26 am
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His laugh taunt sound is missing after a win. Plays and hits hard, no doubt but it's Sagat so I guess he's fine.
Re: CVTW2 Sagat beta
#10  April 03, 2017, 08:50:10 am
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His laugh taunt sound is missing after a win. Plays and hits hard, no doubt but it's Sagat so I guess he's fine.

 he's missing a couple sounds right now, I might save that stuff for last
When I put the final polish on sagat.

right now I'm debating what super to make his critical art, I like em all
And feel they can all fit in nice but what super would be considered
His most iconic?
Re: CVTW2 Sagat beta
#11  April 03, 2017, 09:07:01 am
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actually disregard what I said, why not use the level 3 divinewolf gave him? tiger storm? its amazing and fits the sfv cinematic look nicely.

also, after this I think you should do one the world character so you can have like a small beta to test how well they all fit together
Re: CVTW2 Sagat beta
#12  April 03, 2017, 08:37:36 pm
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actually disregard what I said, why not use the level 3 divinewolf gave him? tiger storm? its amazing and fits the sfv cinematic look nicely.

also, after this I think you should do one the world character so you can have like a small beta to test how well they all fit together

Yea I think I'm going with the tiger storm, and the next character would be shimo
From yatagarasu I already have her partially done with my older system wont take
Long to get her done.
Re: CVTW2 Sagat beta
#13  April 03, 2017, 08:43:16 pm
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oooooh my gosh yes I love shimo so this has me hyped.

do you have any idea for a screenpack yet? there are a lot of good screenpack makers here like toxic, devon, etc. so maybe you can hit someone up for it

I know city_hunter makes good lifebars
Re: CVTW2 Sagat beta
#14  April 03, 2017, 08:49:24 pm
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oooooh my gosh yes I love shimo so this has me hyped.

do you have any idea for a screenpack yet? there are a lot of good screenpack makers here like toxic, devon, etc. so maybe you can hit someone up for it

I know city_hunter makes good lifebars

I haven't thought of a screenpack yet, I hit up shinzankuro up
A while ago for ports and a logo that's it so far. But yea ima
Need a dope screenpack maker sometime soon. If zankuro
Is still down to bust them ports out I need whoever wants to
Make the screen pack collab a bit with him. I like that MvC2
Art he's been doing.

Shimo! I love her in yatagarasu and I've been dying to get
Back to her, I already have some nice palettes ready and
The air file is ready to go just gotta copy paste ryus
Files over, adjust it, code her specials and other stuff.
Re: CVTW2 Sagat beta
#15  April 03, 2017, 10:27:15 pm
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I'm really, really looking forward to shimo then once you're finished with sagat.

DW

Re: CVTW2 Sagat beta
#16  April 04, 2017, 03:16:50 am
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I'm curious what you plan to do with Shimo. I want to make a Hanzo myself someday, though the default game is... lackluster to say the least. I'm not sure if it was updated or anything since I've played those years ago. Though the main thing it has going for it, is it's beautiful art style and character design. Shimo was one of the chars that was kinda cool though, but still. Well, good luck.
Re: CVTW2 Sagat beta
#17  April 04, 2017, 04:47:54 am
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I'm curious what you plan to do with Shimo. I want to make a Hanzo myself someday, though the default game is... lackluster to say the least. I'm not sure if it was updated or anything since I've played those years ago. Though the main thing it has going for it, is it's beautiful art style and character design. Shimo was one of the chars that was kinda cool though, but still. Well, good luck.

I gotta get creative with shimo, I have frame data and hitbox info for her
Already,  #1 goal is to keep her integrity Intact,  she's gotta feel like Shimo
when playing her but adjusted to my system. Figure out what to Do for her
button Z and C attacks since she's a 4 button fighter and find some nice slash
sparks Since the current set im using is without. 

Shimos gonna be cool, I see you guys are excited for her and that hypes me up
Since I like her too and I'm gonna do my best to make her an awesome addition
To the game and for yall own mugen collection too.

