How many frames last the anim? How many frames the character actually moves?
If you wish to travel SLOWER say, a velocity of 3. That will take 30 ticks, so your animation must be at least 30 ticks long.
Guys, this is my character's roll/evade anim:
;Evade
[Begin Action 230]
11,0, 0,0, 4
230,0, 0,0, 4
230,1, 0,0, 4
230,2, 0,0, 4
230,3, 0,0, 4
230,1, 22,0, 4,H
230,0, 29,0, 4,H
11,0, 0,0, 4,H
So that's 8 frames of animation, and 32 ticks altogether.
If I lower the x = velocity to anything under 15 (from the State in my original post), the distance the character travels is not long enough - the animation still continues even when the character has stopped moving forward.
So maybe there's a controller that can specify the distance?
Remember I'm working on the character using Mugen 1.0.
Thanks in advance.