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Shadowloo 12Dolls  cvsProjects (Read 29883 times)

Started by murasakinobaranohito, September 29, 2009, 03:23:10 pm
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Re: Shadowloo 12Dolls  cvsProjects
#21  October 15, 2009, 04:52:44 pm
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Well, from what I've read on the wiki, some of them are skilled with weapons, which make easier to figure their moveset. While others have other kind of skills, making it harder. What I could think is this:

* Enero: She specializes in communication, so she could use something like Lien in KOF:MI;

* Marz: Couldn't think about moves, but she could have a intro where she analyzes the opponent;

* Aprile: Nothing like syringues. Remember they are all assassins. Since she's a medic, she knows about the human body, so attacks that hit pressure points should be good (something like Gen);

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Re: Shadowloo 12Dolls  cvsProjects
#22  October 15, 2009, 09:17:02 pm
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deam man good choice but you need gunsssssssss.
Re: Shadowloo 12Dolls  cvsProjects
#23  October 16, 2009, 12:25:57 am
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I really think you should make a template for the dolls and then variate some pieces of cloth or accesories to the final spriting; the base sprites you took leaves so much to be desired, like proper color separation of the legs or at least with the arm pads. Then head swaping and maybe adding clothes like Noembelu's jacket or accesories like microphones... just saying...
Re: Shadowloo 12Dolls  cvsProjects
#24  October 16, 2009, 03:59:18 pm
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Correct me if I'm wrong, but isn't there an Aprile and Satsuki released for Mugen? If so, you could base yours on those.

* Aprile: Nothing like syringues. Remember they are all assassins. Since she's a medic, she knows about the human body, so attacks that hit pressure points should be good (something like Gen);

That's a pretty good idea. It'll help to make her stand out. :2thumbsup:
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Re: Shadowloo 12Dolls  cvsProjects
#25  October 19, 2009, 07:30:06 pm
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I hope u planning to make their voices different... but on a other note these shadowloo dolls are awesome  :suttrox:
Re: Shadowloo 12Dolls  cvsProjects
#26  October 20, 2009, 12:02:59 am
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KudosForce, scavenger/packrat of games and anime that are the cream of the cream!

card sagas wars is gonna own put this in your signature if you agree
Re: Shadowloo 12Dolls  cvsProjects
#27  October 24, 2009, 02:52:26 pm
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Re: Shadowloo 12Dolls  cvsProjects
#28  October 24, 2009, 02:55:17 pm
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Good Job
testing now
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Re: Shadowloo 12Dolls  cvsProjects
#29  October 24, 2009, 03:33:39 pm
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Where's the download located on that page  ???

Nevermind...Next time, please post something like this so people who can't read "WON-TON" can download easily without having to go through pages of ads and rubish.

http://page.freett.com/goldcafe/Download/dl/cvsMarz.html

Have a nice day.
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Last Edit: October 24, 2009, 03:42:49 pm by MaxBeta
Re: Shadowloo 12Dolls  cvsProjects
#30  October 24, 2009, 03:38:22 pm
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Re: Shadowloo 12Dolls  cvsProjects
#31  October 28, 2009, 01:46:51 am
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Re: Shadowloo 12Dolls  cvsProjects
#32  October 28, 2009, 03:29:28 am
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I have a couple questions, are you the same creator that made Noembelu? if that's right, why are the template sprites different from the rest of the dolls you have made so far?, I liked the color separation of the gloves on Noembelu...
Re: Shadowloo 12Dolls  cvsProjects
#33  October 28, 2009, 03:31:50 am
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I think that one was based off the one at Jam's site I believe.
Re: Shadowloo 12Dolls  cvsProjects
#34  October 28, 2009, 08:37:01 am
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Aprile's update is nice as some things were changed for the better.

'Kyanonsumassha' does the same damage on all three levels.  Needs to be looked at.
'Supindoraibusumassha' does too little damage on all three levels.

Also, for Noembelu, 'Haruba-tofurankisuka' needs to be fixed as the tomahawks don't combo.
Re: Shadowloo 12Dolls  cvsProjects
#35  October 28, 2009, 06:28:31 pm
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This looks pretty interesting.  I'm quite interested in seeing how you'll differentiate their respective styles. :)  Best of luck!
Re: Shadowloo 12Dolls  cvsProjects
#36  January 02, 2010, 04:32:53 pm
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cvsaprile update

Assassination.Slide

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Re: Shadowloo 12Dolls  cvsProjects
#37  January 08, 2010, 06:51:28 am
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cvsNoembelu UPDATE
http://www2.tbb.t-com.ne.jp/gold/2/top.html

It tried to make cvsNoembelu from the beginning.
The ax was given considering the setting of exchange/original of sprite.
Because it tried to make all the techniques, the specification is different from former.
The technique and the introduction, etc. will grow old in the future, grow old, and be added.
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Re: Shadowloo 12Dolls  cvsProjects
#38  February 05, 2010, 12:52:33 am
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Re: Shadowloo 12Dolls  cvsProjects
#39  March 25, 2010, 07:13:17 am
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Now that I'veseen this project at hand, I know big things are gonna get popin' now!! The 12 Dolls of Shadowlooo?! What?! Oh!!

I've already test out my favorite of them all which is Juli, but the only thing I'vee found wrong with her is her intro with Cammy. IT will finish the intro and leave them standing there without the first round or whichever officially starting. That's about the only bog I've found so far.

Other than that, flawless work on this girls!! It would be cool if they had storylines that progress and tells you what happens to them after their ordeal with M.Bison and Shadowloo.
UltimateBiosparkJ a.k.a J-Wizzy, Themes on Deck!!


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Re: Shadowloo 12Dolls  cvsProjects
#40  April 11, 2010, 02:50:12 pm
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cvsDecapre


RollingBearclaw

Rollingclaw

flying claw

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