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Screenpack/presentation idea thread (Read 52877 times)

Started by Memo, April 12, 2017, 03:35:02 am
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Re: Screenpack/presentation idea thread
#21  April 16, 2017, 07:00:31 am
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Glad everyone liked it. What version of MUGEN does this game run on?
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Re: Screenpack/presentation idea thread
#22  April 16, 2017, 03:30:24 pm
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Okay, yeah, that just blew all of my efforts out of the water. That thing looks amazing and far better than anything I could produce. Good work, man :D

So yeah, might as well leave it up to you guys now. I might throw some concepts here now and again, but it's pretty clear I'm outmatched :P

That's OK mate ! I think you should not be too harsh with yourself. What I see is that all the propositions you've made helped a lot to near down what was expected. I believe there is no way you couldn't get to something similar (but still different) than what Pr. Devon came out with( no offense mr President  :D , I like your logo too ). You needed 2 or 3 attempts before getting to the "right thing", but that's what experience is about.
For the future, you now know that everything logo related needs "clear" contrasts. That's all what made the difference here (IMO).
Keep it up ! ;)
- samurais, swords & stuff ? → Another Blade
Re: Screenpack/presentation idea thread
#23  April 16, 2017, 05:12:18 pm
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Re: Screenpack/presentation idea thread
#24  April 16, 2017, 05:30:19 pm
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Well, that's not exactly good choise here, because that means this logo should be Color Indexed.
I just tried to do that and logo itself survived Indexing pretty well... But you've got to do something with that shade effect then, cause this f*cks up whole picture.
Re: Screenpack/presentation idea thread
#25  April 16, 2017, 08:05:55 pm
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Well, that's not exactly good choise here, because that means this logo should be Color Indexed.
I just tried to do that and logo itself survived Indexing pretty well... But you've got to do something with that shade effect then, cause this f*cks up whole picture.


We will have to find a way to index it and keep most of
The quality intact, I'm not moving to 1.1 over this, ive
Seen too much good quality stuff done on 1.0 to know
Its possible to achieve.
Re: Screenpack/presentation idea thread
#26  April 16, 2017, 08:06:39 pm
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In case the logo is displayed as a BG layer, and if you want to keep the shade in the final result, you'll need to have 2 sprites :
1 sprite without the shade, with a 255,0,255 bg transparency colour -> you'll need to "clean up" the borders and get rid of all intermediate grey colours  (which result in intermediate magenta pixels/indexes)
1 sprite with the border shade alone, in an inverted greyscale, will be displayed as an animation with color substratction effect, underneath the 'cleaned up logo'.

And for that shade sprite, don't forget to invert colours (black = translucent, white = dark, and greys for inbetweens).
- samurais, swords & stuff ? → Another Blade
Re: Screenpack/presentation idea thread
#27  April 16, 2017, 08:09:06 pm
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In case the logo is displayed as a BG layer, and if you want to keep the shade in the final result, you'll need to have 2 sprites :
1 sprite without the shade, with a 255,0,255 bg transparency colour -> you'll need to "clean up" the borders and get rid of all intermediate grey colours  (which result in intermediate magenta pixels/indexes)
1 sprite with the border shade alone, in an inverted greyscale, will be displayed as an animation with color substratction effect, underneath the 'cleaned up logo'.

And for that shade sprite, don't forget to invert colours (black = translucent, white = dark, and greys for inbetweens).

i had a similar idea, I think Sean did the same because if you extract
His logo it comes in 3 different colors, blue red and green I think.
Re: Screenpack/presentation idea thread
#28  April 17, 2017, 01:07:44 am
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“Behold my glory! Hear the thunderous applause! Sit down and praise..."
Last Edit: April 17, 2017, 01:23:34 am by President Devon
Re: Screenpack/presentation idea thread
#29  April 17, 2017, 04:58:03 am
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Well, here are Color Indexed Versions:


And yes, I had to invert shadow into light. But don't worry. Substraction saves the day!
Re: Screenpack/presentation idea thread
#30  April 17, 2017, 05:02:59 am
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Looks good, I'm going to pop it into mugen to check it out in game
Re: Screenpack/presentation idea thread
#31  April 28, 2017, 10:15:13 am
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Just a concept of the select screen, nothing is set in stone yet.

Re: Screenpack/presentation idea thread
#32  April 29, 2017, 06:25:09 pm
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Re: Screenpack/presentation idea thread
#33  April 29, 2017, 10:57:49 pm
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Not bad so far! Here's hoping you can jazz up the rest of the select screen in a similar way - maybe add some white borders?
Re: Screenpack/presentation idea thread
#34  April 29, 2017, 11:01:49 pm
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mix up the shapes rather than just have everything be squares and rectangles
Re: Screenpack/presentation idea thread
#35  April 29, 2017, 11:12:25 pm
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mix up the shapes rather than just have everything be squares and rectangles

I'm thinking of changing the big port boxes to a different shape, I have an
Idea but its hard to explain in words, ill make a concept and post it soon enough
Re: Screenpack/presentation idea thread
#36  April 30, 2017, 05:28:07 am
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wow looks good so far lets see how memo and company go with this project
Re: Screenpack/presentation idea thread
#37  April 30, 2017, 06:05:16 pm
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Right now its just looking basic af, I'm not to experienced with
sreenpacks I'm actually having trouble having the logo display
Above all that trippy blue and purple background I have in the
Select screen, if I put it, it covers the main menu and I have it
On layer 1 weird I always thought the menu would appear above
Everything...
Re: Screenpack/presentation idea thread
#38  May 25, 2017, 12:36:17 am
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Just posting pics cause I'm bored and to tell y'all re-shade will be included. I found a fix to the bug I had.
my included re-shade will only come with 4 effects, the ones I use. I deleted everything from re-shade
I'm not using to save space and it fixed my issue with the error code that says the plugins were not
found or some shit.

Don't worry about the big ugly boxes in the char select I'm still testing concepts and this ones not
a winner.



Re: Screenpack/presentation idea thread
#39  May 28, 2017, 11:16:11 pm
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So I wanted to change the design,not sure that you would like it but
I will try making a design from scratch when my exams finishes.
Re: Screenpack/presentation idea thread
#40  May 28, 2017, 11:23:48 pm
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So I wanted to change the design,not sure that you would like it but
I will try making a design from scratch when my exams finishes.

Looks interesting, ill wait to see what you come up with