YesNoOk
avatar

Seymour FFX (Read 3304 times)

Started by OZ, March 19, 2008, 11:40:47 pm

OZ

Seymour FFX
#1  March 19, 2008, 11:40:47 pm
  • ******
  • ಠ_ಠ
I was thinking about making Seymour from FFX,
and I was pondering who I could use as a base model.

Everything I could think of would take some heavy editing, but that's half the fun.

My first ideas were Igniz, or perhaps Setsuna.
I'm not sure if they'll work.

Does anyone have any suggestions?

Here is an image of Seymour.
ಠ_ಠ
Re: Seymour FFX
#2  March 19, 2008, 11:50:09 pm
  • ******
  • ALE ALEJANDRO
Duo Lon would be a good base
"We live in a world of perpetual outrage"

OZ

Re: Seymour FFX
#3  March 19, 2008, 11:52:20 pm
  • ******
  • ಠ_ಠ
I didn't think of that.
The clothes(and the fingers) would be quite appropriate.
I'll go check it out.

Thank you.
ಠ_ಠ
Re: Seymour FFX
#4  March 20, 2008, 12:00:20 am
  • ******
    • www.mugenguild.com/pots/
Amakusa?
Use anything you want from my works.  If you need to contact me use email, not private messages.
Re: Seymour FFX
#5  March 20, 2008, 12:04:17 am
  • ****
    • www.freewebs.com/c00per619

OZ

Re: Seymour FFX
#6  March 20, 2008, 12:04:36 am
  • ******
  • ಠ_ಠ
 o_O
I'm wondering how I didn't think of these.


Anyways, that is another great suggestion.

I'm not sure if Seymour's outfit was quite as bulky,
but it certainly is the same style of robe.
ಠ_ಠ
Re: Seymour FFX
#7  March 20, 2008, 12:16:47 am
  • ******
  • Si monumentum requires, circumspice
    • USA
    • Skype - TheToxicAvenger666

OZ

Re: Seymour FFX
#8  March 20, 2008, 12:21:32 am
  • ******
  • ಠ_ಠ
:yes:

I'll probably do some experimenting.

Duo Lon's face and sleeves.
Amakusa's robe bottom.

Thanks again for the suggestions.
ಠ_ಠ
Re: Seymour FFX
#9  March 20, 2008, 04:07:35 am
  • ****
    • www.freewebs.com/c00per619
What about Zankuro for the chest part? You can make him thiner . . .

mmm . . . maybe zankuro is a bit rude for this guy style
Last Edit: March 20, 2008, 04:28:39 am by c00per

OZ

Re: Seymour FFX
#10  March 20, 2008, 05:18:13 pm
  • ******
  • ಠ_ಠ
He looks a little...brutal. o_O


Anyway, I piddled around with the sprites a little, and I made a rough model.

The search for legs was fruitless.
Amakusa was a little to bulky, and his stance was to awkward to really use.

So for the moment, I just made some custom legs, which I know will complicate things.

ಠ_ಠ
Re: Seymour FFX
#11  March 20, 2008, 05:19:15 pm
  • *****
  • You know it!
    • viewtiful9.blog124.fc2.com/
His skin is too white, also shading is bad.
WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx

OZ

Re: Seymour FFX
#12  March 20, 2008, 05:23:04 pm
  • ******
  • ಠ_ಠ
ಠ_ಠ
Re: Seymour FFX
#13  March 20, 2008, 05:48:55 pm
  • ****
  • LMAO!
WTH? And The Man?

Anyway, I'm curious. Is your goal to make your own art (wanna draw him, sprite him, code him, etc.)? Or just fulfilling your ideas? you know, make it happen?

*Sorry if I wasn't understandable, the translations of my thoughts always lack accuracy (too many senses per term in the English language). Traduttore, traditore.

Spoiler, click to toggle visibilty
[/center]

OZ

Re: Seymour FFX
#14  March 20, 2008, 06:02:53 pm
  • ******
  • ಠ_ಠ
I understood you fine. ;)

The Man?
He's going fine.
I'm having a little trouble coding some of his specials, but there is still progress.

I've shown a couple updates on Marquis' forum relating to The Man.


And the current project with Seymour was kind of just on a whim.
I was thinking about Seymour for some reason, and I decided I'd try to make a Seymour sprite, if nothing else, to just take him one step closer to Mugen.

Perhaps when I come to a resting place with The Man, I'll work on a Seymour character.
Or if someone wanted to make a Seymour character, I could just sprite it.

