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Some Hit Special Effects Questions. (Read 373 times)

Started by BeanBean, October 15, 2007, 12:56:52 am
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BeanBean

Some Hit Special Effects Questions.
#1  October 15, 2007, 12:56:52 am
Im aware on how to add special effects to any kind of hit or whatever, but im not sure how to have a effect happen when it hits the opponent.

Example: Ryu and Ken's Hadouken thing. How do I add a special effect when it hits the opponent?
(Yea I know, Its kinda hard to understand, but at least try ;P)

Any kind of help would be appreciared!
Re: Some Hit Special Effects Questions.
#2  October 15, 2007, 02:22:45 am
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if u mean have the enemy change colors when they get hit then,
palfx.time
palfx.mul
ect.
in the hitdef

if u mean a special effect like fire or sumthing that stays on the enemy after u hit them them,
an explod (or helper) with the trigger movehit would do the trick