Or "Where Sonic went wrong" thread v.4.0, you choose.http://www.gametrailers.com/player/45225.htmlTo be honest they did the sword thing better than I expected, as a spin attack upgrade rather than just hack and slash.
I'm gonna throw this out there. If they keep it like that, with that sense of speed, this may be the bast sonic game for a while. I actually think it could suit sonic.
Rippah doesn't practice Kung Fu, man... said, February 09, 2009, 08:53:20 pmI don't see anything particularly wrong.Yeah, take a game about speed and a hedgehog and puzzle-like environment with traps and give it a sword, it makes just as much sense as giving it psychokynetic powers.
Sonic with a sword makes more sense than Mario's F.L.U.D.D.Besides, after the numerous characters, many forgettable, is Sonic with a sword really *that* out there? At least he isn't given something like, oh, a GUN.Hence why I don't see anything "particularly" wrong with Sonic given a sword. It's weird, yes, but I have nothing against the concept.
Rippah doesn't practice Kung Fu, man... said, February 13, 2009, 01:06:23 amSonic with a sword makes more sense than Mario's F.L.U.D.D.Besides, after the numerous characters, many forgettable, is Sonic with a sword really *that* out there? At least he isn't given something like, oh, a GUN.Hence why I don't see anything "particularly" wrong with Sonic given a sword. It's weird, yes, but I have nothing against the concept.Why tamper with the formula to begin with? Sonic is meant to be a speed-based platformer, he has no need for stupid gimmicks like a sword.
No one said the sword was slowing him down.But there is nothing on it either that couldn't have been achieved without the sword.The sword is a gimmick, a useless thing added just to try to make the game sell more.Sonic team nowadays just exists to churn out games that they are sure will sell.http://www.tssznews.com/2009/01/05/the-blog-sega-doesnt-want-you-to-read/
Iced the 8Ball said, February 14, 2009, 01:08:44 pmNo one said the sword was slowing him down.I was referring to:Shin RyuKen said, February 14, 2009, 04:32:48 amSonic is meant to be a speed-based platformerYes, I believe this is a gimmick. But I've seen far worse.
QuoteI was referring to:And he's not saying it slows him down. It means it's making the game something different than what it was - YAY SWORD. It may still be as fast, but it's making you concentrate on something else than just that. It's shifting the center of attention to something different, and that's essentially making the game something different.
If by "concentrating on something else" you mean attacking enemies, that's not really too different from other Sonic games. He's simply armed now.
I wish I could edit...Look, I'm just saying it could have been worse. Yes, it may be more combat oriented, but I'm willing to give it a chance to see the extent of how much combat will be done.
QuoteI wish I could edit...... ?? You can... ??? Or does that disappear in cellphone version ?QuoteLook, I'm just saying it could have been worse.I know, but it doesn't make it any less of a really weird gimmicky change that just makes it use the Sonic licence for nothing of interest.Quoteit may be more combat orientedIt's mainly that, yes. Added with how it seems pretty pointless.It's not that it's absolutely horrible, it's that... It's a useless change, an abusive usage of the licence for nothing interesting. They tried ESP, they tried weapons, they tried werewolf... It's just one weird thing after another. Couldn't they just make pretty stages and environment-oriented "puzzles" / branching courses like it was before, or are they busy trying to hide how they don't have the imagination for that with one random gimmick after another. If this was the first of the series, it wouldn't be so bad. But they've been serving that to us one after the other for years now. It's boring. It won't catch on, it won't make the licence evolve.
No, I cannot edit while on a cellphone. Kinda.I can go on a cell phone friendly version of the forum, or something closer to the real thing. The latter loads longer and requires more arrow pressing to navigate, not to mention if it's too much for the phone I'll get booted off the internet.As for the gimmick, I do think they're throwing out a bunch of gimmicks as of late. Yes, Sonic doesn't need a sword, but it's something I can look pass if its a good Sonic game.
Give the whip to Rouge.And the boomerang shield? Sonic isn't Zero or Rygar; he's so fast he would catch it before it starts coming back.
