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SF3 Strider (Read 76615 times)

Started by ink, July 24, 2012, 09:41:20 pm
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Re: SF3 Strider
#561  December 10, 2014, 05:08:00 am
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Thanks man! its had some rough seasons but I plan to finish this project.

Updated Gram. I'm a lot happier with this one.
Re: SF3 Strider
#562  December 10, 2014, 05:21:23 am
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Looking great! :D
Re: SF3 Strider
#563  December 10, 2014, 05:26:38 am
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You could easily edit that attack to be an ex attack by making that second blade swing while coming back the same as the 1st
Re: SF3 Strider
#564  December 10, 2014, 06:24:27 am
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?

ink

Re: SF3 Strider
#565  December 11, 2014, 02:02:13 pm
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Thats a great suggestion. Thanks guys

I have been messing with this animation a ton today and it has changed a lot. I will post it once it is a little further along.
Last Edit: December 11, 2014, 07:33:32 pm by ink
Re: SF3 Strider
#566  December 12, 2014, 07:00:53 am
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Wow the artistry here is seriously impressive.

ink

Re: SF3 Strider
#567  December 12, 2014, 02:57:03 pm
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Thanks man.

updated this animation again. Just need to polish it up.


below is the old one for comparison.
Last Edit: December 12, 2014, 03:01:34 pm by ink
Re: SF3 Strider
#568  December 12, 2014, 08:16:24 pm
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Two years in development and still going. I look forward to what you'll be bringing in the future.

I actually completely forgot about this.
Re: SF3 Strider
#569  December 15, 2014, 01:46:45 am
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Magnificent work as always Ink.
On Indefinite Hiatus - Add me on Wii U Smash Bros: Maxbeta
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA

ink

Re: SF3 Strider
#570  December 15, 2014, 01:57:48 am
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MaxBeta, thanks man! Haven't seen you around in a bit, good to see you in this thread.

I'm looking forward to recreating his classic moves with new spins on them.

ink

Re: SF3 Strider
#571  December 18, 2014, 02:01:46 am
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Update on Gram, still planning some fixes here and there. I will try to have more to share next time.
Re: SF3 Strider
#572  December 18, 2014, 02:39:22 am
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Oh my damn, that's already great looking. Really smooth, and no doubt it will be even better once the colors are added~

ink

Re: SF3 Strider
#573  December 20, 2014, 05:58:53 pm
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Thanks man!

Im excited about the new way I am making the latest animations. I can easly rough out a one or two full animation and color it in a day now.

It was just what this projected needed. Now I just have to find more free time!!
Re: SF3 Strider
#574  December 20, 2014, 07:27:43 pm
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Thanks man!

Im excited about the new way I am making the latest animations. I can easly rough out a one or two full animation and color it in a day now.

It was just what this projected needed. Now I just have to find more free time!!

Hey, that's great news. Good luck with everything else! :)
Re: SF3 Strider
#575  December 23, 2014, 03:07:35 pm
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I know you already have a programmer for him but when finished do you plan on releasing this as a sprite pack as well?

And that modified Gram is sexy!

ink

Re: SF3 Strider
#576  December 25, 2014, 08:57:00 pm
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Thanks for your interest -SyN-!

I honestly haven't given it to much thought. Normally any sprite work I do is open for anyone to use how ever they like but with this project I am growing more and more attached to it as I go. I could never understand why some one would not release their work for anyone to use, until I got further into this project.

It will probably be a long while before the sprites are 100% complete so that will give me time to think about it and I will be sure to give a final answer by the time anything is released.
Re: SF3 Strider
#577  December 25, 2014, 11:45:58 pm
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It's a great thing, ink, actually that's how I always wanted to work, making sprites and then working with a coder to make the char come to life together. And not just have any asshole have their way with all those sprites that have a lot of hard work (and time, oh dear how many hours/weeks/months) put into it, hehe. Yeah man definitely concider doing a closed coder kind of deal, it's really sweet and you see your animations come to life ingame step by step and you can do quality control yourself! :)

ink

Re: SF3 Strider
#578  December 26, 2014, 07:44:56 pm
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Thanks for posting that Balthazar! I was afraid I wouldn't get much support in feeling this way.
Re: SF3 Strider
#579  December 27, 2014, 05:31:47 am
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I feel the same way. That's why I've been learning both programming and spriting.
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Re: SF3 Strider
#580  December 27, 2014, 05:52:13 am
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I feel the same way. That's why I've been learning both programming and spriting.

Can I count myself in as well on this opinion? I hate to see beautiful sprite work be touched by.....errrr...... shitty programming. I wanna program my own MUGEN full-game and master the art of spriting.