How can I make it so that a projectile will be deleted at a set animelem or animtime.Also, how can I make the projectile disappear when the state is over, or if it ends by getting hit
Mana94 said, February 21, 2010, 07:31:52 pmI know, it's a simple projectile, I don't want to make all those events for a basic attack."All those events" ? Can you code a simple punch ? A helper is the same.