Thanks man! its had some rough seasons but I plan to finish this project.Updated Gram. I'm a lot happier with this one.
You could easily edit that attack to be an ex attack by making that second blade swing while coming back the same as the 1st
Thats a great suggestion. Thanks guysI have been messing with this animation a ton today and it has changed a lot. I will post it once it is a little further along.
Thanks man.updated this animation again. Just need to polish it up.below is the old one for comparison.
Two years in development and still going. I look forward to what you'll be bringing in the future.I actually completely forgot about this.
MaxBeta, thanks man! Haven't seen you around in a bit, good to see you in this thread.I'm looking forward to recreating his classic moves with new spins on them.
Update on Gram, still planning some fixes here and there. I will try to have more to share next time.
Oh my damn, that's already great looking. Really smooth, and no doubt it will be even better once the colors are added~
Thanks man! Im excited about the new way I am making the latest animations. I can easly rough out a one or two full animation and color it in a day now.It was just what this projected needed. Now I just have to find more free time!!
ink said, December 20, 2014, 05:58:53 pmThanks man! Im excited about the new way I am making the latest animations. I can easly rough out a one or two full animation and color it in a day now.It was just what this projected needed. Now I just have to find more free time!!Hey, that's great news. Good luck with everything else!
I know you already have a programmer for him but when finished do you plan on releasing this as a sprite pack as well?And that modified Gram is sexy!
Thanks for your interest -SyN-!I honestly haven't given it to much thought. Normally any sprite work I do is open for anyone to use how ever they like but with this project I am growing more and more attached to it as I go. I could never understand why some one would not release their work for anyone to use, until I got further into this project.It will probably be a long while before the sprites are 100% complete so that will give me time to think about it and I will be sure to give a final answer by the time anything is released.
It's a great thing, ink, actually that's how I always wanted to work, making sprites and then working with a coder to make the char come to life together. And not just have any asshole have their way with all those sprites that have a lot of hard work (and time, oh dear how many hours/weeks/months) put into it, hehe. Yeah man definitely concider doing a closed coder kind of deal, it's really sweet and you see your animations come to life ingame step by step and you can do quality control yourself!
Prodigy_LXM said, December 27, 2014, 05:31:47 amI feel the same way. That's why I've been learning both programming and spriting.Can I count myself in as well on this opinion? I hate to see beautiful sprite work be touched by.....errrr...... shitty programming. I wanna program my own MUGEN full-game and master the art of spriting.