I've never actually done this before so I don't know how to do it. How do I use the targetbind to position the opponents head under my hand like I'm grabbing their head? I've tried a couple things with a head.pos, but I can't get it to work.Do I have to use an animation for it?
This is what required sprites are for. Create a custom animation. Make sure the sprites you need for "head grabbing" are in it but use the 5xx2 series of sprites which should be aligned to the characters head.5012, 0 = Hit in stomach, light, axis on head.etc.
Thanks for all the help. I think I understand most of Fighter Factory again. I'll probably be back again, though...