Yatagarasu was ok, I like the old school feel of the gameplay, I don't like the
Parry system they have tho they can scrap that, and the art is beautiful I agree.
Hanzo would be cool we need one!
Re: CVTW2 Sagat beta
#18  April 04, 2017, 04:53:05 am
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try looking at how Duracell did his to-six edits for the yatagarasu characters to see how he did them to have 6-buttons
Re: CVTW2 Sagat beta
#19  April 04, 2017, 05:01:33 am
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try looking at how Duracell did his to-six edits for the yatagarasu characters to see how he did them to have 6-buttons

He probably just added a 6th attack without sprinting any new ones for those buttons
But I didn't know he did that I'll try to find her, I don't really go to his site no more last time I got lost
There looking for downloads shit pissed me off lol
Re: CVTW2 Sagat beta
#20  April 04, 2017, 05:04:20 am
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hold up ill get a link for you its easy for me

edit: http://www.mediafire.com/file/ibmi02k3mre3gib/ToSix-Shimo.zip

you're right, he did re-use anims to get 6-buttons, but maybe you could be like sennou room with his SAO characters and change the speeds of the re-used anims and recolor the new slashes for the reused anims to signify whether its a different attack altogether
Last Edit: April 04, 2017, 05:11:02 am by Walruslui
Re: CVTW2 Sagat beta
#21  April 04, 2017, 05:08:19 am
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Re: CVTW2 Sagat beta
#22  April 04, 2017, 05:20:13 am
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strange, the site works fine for me.

oh well I got you a direct link anyways so it shouldn't matter.
Re: CVTW2 Sagat beta
#23  April 04, 2017, 06:12:28 am
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strange, the site works fine for me.

oh well I got you a direct link anyways so it shouldn't matter.

checked her out and seems shimo already has enough to make her 6 buttons already.

just a teaser
Re: CVTW2 Sagat beta
#24  April 04, 2017, 06:13:08 am
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oh really? fuck yes

I'm hyped.
Re: CVTW2 Sagat beta
#25  April 04, 2017, 07:35:03 am
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Just tried out Sagat, and I have some thoughts/suggestions:
  • For his UT, why not try the Angry Scar from SFIV? I forget what it does, exactly, but it would be more fitting than just a dodge, which seems more like something an SNK character would have.
  • I'm not too fond of his CvS voice, personally - every other Sagat seems to use it. Also, since Ryu used his SFV voice, the contrast is a little jarring to me. Maybe try his SFIV or SFxTK voice clips?
Just some stupid thoughts that probably don't really matter. Other than that, this is shaping up pretty good! :)
Re: CVTW2 Sagat beta
#26  April 04, 2017, 09:20:58 am
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Just tried out Sagat, and I have some thoughts/suggestions:
  • For his UT, why not try the Angry Scar from SFIV? I forget what it does, exactly, but it would be more fitting than just a dodge, which seems more like something an SNK character would have.
  • I'm not too fond of his CvS voice, personally - every other Sagat seems to use it. Also, since Ryu used his SFV voice, the contrast is a little jarring to me. Maybe try his SFIV or SFxTK voice clips?
Just some stupid thoughts that probably don't really matter. Other than that, this is shaping up pretty good! :)

I'll check and see if I can find some new voice clips, angry scar I never heard of lol
I never looked at his move set in sfiv, just picked him up and played sagat like I know
How.  I researched it, it creates a super pause and adds armor to his next tiger uppercut,
And allows tiger uppercut to hit on situations it would normally wiff at, I supposed it
Removes the juggle limit (in mugen terms) from what I saw. I'm not sure if I want to
Go thru the coding hassle of super armor just to use on one tiger uppercut.
That special has enough invincibility in startup especially the light version.
I'm not sure if its a good idea to add armor to it too and remove the juggle limit.
But I'll definitely check for some new voices.
Re: CVTW2 Sagat beta
#27  April 04, 2017, 09:27:49 am
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you can find his sfxt voices at the sounds resource. tho the volume is pretty low, I can increase it if you would like, just send me the clips in a zip file if ya want to when ya do it
Re: CVTW2 Sagat beta
#28  April 04, 2017, 10:17:33 am
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you can find his sfxt voices at the sounds resource. tho the volume is pretty low, I can increase it if you would like, just send me the clips in a zip file if ya want to when ya do it

Cool will do, I was gonna go char hunting for a sfiv sagat but this plan
Sounds better.
Re: CVTW2 Sagat beta
#29  April 05, 2017, 08:11:25 pm
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you can find his sfxt voices at the sounds resource. tho the volume is pretty low, I can increase it if you would like, just send me the clips in a zip file if ya want to when ya do it