QuoteAs for the gimmick, I do think they're throwing out a bunch of gimmicks as of late. Yes, Sonic doesn't need a sword, but it's something I can look pass if its a good Sonic game.But from a game design standpoint it's pointless and useless. The idea would be better off in the hands of possibly a new franchise. Instead what you have here is a concept that's going be used once and then forgotten.Look at Devil May Cry: it's a series that started because the base idea for the Resident Evil game was too radically different. As a result you got an entirely new franchise. There's nothing to say Sega can't do the same. Instead they're driving one they're well known for into the ground for no reason other than a quick buck.
Kung_Fu_Man said, February 15, 2009, 08:27:48 amInstead they're driving one they're well known for into the ground for no reason other than a quick buck.They've been doing it for years. What's a sword or two?From what I'm seeing, we're basically debating and mostly agreeing with each other. Sonic doesn't need a sword, it's a gimmick, and this is just to make more money. I'm just more tolerant of Sonic with a sword with anyone else. I don't think Sonic with a sword will cause such a radical change in gameplay as, say, Shadow's guns, Mario's Fludd, DMC, etc. But it's too early to really say. If later in the game it boils down to Dynasty Warriors: Blue Streak, *then* I'd be pissed.
What we have here, other than a run for money, its something that nintendo is an expert at.You basically grab a concept, some gimmicky stuff, and you know it wouldnt sell well on its own if all the characters were new, lets say, a golf game, or a tennis game, or a soccer game, or a kart game... so you then slap your characters on it and you know that at least, the fans of that stuff will get the game, if only for brand recognition alone. "WHAT ITS MARIO IN THE OLYMPICS! MUST BUY!"
It gets bad when your flagship character has more cameos than actual games, or close to an equal amount, i.e. Mario or MML characters.
Something Nintendo is also an expert at, though, is not ruining the main Mario series.Though to be honest, half the problem with Sonic is just the players who played the good games having grown up, kids still enjoy these new games as much as we enjoyed ours.
Iced the 8Ball said, February 15, 2009, 04:45:28 pmYou basically grab a concept, some gimmicky stuff, and you know it wouldnt sell well on its own if all the characters were new, lets say, a golf game, or a tennis game, or a soccer game, or a kart game... ..well if they make good games, why not? Mario Strikers Charged is the Wii game I played the most by far on my Wii On topic, the trailer looks ok imo, gameplay sure can be fun if the controls are well made. There will be tons of predictions of RUINED FOREVER, but the last Sonic game wasn't all disappointing, too.
yeah , thats not a sure way to get bad games, its just a tech to make sure they sell anyway.Sonic team is the BIZARRO WORLD version of that, in that they throw shitty games with the gimmicks, either the gimmicks work or not.
^ That doesn't really apply to this case since most people are whining about the game, but regardless this is the proper cycle that should be used.Spoiler, click to toggle visibiltyI really enjoyed the overall experience with Sonic & the Secret Rings. The visuals were gorgeous, the controls didn't make it unplayable (they should've included pad support), the levels were very unique for a sonic game, and the music reminded me of Power Rangers I didn't have to suffer repeating the levels either because my nephew beat the game before ever got a hold of it.I'm not expecting Black Knight to be necessarily better than Secret Rings (at least not visually), but if it includes gamepad support it may not be that bad.
Trailers:http://wii.ign.com/dor/objects/14268379/sonic-the-black-knight-/videos/blackknighttrailer_030209.htmlhttp://wii.ign.com/dor/objects/14268379/sonic-the-black-knight-/videos/sbk_gawaintrailer_022409.htmlhttp://wii.ign.com/dor/objects/14268379/sonic-the-black-knight-/videos/SBK_PercivalTrailer_021809.html
unless they decide to re-make all the old / good sonic games with HD graphics...i am not touching another sonic game sega pumps out.
they should put a rocked pack on sonic so he can fly whit that swordand make sonic a rat.... whit yellow hair and wearing blue armor..and then call the game sparksters III
Jason Vasquez said, March 03, 2009, 04:56:32 pmunless they decide to re-make all the old / good sonic games with HD graphics...i am not touching another sonic game sega pumps out.They won't, because people would complain the Gameplay is too old-school, or that there isn't alot of features. Necrith said, March 03, 2009, 05:34:43 pmthey should put a rocked pack on sonic so he can fly whit that swordand make sonic a rat.... whit yellow hair and wearing blue armor..and then call the game sparksters IIII wouldn't mind a Sparkster 3
A lot of the S3&K stages could be pulled off pretty well using Unleashed's daytime style of gameplay. Even some of the bosses are already set up (Mushroom Hill, Lava Reef, maybe something creative using the Angel Island boss' bombing segment mixed in with the actual waterfall boss).
