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some advanced question (Read 264 times)

Started by suisiao, April 24, 2010, 09:02:30 pm
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some advanced question
#1  April 24, 2010, 09:02:30 pm
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noob here...

1.how to make enemy confuse after few hit?

2.some chars can dispell projectile, how can i make it 100% hit? (eg: create a unblockkable giant fire ball)

3.how to slow down jump speed (in some action)?

4.how to add maximum jump height?

5.
Last Edit: April 24, 2010, 09:06:48 pm by suisiao
Re: some advanced question
#2  April 24, 2010, 11:24:34 pm
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3. Simple, it's at the top of the CNS under the [velocity] part.
Lower the number where it says "air jump speeds" and "jumping speeds"
Re: some advanced question
#3  April 25, 2010, 12:06:50 am
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  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
1: You need to invent a dizzy code. This means setting up a variable counter in some way and put p2 into a custom state that plays his dizzy anim after a few hits. If this doesn't make sense to you, come back a little later on.

2: No clsn2's and remove the guardflag

5; You're using a superpause, anim = -1


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: some advanced question
#4  April 27, 2010, 09:47:43 pm
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thx for the replies
1. i hv no idea of how to tie in the variable counter for p2

new question:
is it possible to keep 2 sets of basics sprites (5000, 0 and so on), and coding it separately?
(eg: before transform uses 5000+ sprites, after transform uses 15000+ sprites while in p2 state)
Last Edit: April 27, 2010, 10:16:19 pm by suisiao
Re: some advanced question
#5  April 27, 2010, 10:35:15 pm
  • ******
  • Legendary XIII
  • I am the eye of the storm to come!
    • New Zealand
    • network.mugenguild.com/cyanide/
No. Custom states unless part of a full game will ALWAYS break transformations because they specify an animation to play rather than allow p2 to change his anim.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.