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Scalex  (Read 2540 times)

Started by Helder Santos, June 13, 2014, 04:30:48 am
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Scalex
#1  June 13, 2014, 04:30:48 am
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Re: Scalex
#2  June 13, 2014, 04:36:36 am
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  • does this look like the face of mercy?
Pick the option you want

1-convert png file to 2x size

2-convert png file to 3x size

3-convert png file to 4x size

4-Iexpress- create your installer

5-MRT - remove malicious software


6-visit author's blog page

7-exit
-----------------


What does 4 and 5 do, exactly?


Re: Scalex
#3  June 13, 2014, 04:41:57 am
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Iced execute this program and  verify yourself, no viruses.
 Use Fighter Factory 2 and save your images "G" not in pcx  is in "bmp"
G000, G001, G002, G003 ... G1800 and convert G000.bmp to G000.png used in conversion "paint xp" the pixel not altered in conversion
and open you disk in C: scalex     punt your images   execute program   example: 2x            observe result         sorry my English.
Last Edit: June 13, 2014, 05:03:04 am by Helder Santos
Re: Scalex
#4  June 13, 2014, 12:29:50 pm
  • ******
  • does this look like the face of mercy?
I understand what the program is from the description, what I dont understand is what options 4 and 5 could possibly do.
Re: Scalex
#5  June 14, 2014, 02:00:22 am
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Thx for the process...but could it be possible for you to make a tuto step by step on how to use this programm...that might be usefull.

Thx in advance
Re: Scalex
#6  June 14, 2014, 06:35:08 am
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Thx for the process...but could it be possible for you to make a tuto step by step on how to use this programm...that might be usefull.

Thx in advance
I second the motion

What does this program do?
Re: Scalex
#7  June 14, 2014, 03:57:56 pm
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<- Foros Mugen en español. And also English forums.
Re: Scalex
#8  June 14, 2014, 06:15:06 pm
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Is a command line program based on an emulator video filter. More info here http://scale2x.sourceforge.net/

Sorry!! my English is horrible !!  :wall:

Step by step !! :singer:


Open Fighter Factory Classic or Fighter Factory 2


Open the sprite "char" and save images in "G" and "bmp" no pcx
Automatic the process Fighter Factory 2 or classic copy your images for your paste... and in the process this images is saved in G000.bmp, G001.bmp, G002.bmp, G003.bmp, G004.bmp, G005.bmp, G006.bmp ... máx is G1800.bmp


Next:
Open image by image in "paintXP" the pixel in paint xp not altered in conversion and save G000.bmp to G000.png ... or install "FastStone Photo Resizer is freeware and convert in lote bmp to png.


Install the program FiltreScalex_XP_and_others.exe no altered instalation is installed in C:


In C: now exist one paste; name is "scalex"



Open this paste "scalex" and youself move images converted and paste in ther



This is Filtre in HR

Execute FiltreScalex_XP_and_others.exe and select 1 click Enter and this images is automatic converted to 2x2
Execute FiltreScalex_XP_and_others.exe and select 2 click Enter and this images is automatic converted to 3x3
Execute FiltreScalex_XP_and_others.exe and select 3 click Enter and this images is automatic converted to 4x4

NEW in process to use, not a viruses
 
Execute FiltreScalex_XP_and_others.exe and select 4 click Enter and this is executed the program oculte in windows "IExpress 2.0"

Execute FiltreScalex_XP_and_others.exe and select 5 click Enter and this is executed the program oculte in windows "MRT" this programm is "Remove software maliciouse in the windows"


Execute FiltreScalex_XP_and_others.exe and select 6 click Enter and this open my blogue in the web.
Execute FiltreScalex_XP_and_others.exe and select 7 click Enter and this close program.



Use and Verify yourself.

The program is compatible in Windows 7 and Windows 8

Re: Scalex
#9  June 15, 2014, 04:03:57 pm
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THX for your tuto.

but i'd prefer coordonate x2  or x4  cause with this process you convert the char and then make the .sff of the char itself without having to replace one by one the sprites... much more faster...even if you need after that to work on special effects and collision boxes.

her are some screens of what should be done with coordonatex2 or x4:





 :thumbsup:





But anyway it's almost a good programm and thx for sharing with the community.

Bye Helder

 :toff:
Re: Scalex
#10  June 16, 2014, 12:16:35 am
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THX for your tuto.

but i'd prefer coordonate x2  or x4  cause with this process you convert the char and then make the .sff of the char itself without having to replace one by one the sprites... much more faster...even if you need after that to work on special effects and collision boxes.

her are some screens of what should be done with coordonatex2 or x4:





 :thumbsup:





But anyway it's almost a good programm and thx for sharing with the community.

Bye Helder

 :toff:

Thanks for your comment. Experiment filtre "HQX"  https://code.google.com/p/hqx/
 

Open not pad and insert this:

C:\hqx\bin\hqx.exe -s 4 test.png out.png
 

SAVE "hqx.bat"


Program hqx is installed in C:


In C:\
open paste hqx, again open paste bin ande paste your fichier created "hqx.bat"


input your images png in paste "bin"


Note:
the bat is created for name the image "test"

hqx.exe -s 4 test.png out.png    ------> "-s 4" convert image in 4x
hqx.exe -s 2 test.png out.png    ------> "-s 2" convert image in 2x
hqx.exe -s 3 test.png out.png    ------> "-s 3" convert image in 3x


Create your bat and use


execute and create your chars in HD or HR


Thanks











Re: Scalex
#11  June 18, 2014, 02:47:13 am
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I'm not a creator, but a player. For me, the characters were with the cleaner look. Good to play in zoomin = 1 in hd or full hd without that lot of square. For now, the best solution.
Re: Scalex
#12  June 23, 2014, 07:29:56 pm
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Is there a command to get it to convert at all the .png files in the directory or do I have to manually change it for each .png file?
Re: Scalex
#13  June 25, 2014, 08:01:56 am
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Is there a command to get it to convert at all the .png files in the directory or do I have to manually change it for each .png file?

manually change it for each .png file or use program "FastStone Photo Resizer" this program convert in lote, istall and explore this program.
Re: Scalex
#14  June 25, 2014, 01:46:15 pm
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thanks Helder :)
Re: Scalex
#15  July 24, 2014, 12:11:04 am
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Hey It doesn't work for me, fighter factory saves my images as G-0000 instead of G0000 :/. I'm using fighter factory ultimate 2.6

EDIT: never mind, worked with factory classic
Re: Scalex
#16  July 24, 2014, 12:35:41 am
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Hey, the program crashes when I try to do it :/ is not working for me