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Skullomania (Street Fighter EX, CvtW Version) (Read 45927 times)

Started by Sean Altly, August 13, 2012, 09:19:54 pm
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Re: Skullomania (Street Fighter EX, CvtW Version)
#21  August 16, 2012, 01:45:17 am
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The torso looks fine on MP, but I agree with Cazaki that his head shrinks in a bit. You weren't kidding when you said you were getting the hang of everything now lol. Animations look very fluent indeed. Great work.
Re: Skullomania (Street Fighter EX, CvtW Version)
#22  August 16, 2012, 02:16:21 am
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Yeah, I can see the head shrinkage, but the torso thing I don't see. Plus, the sprites and proportioning are coming directly from sprites (of the 3-D model) ripped from SFEX2. I'll fix the head though.
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Re: Skullomania (Street Fighter EX, CvtW Version)
#23  August 16, 2012, 02:45:38 am
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Thanks, it is a pain.

Here's two more animations, MP and HP (DivineWolf's is 6 Buttons, which is why there's an LP, MP, and HP).



I will probably use the MP animation for the CVTW version's HP because I like it better and it's more unique.

Why not use MP as far HP and use HP as close HP? It will give the CVTW version more variety. You're already spriting it, you might as well use every part of the buffalo.
Re: Skullomania (Street Fighter EX, CvtW Version)
#24  August 16, 2012, 02:46:49 am
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I might've only said that because of the head then I'm not sure why it seems that way to me, idk, if it looks fine to you then don't even sweat it. Still looks excellent regardless.
Re: Skullomania (Street Fighter EX, CvtW Version)
#25  August 16, 2012, 06:38:49 pm
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Cool punch animations
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Re: Skullomania (Street Fighter EX, CvtW Version)
#26  August 16, 2012, 09:11:36 pm
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beautiful work :)
Re: Skullomania (Street Fighter EX, CvtW Version)
#27  August 16, 2012, 11:10:21 pm
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The torso looks like he's leaning to the side a bit during the punch, but the head is definitely too small. That said, he's looking pretty cool. I'm looking forward to seeing him in action.
"I should probably call it a night. ...Sure, give me a sword and a throne and we'll make a big thing of it."
Re: Skullomania (Street Fighter EX, CvtW Version)
#28  August 17, 2012, 05:33:44 pm
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related in 3 ways:
1) it's the fuckin Street Fighter EX opening theme
2) it's by WizzyWhipItWonderful
3) it's awesome!
(also it was me who suggested he did this theme, I made the image for it as well)
Re: Skullomania (Street Fighter EX, CvtW Version)
#29  August 18, 2012, 12:09:00 pm
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Another great tune from WizzyWhipItWonderful. :2thumbsup:
Re: Skullomania (Street Fighter EX, CvtW Version)
#30  August 18, 2012, 12:43:25 pm
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NO MORE CPS2;

I only use it for project-specific purposes.
Re: Skullomania (Street Fighter EX, CvtW Version)
#31  August 20, 2012, 12:50:03 pm
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Great soundtrack by that guy WizzyWhipItWonderful.
Esaka rules Beat that.... Or Just Get outta my way
Re: Skullomania (Street Fighter EX, CvtW Version)
#32  August 21, 2012, 01:31:25 am
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Good job, Wizzy, I love your stuff. I got your PM, looking forward to Skullomania's tune.

Just to add more content to this post, LK animation!

Son, the last thing you'll realize you need is what you've already got.
Re: Skullomania (Street Fighter EX, CvtW Version)
#33  August 21, 2012, 02:30:32 am
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O.K.

I'll upload it tomorrow!
NO MORE CPS2;

I only use it for project-specific purposes.
Re: Skullomania (Street Fighter EX, CvtW Version)
#34  August 21, 2012, 03:06:27 am
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I love this fucking project!... keep it up man animations are great and smooth so far, good luck!
"Given the choice; whether to rule a corrupt and failing empire or to challenge the Fates for another throw a better throw against one's destiny... what was a king to do?
Re: Skullomania (Street Fighter EX, CvtW Version)
#35  August 21, 2012, 09:00:53 am
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Very smooth animations. Can't wait to see how this turns out. :)

ink

Re: Skullomania (Street Fighter EX, CvtW Version)
#36  August 23, 2012, 03:07:06 am
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These are looking so good!!


I always wanted to make Skullomania sprites...
Re: Skullomania (Street Fighter EX, CvtW Version)
#37  August 31, 2012, 10:27:52 pm
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Alright everyone, all of his normals are done. That doesn't sound like much, but the sprites are for DivineWolf who is making him as a 6-button character like in SFEX, so I actually had to do more normals than usual. Here they all are (SPOILER'D because of all the .gifs):

Spoiler, click to toggle visibilty

I'm aware some of them seem redundant, but those are the exact normals he had in SFEX2, so what can I say. Now, it's on to his specials! Woohoo!
Son, the last thing you'll realize you need is what you've already got.
Last Edit: August 31, 2012, 10:47:27 pm by Sean Altly
Re: Skullomania (Street Fighter EX, CvtW Version)
#38  August 31, 2012, 10:29:49 pm
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well done sean man good luck with him
Re: Skullomania (Street Fighter EX, CvtW Version)
#39  August 31, 2012, 11:52:32 pm
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Wauw, very very nice smooth work Sean :)
 This brings back fond memories of playing SFEX ^^!
Re: Skullomania (Street Fighter EX, CvtW Version)
#40  September 01, 2012, 08:33:46 am
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I've really enjoyed watching your sprite work improve over the last couple of years, Sean. Keep up the great work.