Chuchuryus SFIV sagat has voice clips, ill just take those and upload a new beta with that and some bug
Fixes tonight when I get of work
Re: CVTW2 Sagat beta
#30  April 05, 2017, 08:31:39 pm
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sounds like a plan. will you implement his CA too?
Re: CVTW2 Sagat beta
#31  April 05, 2017, 11:17:40 pm
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Re: CVTW2 Sagat beta
#32  April 06, 2017, 01:16:32 am
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awesome, hey, why don't you go ahead and take control of the CVTW subsection once Shimo is released later on? The project is slowly getting traction so it'd be nice to have different threads explaining stuff and whatnot about the project
Re: CVTW2 Sagat beta
#33  April 09, 2017, 09:21:08 pm
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Put some work into sagat today, mostly to his ai I want sagat to fight
Like a boss. So far so good, he does a good job of zoning with tiger shots
And wakes you up pretty good with tiger uppercuts when jumping in him.
I'll Polish him up a bit and finish his CA before posting a new beta tonight.
Re: CVTW2 Sagat new beta 9april2017
#34  April 10, 2017, 07:02:17 am
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New Sagat beta up

.bug fixes
.minor damage adjustments
.knee strike throw was changed to
better resemble SFIV version
.Tiger Storm CA included from DW's Sagat
I'm forgetting something I know.. oh yea
dash fwd and back start up is slightly faster,
on my other chars too.

voice clips and sound fixes coming next.
download, test and enjoy, don't forget feedback too!
Re: CVTW2 Sagat new beta 9april2017
#35  April 10, 2017, 08:04:15 am
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i've tried your sagat, many compliments, i like a lot the sf4 ink effects..

where did you find them?? i'd love to implement them on my sagat's focus attack..

thanks ;) ;)
Re: CVTW2 Sagat new beta 9april2017
#36  April 10, 2017, 08:15:40 am
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i've tried your sagat, many compliments, i like a lot the sf4 ink effects..

where did you find them?? i'd love to implement them on my sagat's focus attack..

thanks ;) ;)

Ill send you a pm with stuff
Re: CVTW2 Sagat new beta 9april2017
#37  April 11, 2017, 12:40:28 am
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Anybody fight his Ai on hard 8 yet? I'm curious about my ai
Coding, I want to know if Sagat fights like his asshole self does
In SF
Re: CVTW2 Sagat new beta 9april2017
#38  April 11, 2017, 01:02:13 am
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He tends to spam his Tiger Shot. That's all I got to say
Re: CVTW2 Sagat new beta 9april2017
#39  April 11, 2017, 03:38:01 am
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Re: CVTW2 Sagat new beta 9april2017
#40  April 11, 2017, 09:37:52 am
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Did some work to his ai and got new voice samples in.
Me ryu vs sagat on hard8 testing his ai.  Stay after the fight
To see a preview of shimo vs sagat. Don't mind the crazy stuff
You might see she's still needs alot of adjusting.

Re: CVTW2 Sagat new beta 9april2017
#41  April 11, 2017, 11:07:27 pm
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Anybody interested in making sagat some ports?

I moved all my cvtw2 stuff to the capcom vs the world 2
Subsection in full games directory you wont find my
Stuff in release boards anymore just a heads up.

Sagat is almost finished, I cant believe his wip topic
Is barely a week old.
Re: Sagat wip
#42  April 12, 2017, 05:34:28 pm
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I did try him on hard 8. He's not much of a challenge and neither is Ryu. You can make them tougher opponents if you wish.
Re: Sagat wip
#43  April 12, 2017, 06:06:39 pm
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I did try him on hard 8. He's not much of a challenge and neither is Ryu. You can make them tougher opponents if you wish.

i recoded sagats Ai, it fights alot better and doesn't spam.
I just want him to be challenging he wont be super hard
Unbeatable, ill post it soon
Re: Sagat wip
#44  October 29, 2017, 04:48:14 pm
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Sagat is losing his Focus Attack and is getting a UT Reversal like Ryu.
His UT will be a variation of Angry Charge from USFIV but instead of giving
him armor on Tiger Uppercut he will have armor on him so he can take a
Free hit on whatever.

His Tiger Upper already has invincibility SF2 style sooo yea that's the reason
for the change.