Must be them weapons.Just when you think Sonic can't fail more, it gets a rating that shuts off like a third of the demographic. Or would if anyone gave a damn about ratings (I have a 7-year-old cousin with GTA:SA...).
YOU GODDAMN NIGRA BEST SHUT UP OR LIL MICKEY GONNA PUT A CAP IN YO SCRAWNY ARSE!"imagines kid doing gangsta signs before trolling away in his tricycle"
P.o.t.S. said, March 03, 2009, 09:57:56 pmThe next step is an R rating for furry porn. ...Actually that'd send the sales through the roof.Designers need but go to DA to find inspiration.
Review:http://wii.ign.com/articles/958/958855p1.htmlQuotecertainly in screenshots and even in some well-produced trailers -- Black Knight appears a polished, beautiful platformer, but don't be fooled by this wicked trickeryQuoteGameplay:Possibly designed by monkeys.QuoteSonic & the Black Knight is a disappointing mess of presentational highs and design lowsNice way to sum up the what, last 8 years?
SuitMan said, March 03, 2009, 07:12:20 pmThey won't, because people would complain the Gameplay is too old-school, or that there isn't alot of features. sega doesn't really have a choice at this point, if it ain't broke....why change it?I for one would buy that shit if sega decided to do that, all what you've said only applies to fanboys.
P.o.t.S. said, March 04, 2009, 02:18:40 amReview:http://wii.ign.com/articles/958/958855p1.htmlRight, didn't they said the same thing about Unleashed? Fucking liars.Ignorant shitheads are IGNorant.
At this rate they might as well make a Sonic review template on how sucky the Sonic games are. They went with speed only: they got panned. They tried gimmics: they got panned. They put out 2D sonic games: not mainstream enough to care.I'm starting to think this isn't so much the game sucking moreso Sonic being typecast.
not true, DS and GBA games scored high for classic 2D gameplay. Every review I read said that unleashed was great until night time. I believe that they even went so far as to say unleashed would have scored better if they deleted the night levels and resold it. I agree, of course. I wouldn't say that theres a template of reviews so much as SEGA keeps to a critically flawed template of design.
By the 2D games, I meant that, yes, they were good, but no one really paid much attention to those for long. There's a bunch of people who say that Sonic should just retire, regardless of how good the 2D games are.As for Unleashed, I'll admit I forgot about that particular pro daylight anti dark sentiment. I still say Sonic's being heavily typecast. I mean, mario had so many games deviant of the original design and I don't hear much complaining. Sonic does the same thing and most of what I hear is that Sonic should stick to 2D and running into enemies.
you dont have people dressing in Mario costumes and claiming to be persecuted for who they are inside.Then forming conventions to spread the love of their choices and to show everyone how normal they are since there are more of them.Thats the fandom that sonic has rooting for them.The main problem with Sonic is that fandom that, will always buy whatever games are put out with sonic, no matter how bad. At least nintendo chooses what stuff to adapt Mario into, and manages to put out games with at least some quality. Mario sunshine was gimmicky and it was never as bad as this.No matter how gimmicky they were, they were made with love. The sonic games are being made with the knowledge that they will get bought no matter what. And im actually a sonic fan, dont think its one of those "Nintendo is best, sega is faggots" thing.If the fandom had more taste, they wouldnt be fed the same shitty stuff over and over while trying to appeal to the EXTREME fantastic new gimmicks.
I want a Sonic made with the Megaman 9 philosophy. Maybe that'll refresh the developers' memories or something.