Nothing's set in stone.
ಠ_ಠ
Re: Seymour FFX
#15  March 20, 2008, 06:11:23 pm
  • ****
  • LMAO!
What have you done so far?

Spoiler, click to toggle visibilty
[/center]

OZ

Re: Seymour FFX
#16  March 20, 2008, 06:19:18 pm
  • ******
  • ಠ_ಠ
ಠ_ಠ
Re: Seymour FFX
#17  March 20, 2008, 06:27:03 pm
  • ****
  • LMAO!
1) On Topic: On Seymour.
2) Obviously no coding done, so: On spriting.

On Seymour's sprites, dude.

In case you decide to hand-draw all the sprites, I could give you very helpful tools. Want an example of how this tools help?

Spoiler, click to toggle visibilty
[/center]

OZ

Re: Seymour FFX
#18  March 20, 2008, 06:44:06 pm
  • ******
  • ಠ_ಠ
I wasn't sure if you were talking about the man or Seymour.  :P

On topic:

I definantly haven't done any coding.
All I have done regarding this project is on this page. ;P

(Of course I've brainstormed some attack possibilities, but that really isn't important at the moment.)

Of course I am always open to any suggestions.


(On the topic of drawing: I do enjoy drawing and I'm pretty good at it, but I have very little skill or talent when it comes to shading and coloring. As a result, most of my pictures remain black and white.)

ಠ_ಠ
Re: Seymour FFX
#19  March 20, 2008, 06:45:17 pm
  • *****
only thing you did well on the sprite was the signs on the robe...not to mention that doesn't need improving

his head should be more standing than duolon's, hair should be longer...look where it's reaching near the arm


work on the upper body more first (clothes, chest, face...)
"I’m never gonna grab anything by its balls, especially life. especially if life shows up in the incarnation where it would have testicles. if life showed up and had balls, the last thing I would do is grab those balls" - kyle kinane

OZ

Re: Seymour FFX
#20  March 20, 2008, 06:48:34 pm
  • ******
  • ಠ_ಠ
I'm trying to give him a neck. ;P
ಠ_ಠ
Re: Seymour FFX
#21  March 21, 2008, 12:02:04 am
  • ****
  • LMAO!
I've redrawn the image you posted, resized it to MUGEN size, retraced it and colour it. All I have to say is: SPRITING THIS GUY IS A BITCH!

I suggest you sprite in hi-res.

I drew a portrait too, just for fun. I can post it if you want.

Spoiler, click to toggle visibilty
[/center]

OZ

Re: Seymour FFX
#22  March 21, 2008, 01:13:07 am
  • ******
  • ಠ_ಠ
Go ahead.


I decided to make a new sprite without using a base character, with just the image I posted earlier as a reference.
ಠ_ಠ
Re: Seymour FFX
#23  March 21, 2008, 01:46:36 am
  • avatar
  • ***
Go ahead.


I decided to make a new sprite without using a base character, with just the image I posted earlier as a reference.


I suggest you make drawings of him in motion (for the animation you want to) on paper - and scan them on the computer. From there you will be able to resize the images and colorize the sprite. :)

Ofcourse - this requires you to have a scanner. Also, if you wish to draw the character on paper, use the "B" pencil. 3B or 4B should do the trick. They are much softer and give a lot more "shade" than the "H" pencils. "H" pencils are mainly used to make architechtural drawings and details, and won't be seen good at all when you scan them (believe me, I tried).

Otherwise - looks good. Keep up the good work there Oz. :)
The key to happiness is not to mourn on the past, or to worry about tomorrow - but to live here and now. In the present. Honestly and earnestly.

OZ

Re: Seymour FFX
#24  March 21, 2008, 01:53:22 am
  • ******
  • ಠ_ಠ
I do have a scanner.


If I can find some of my old art pencils, I suppose I could work on some action shots.
Eventually.

Thank you for the suggestions. :)
ಠ_ಠ
Re: Seymour FFX
#25  March 21, 2008, 02:17:00 am
  • avatar
  • ***
I do have a scanner.


If I can find some of my old art pencils, I suppose I could work on some action shots.
Eventually.

