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Shotokan hadouken problem....help. (Read 660 times)

Started by SaintSix, December 29, 2007, 09:52:29 am
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Shotokan hadouken problem....help.
#1  December 29, 2007, 09:52:29 am
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well im making a shin ken (like shin gouki except hes ken) and ive coded the hadouken but when i go right in front of a char and do the hadouken, there is no hit...any solution? :-\


here is how i coded the strong hadouken:

;------------------------------------------
[StateDef 560]
type = S
movetype= A
physics = S
juggle  = 1
velset = 0,0
ctrl = 0
anim = 560
poweradd = 20

[State 560, 1]
type = Projectile
trigger1 = AnimElem = 5
projanim = 565
projhitanim = 570
projpriority = 1
projheightbound = -240, 100
projedgebound = 100
projscreenbound = 100
projshadow = 0
offset = 95,-60
velocity = 4.5
attr = S, SP
damage   = 50
animtype = heavy
guardflag = MA
hitflag = MAFDP
pausetime = 10,10
hitsound   = 5,2
sparkxy = 500,500
guardsound = S6,0
ground.type = Low
ground.slidetime = 25
ground.hittime  = 25
ground.velocity = -6
air.animtype = Back
air.velocity = -4,-6
air.juggle = 3
air.fall = 1
down.velocity = -4,-6
down.hittime = 30
down.bounce = 0


[State 560, end]
type = ChangeState
trigger1 = AnimTime = 0
value = 0
ctrl = 1

;-------------------------------------------------------


sorry if i misspelled...
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Last Edit: December 29, 2007, 09:56:23 am by pirocyyy
Re: Shotokan hadouken problem....help.
#2  December 29, 2007, 10:28:12 am
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You're saying the hadouken doesn't hit, or doesn't come out?

Also doe it hit if you're further away.

More info so we can provide correct answer please.


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Re: Shotokan hadouken problem....help.
#3  December 29, 2007, 03:08:10 pm
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Did you add clsn1 boxes to the projectile and in the correct sprite??
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Re: Shotokan hadouken problem....help.
#4  December 29, 2007, 05:06:42 pm
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i think what he's saying is,

ken is at point blank of his opponent, and when he does the hadouken it either doesnt appear or it appears behind them and doesnt hit.

my solution to his would be adding some CLSN2 boxes to ken's arms. OR moving the projectile about 10 pixels back.
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Re: Shotokan hadouken problem....help.
#5  December 29, 2007, 10:34:55 pm
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He might be saying that. The hadouken might have a small start up animation with no clsn's at all that causes it to miss as well.

Many things could be the problem. Asking for clarification so we don't point out a huge list and only have him try one of them then say it doesn't work is the best way to go.


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They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Shotokan hadouken problem....help.
#6  December 29, 2007, 11:22:02 pm
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IVE ADDED CLSNS AND THE HADOUKEN COMES OUT and it also hits the guy from far away buy my problem is when i go right in front of the guy and do the hadouken...the hadouken doesnt hit the guy but it does come out though...
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Re: Shotokan hadouken problem....help.
#7  December 30, 2007, 12:51:33 am
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Turn on the clsn display (ctrl+c) and you'll see that when you shoot the fireball, the clsn1 doesn't come into contact with the clsn2 of the opponent.
Make your clsn larger.
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Re: Shotokan hadouken problem....help.
#8  December 30, 2007, 04:25:18 am
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solution b: use teh width sctrl. solution c: keep it liek that, since in some games the projectiles go through the oponents when you are too close.