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Serious Problem (Read 1303 times)

Started by TamerZack, October 17, 2008, 12:45:32 am
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Serious Problem
#1  October 17, 2008, 12:45:32 am
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Whenever I upload a sprite onto fighter factory and then test it, the sprites shows up invisible no matter what format the image was in. Any suggestions?
Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.
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#2  October 17, 2008, 01:10:38 am
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Search for the narutorials, the iamge has to be a pcx file wiht a 256 colors palette for it to be shown.
Re: Serious Problem
#3  October 17, 2008, 01:40:15 am
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Tried that. Palette works, and I've used pcx files.
Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.
Re: Serious Problem
#4  October 17, 2008, 05:42:10 am
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when uploading the sprite change the sprite no. to anything besides 0,0
Quote
And "Reality" is unveiled.
What did it want . . .
What did it see . . .
What did it hear . . .
What did it think . . .
What did it do . . .
Re: Serious Problem
#5  October 18, 2008, 04:38:00 pm
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Done that too...
Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.
Re: Serious Problem
#6  October 18, 2008, 04:59:00 pm
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Post a screenshot of the image in FF.

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Re: Serious Problem
#7  October 18, 2008, 05:20:22 pm
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Well, it seems my surprise WIP is exposed.
I'd rather you guys help then keep it a secret though...

Spoiler, click to toggle visibilty
Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.
Re: Serious Problem
#8  October 18, 2008, 05:37:06 pm
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Is the first image (small portrait generally) correctly palettized?

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Re: Serious Problem
#9  October 18, 2008, 05:38:36 pm
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Did a look through and, yeah, the pallete works.
Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.
Re: Serious Problem
#10  October 18, 2008, 05:44:37 pm
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You could upload your workfiles for the rest to check out personally. Dunno.

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Re: Serious Problem
#11  October 19, 2008, 03:07:25 am
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Maybe, I'll have to see what the others think.
Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.
Re: Serious Problem
#12  October 19, 2008, 04:13:31 pm
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hmm.. the pallet doesn't look correct, to many colors.
make sure in the animation your adding the right sprite in there. Also if you didnt apply the sprites to its own pallet, then do it.
I wouldn't consider that a infinite since you have to make your opponent bounce of the wall and if you do it on the wrong side of the stage the stage interaction would activate.
Re: Serious Problem
#13  October 19, 2008, 05:15:00 pm
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Nopo, that doesn't work either. What the heck am I dealing with?
Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.
Re: Serious Problem
#14  October 19, 2008, 07:43:47 pm
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Have you set the sprite as a Standing animation in the .air file?
Re: Serious Problem
#15  October 19, 2008, 07:53:14 pm
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Yep.
Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.
Re: Serious Problem
#16  October 19, 2008, 07:55:06 pm
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What is the timing on that frame? In the anim of course.
Post the anim code.
Re: Serious Problem
#17  October 19, 2008, 07:58:48 pm
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You screwed up somewhere, you didn't notice and don't know how to explain the issue. So, take the advice and  just upload the SFF for everyone to check out, 'k?

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Re: Serious Problem
#18  October 19, 2008, 08:13:55 pm
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Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.
Re: Serious Problem
#19  October 19, 2008, 09:59:16 pm
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You kidding me with this shit?

I asked you if the first image was palettized and you said yes. It isn't. The first image has to have an optimized palette which will be used by the character sprites, except for the ones that have the "Shared palette" option unchecked. You shouldn't be importing images that aren't PCX either. Read a tutorial or something.

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Re: Serious Problem
#20  October 20, 2008, 05:17:57 am
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Without being nasty. He's right. You should not ever have sprites with static beneath them. That implies bad things in every direction. Mostly that the sprites have been added as 32bit images rather than 8bit.

Tutorial. Step by step. Skip nothing. Not even the bits you think you know. Read it ONCE, then read it again following the directions.

If you skip steps, we'll know. Cos your character won't work.

And please, please, don't use FF to do any conversion or pallete creation unless you really know what you're doing.


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They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Serious Problem
#21  October 23, 2008, 10:47:19 pm
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Okay, I'll do some re-work over the weekend, when I have nothing better to do.
Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.