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SF3 2nd Impact Lifebar 640x480 (Read 4439 times)

Started by Toxic, July 24, 2013, 09:22:14 pm
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SF3 2nd Impact Lifebar 640x480
#1  July 24, 2013, 09:22:14 pm
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Last Edit: September 02, 2014, 10:23:18 pm by Toxic
Re: SF3 2nd Impact Lifebar 1.0
#2  July 25, 2013, 12:11:50 am
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Why are you using an old version of Sean

Cool, looks like I'll use these lifebars again :)

Re: SF3 2nd Impact Lifebar 1.0
#3  July 25, 2013, 12:23:12 am
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lol I forgot to get the new one. It's good now.

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Last Edit: July 28, 2013, 07:24:53 pm by Toxicvz
Re: SF3 2nd Impact Lifebar 1.0
#4  July 28, 2013, 07:25:19 pm
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Lifebar updated. Added 2v2 mode and posted a picture up top.
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Re: SF3 2nd Impact Lifebar 1.0
#5  July 28, 2013, 07:35:19 pm
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These look great. I love their style and how they mix well with all of the character/stage sprite styles Mugen provides. Excellent share for sure!! :lugoi:
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: SF3 2nd Impact Lifebar 1.0
#6  July 28, 2013, 07:50:25 pm
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Thanks Sai! :)
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Re: SF3 2nd Impact Lifebar 1.0
#7  July 28, 2013, 08:08:44 pm
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No prob!! It's great to see more interesting and well done lifebars completed and thrown into the mix of what Mugen has available. Your timing is great too; I just downloaded SF3: Online Edition for my 360, so SF3 is still fresh in my brain.

Once more, good stuff. ;D
All of your Mugen Portrait needs may be found HERE.

I'd like to report two robots on the MFG forums: One is EXShadow. The other is Saikoro.
There should be a Saikoro plugin for Photoshop.
Re: SF3 2nd Impact Lifebar 1.0
#8  September 02, 2014, 10:22:50 pm
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Hate to bump this, but I updated the lifebar a bit since I ran out of ideas on what to do next. The changes are probably not very noticeable, but I just wanted to do it.

The main changes  are that the name fonts were made a bit smaller and P2's powerbar now charges to the right instead of to the left.  The other changes are something like moving the turns small portrait by a few pixels, something not really worth mentioning.
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