Thank you for the suggestions. :)


No problem friend. :)
Hope you make more of this stuff. I really look forward to see more. It looks real cool.
The key to happiness is not to mourn on the past, or to worry about tomorrow - but to live here and now. In the present. Honestly and earnestly.
Re: Seymour FFX
#26  March 21, 2008, 02:40:51 am
  • ****
  • LMAO!
To hand-draw sprites is way easier than frankenspriting, if you can draw, obviously. The problem is that it's hard to keep the proportions in a chain of drawings:



Doing the above is fucking hard. You can use an animation sketch-book to make the work easier (this is what I do). Once I'm done drawing my sprite/set of sprites, I scan it and retrace it with one of the Retas Pro! tools: Traceman (this is one of the "very helpful tools" I mentioned before, Oz). Traceman isn't 100% accurate when retracing so I have to retouch the image a bit. Once the outlines are perfect I colour it then shade it and finnally remove the outlines by sel-out.

Sprite:


Details and shading were left out this time 'cause I'm lazy. Little details like the rod and the symbols in his clothes, can be added later, drawing them would just saturate the image with useless black outlines. They look good in a big resolution, but they'll be annoying when the image is resized.

-Guado portrait

If you want the Retas Pro! package, just post.

Spoiler, click to toggle visibilty
[/center]
Re: Seymour FFX
#27  March 21, 2008, 09:08:09 pm
  • **
  • Whoever cares to learn will always find a teacher.
    • shindoh.deviantart.com/
It sounds like a very useful tool for traditional/digital drawing conversion...
I want the Retas Pro! package, pretty please with sugar on top!  :sugoi:
~A closed mind is like a closed book; just a block of wood.~

                http://shindoh.deviantart.com/
Re: Seymour FFX
#28  March 21, 2008, 10:28:21 pm
  • ****
  • LMAO!
http://www.mediafire.com/?gzs09mj24gt

This is Retas Pro! Infinity 5.1 Demo for Mac OS and Windows (buggy in XP) from 2001. Never expires, but leaves a "created with CELCYS software" label in every file (this is easily avoidable) and lacks multiple levels of undo. It contains three essential tools: Traceman (scans and retraces images) Paintman (for painting the retraced images) and CORERetas (for creating animations, YES, VIDEOS! ANIME VIDEOS!). It has a very concrete PDF manual for each program.

There are two other tools that are missing: Pencilman (for direct drawing using a tablet) and Renderdog (special effects). Don't know where I have them.

CELCYS has release a HD version of this software, I haven't tried it yet because I don't need it, but in case any of you wants a demo, check out their site. The freaking package is over 3000 bucks. Doesn't surprise me, all the 90's anime series were created with this software.

@Shunz: You have some cool stuff in your deviantART site, do you draw your own characters?

Spoiler, click to toggle visibilty
[/center]
Re: Seymour FFX
#29  March 22, 2008, 12:04:50 am
  • **
  • Whoever cares to learn will always find a teacher.
    • shindoh.deviantart.com/
@Shunz: You have some cool stuff in your deviantART site, do you draw your own characters?

Glad you like it!  :)

And yeah, in fact I do draw my own characters, I´m (very) "slowly" coming out of my practising and learning phase into actually creating my own world.
The most of what I did recently, is all done traditional and in my sketchbook, so that´s why I didn´t upload as frequently as other people did the past year, if you look at my gallery, you see I improve on something in each drawing!  :)
I´ve been through a long phase of learning the anatomy, first the skeleton, then the muscles, then studying poses, 30 secs is very helpful ( http://www.posemaniacs.com/blog/ ), I´ve memorized the most now, of course not everything (for example on the skeleton, I can draw everything exactly, apart from the Pelvis, I know the basic shape, but for the exact look I need reference, but the exact look isn´t necessary unless you actually draw a skeleton there). Muscles I know completely now, and currently I´m still getting more and more into the feel of poses.

Thank you very much for the upload! :D

And i think we should stop talking about this now, as this thread belongs to another topic! (sorry about this long post!)  :sugoi:
~A closed mind is like a closed book; just a block of wood.~

                http://shindoh.deviantart.com/
Last Edit: March 22, 2008, 12:20:08 am by Shindoh

OZ

Re: Seymour FFX
#30  March 22, 2008, 12:42:43 am
  • ******
  • ಠ_ಠ
Our sprites look very similar (nearly identical one might say.) :)

Which leads me to believe that your method may very well work for me.

Retas Pro sounds like a worthwile program. I'll look into trying your demo version.
It is free, isn't it?

ಠ_ಠ
Re: Seymour FFX
#31  March 22, 2008, 02:11:53 am
  • ****
  • LMAO!
Demo.

Spoiler, click to toggle visibilty
[/center]

OZ

Re: Seymour FFX
#32  March 22, 2008, 02:36:53 am
  • ******
  • ಠ_ಠ
Just making sure.
ಠ_ಠ