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Slash from TMNT (Read 2045 times)

Started by City_Hunter, December 07, 2014, 05:07:01 pm
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Slash from TMNT
#1  December 07, 2014, 05:07:01 pm
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Re: Slash from TMNT
#2  December 07, 2014, 08:19:58 pm
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Nice character :)
Re: Slash from TMNT
#3  December 07, 2014, 08:57:11 pm
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Nice sprite work.  Super clean looking.
TMNT Slash my first version
#4  December 08, 2014, 02:33:36 pm
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Re: TMNT Slash my first version
#5  December 09, 2014, 12:01:18 am
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It remind me a lot the toitles from the Tournament Fighter from the Genesis, didn't played that game so am not sure if he is from that game or an original release anyway I do love the animation, going to give it a try just don't expect some feedback cause really sucks at that part  >_<
Re: Slash from TMNT
#6  December 09, 2014, 07:33:39 pm
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It didn't work on my Winmugen. :/
Re: Slash from TMNT
#7  December 09, 2014, 08:11:27 pm
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look at my sprite rips  HERE
look at my Char WIPs HERE
look at my TMNT Project HERE
My Contribution to mugen: Stages: 268 | Chars: 8 | Fullgames: 1 | Spritesheets: 70
Re: Slash from TMNT
#8  December 09, 2014, 08:55:08 pm
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I've tested him and it was meh.
Re: Slash from TMNT
#9  December 09, 2014, 08:57:18 pm
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Maybe you could be more elaborate with that "meh" of yours, so that the creator can use it to improve.



Re: Slash from TMNT
#10  December 09, 2014, 09:34:49 pm
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Maybe you could be more elaborate with that "meh" of yours, so that the creator can use it to improve.

So maybe you can tell us why he has a voice of Ralph and 1 super move doesn't work?! Huh where's your feedback then?
It's my opinion. Wanna test, go ahead and tell us your opinion.
Re: Slash from TMNT
#11  December 09, 2014, 09:59:15 pm
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Why do you have to act so aggressive to anyone that tells you that you could elaborate your opinion better?

Like I'm going to do now.

I don't like this character because:
- the CLSNs are horrible! Stop using AutoCLSN, it's bad, never use it!
- The strong punch should hit twice, but it doesn't; the hitspark is the default one;
- what the hell is happening in anim 5040? Why the red collision boxes?!?
- D,DF,F, light punch is an infinite;
- D,DF,F, two punches lacks impact and... I can't understand what's supposed to be: a whirlwind? Then why does it move so fast and the enemy falls on the ground so quickly?
- D,DB,B,punch (any of them) misses at point blank (very close to the enemy) against himself; I bet it's supposed to be a Shoryuken-like move but it fails because of the CLSNs (collision boxes);
- D,DB,B, two punches does nothing. It's too fast and doesn't hit the enemy like it's supposed to.
- D,DF,F, two kicks (rush move) last hit doesn't connect at all.
- Readme:
Quote
--------------------------------Mikey Alpha 1---------------------------------------
--------------------------- BY ALEXZIQ, aa250, and bdc----------------------------------------------
Michaelangelo alpha by ALEXZIQ


Original author, and sprites cropped by "Pioupiou" Dash attack, dragon uppercut, and wind Special, and hyper
coded Piopiou as well.
Sprites ripped by Belial
Bombardment hyper coded entirely by acey, and IMT. Used with permission from Acey (most of these 4 hypers are
place holders that will be replaced later on.)

Recovery Roll by Toni
Dashes by Cyanide.

Malevka1, you didn't do a spriteswap, did you? ::)

See?
That's what he meant by "elaborating that "meh" of yours".

Re: Slash from TMNT
#12  December 09, 2014, 10:02:32 pm
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So maybe you can tell us why he has a voice of Ralph and 1 super move doesn't work?! Huh where's your feedback then?
It's my opinion. Wanna test, go ahead and tell us your opinion.
All Markpatchi is saying is that your post saying, "I've tested him and it was meh.", is not helpful nor substantive feedpack. Don't post stuff like that in the future, because it is of no use to anyone. Please try to post more like your second post, because it actually helpful to the author.
Re: Slash from TMNT
New #13  December 09, 2014, 10:42:24 pm
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I'm codes do not know
Last Edit: December 10, 2014, 08:41:58 am by malevka1
Re: Slash from TMNT
#14  December 09, 2014, 10:45:41 pm
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Ehh... what?

Re: Slash from TMNT
#15  December 09, 2014, 11:18:59 pm
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So maybe you can tell us why he has a voice of Ralph and 1 super move doesn't work?! Huh where's your feedback then?
It's my opinion. Wanna test, go ahead and tell us your opinion.
All Markpatchi is saying is that your post saying, "I've tested him and it was meh.", is not helpful nor substantive feedpack. Don't post stuff like that in the future, because it is of no use to anyone. Please try to post more like your second post, because it actually helpful to the author.

Or better yet if i don't like it, just don't post it in the future. Alex can do better than me.
I suck, i know.
Re: Slash from TMNT
#16  December 09, 2014, 11:59:01 pm
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im buggin out man
Buriki One
Re: Slash from TMNT
#17  December 10, 2014, 12:02:50 am
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Before the edit he said: "I'm not examine Kodak", that's why I said "Ehh...what?".

@GTAguy: I can't PM you.

Re: Slash from TMNT
#18  December 10, 2014, 12:04:08 am
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Oh, well, that's bizarre.

im buggin out man
Buriki One
Re: Slash from TMNT
#19  December 10, 2014, 04:52:09 am
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I'm codes do not disassemble

Its Jonny 5!

Joking aside, based on the feedback I think I'll wait until Slash is fixed up to DL him.  Besides that, the sprites look very nice.  I'm sure when he's all fixed up, he'll be a fine addition to anyone's roster.