SHADEs of Manhattan 3: City of Chao (Demo/Beta)
This early beta features:
11 Playable Characters (including characters new to SHADEs: Castle, Dark Nation, and The Monolith)
Spoiler, click to toggle visibilty11 stages (a mix of stages from SHADEs 1 and 2 and a couple of new ones, one edited from a NeoGouki stage and the other full-credit to The Unlimited since I didn't change much)
A new 4-button fighting system with new and altered mechanics
Challenging adaptive AI for all characters coded by Kamekaze
An in-game movelist system coded by Kamekaze (press D+Start to activate)
Standard text intros for arcade mode for each character and a default ending that teases the full-game
Arcade, Versus, Survival, Training and Watch mode
Music by CVSNB, Vo Williams, Run The Jewels, and more
SCREENSHOTS (MORE IN SPOILER)
Spoiler, click to toggle visibilty
-Sorry the new stages are just a Mall Mayhem edit and The Unlimited's Crime Alley stage, I think I may have tapped all the resources for city/NYC based stages that fit the CPS2 style. If anyone has any other ideas or suggestions hit me up. I just wish I could draw my own stages honestly.
-The screenpack so far isn't necessarily final, I'm not the best graphic design person so some of it's pretty rough around the edges. It's basically just me and Kamekaze building off of SHADEs 2 code and resources which is why it's slow-going and some of the stuff seems recycled.
-The AI is brutal, I recommend playing at 1-3 until you're used to the new gameplay style.
-Please give feedback, Kamekaze and I will be looking forward to it
Full Credits coming soon, but big credit to:
Literally everyone credited in SHADEs 2
Kamekaze for not just coding the AI and movelist system, but for implementing a lot of great gameplay ideas for each individual character
NeoGouki and The Unlimited for the new stages
IronFistClown (@IronFistClown on Twitter, he's open for commissions) for the new Ready/Fight/KO graphics