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[SOLVED] Common1.cns and Full Games (Read 203 times)

Started by Steimpunk, January 01, 2011, 03:18:55 am
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[SOLVED] Common1.cns and Full Games
New #1  January 01, 2011, 03:18:55 am
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I'm putting together a project based on the "Naruto" series. Obviously, most of the characters will be able to throw kunai knives.
Instead of copying and pasting the same lines of code, sprites, and animations... would it be possible to just have:
  • the code for the helper state one time in the common1.cns,
  • the kunai sprite one time in the fightfx.sff,
  • and the kunai animations one time in the fightfx.air?
:S
Last Edit: January 01, 2011, 02:45:40 pm by hogaraka
Re: Common1.cns and Full Games
#2  January 01, 2011, 03:51:02 am
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You have to code the sprites to show as explods if you want to do that. I did this for my full game and it works but it is a little extra effort.


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