Iced the 8Ball said, March 04, 2009, 06:09:22 pmThe main problem with Sonic is that fandom that, will always buy whatever games are put out with sonic, no matter how bad. At least nintendo chooses what stuff to adapt Mario into, and manages to put out games with at least some quality. Mario sunshine was gimmicky and it was never as bad as this.No matter how gimmicky they were, they were made with love. The sonic games are being made with the knowledge that they will get bought no matter what.I'm thinking, it's more that Sonic hasn't caught up with the times. These days, everyone wants to play FPS or RPGS. So to make Sonic, suitable for this generation gaming, they throw all these gimmicks at him, which slow the series down. Sega have something good, in the Hedgehog engine they used in Sonic Unleashed. If they can based a game around the Day levels, the game would get some credibility.Screw catching up with the times, sure you won't be able to win over the RPG/FPS crowd, but you keep the crowd you gained for previous sonic games.
SuitMan said, March 05, 2009, 12:03:30 amScrew catching up with the times, sure you won't be able to win over the RPG/FPS crowd, but you keep the crowd you gained for previous sonic games.That's it. they should stop trying to be a mainstream company like they were in the 90s, since the genres they are good at are not mainstream anymore. They should give it up just like they had to painfully give up making hardware.
Apparently it's whole God Hand incident again.1UP C+GamePro 2.5 out of 5Gamervision 6 out of 10GameDaily 7 out of 10IGN 3.9 out of 10Nintendo Power 8 out of 10
Based on what I've seen with the playthroghs uploaded all around I'm willing to agree with GamePro's score. The game play is broken up way too much by stopping to sword slash every few feet, the bartering system is just asinine and game overall doesn't even come close to the graphical beauty, creativity and roller coaster-like fun of it's previous title. Half assed game deserves a half assed score.
They got the mix of speed and platforming so right in S3&K. Why don't they just 3D that, give it a slightly wider path ala Crash Bandicoot, keep the speed, and run with it. Add 1 button to spin the camera behind you. You've got an excellent level with the right sort of sonic on a 3D plane. Sadly all we get is new shit that i have 0 interest in playing because of the gimmicksSonic needs to stay handheld. No more TV for him. I thoroughly enjoyed rush adventure, and the RPG was really rather good. Not quite long enough, but i suppose it was made for kiddies rather than grinders, hence the max out at level 21 rather than 99 many RPG's have.Drop the gimmicksStop inventing new people and develop SOME of the ones you havePut some more thought into your story if you insist on having one, don't design a story around the gimmicks.
NO!Next sonic, Sonic and the pumpkin witch, Sonic finds a magical book that grants him spells, can he cast and summon fast enough as he speeds through five themed worlds to defeat the witch curse?!Every five ingame minutes the curse activates! Turning sonic into a giant monster and changing the settings accordingly, making you face giant enemies instead of tiny ones!!! FUN FOR ALL FAMILY
next sonic will be a fps game which is sonic on steroids and then sonic will famous the line "hey im here to kick ass and chew bubblegum"there will be aliens too
No the next sonic game will have a new effeminate hedgehog, whose goal is to steal the speed of the 3 main hedgehogs .
Mgbenz said, March 12, 2009, 08:10:22 amApparently it's whole God Hand incident again.Except God Hand was actually good.
KoopaKoot said, March 12, 2009, 10:31:05 amNo the next sonic game will have a new effeminate hedgehog, whose goal is to steal the speed of the 3 main hedgehogs .That HAS to be sonic shadow and amy in that case. Silver was recieved horribly, and possibly isn't coming back. I hope. I don't want any more characters, especially not more fucking hedgehogs.Just because Sonic is like a saiyan doesn't mean the series has to be all about his species!
Cyanide said, March 13, 2009, 06:08:56 amKoopaKoot said, March 12, 2009, 10:31:05 amNo the next sonic game will have a new effeminate hedgehog, whose goal is to steal the speed of the 3 main hedgehogs .That HAS to be sonic shadow and amy in that case. Silver was recieved horribly, and possibly isn't coming back. I hope. I don't want any more characters, especially not more fucking hedgehogs.Silver was in Sonic Rivals 1 and 2.
Mgbenz said, March 12, 2009, 08:10:22 amApparently it's whole God Hand incident again.1UP C+GamePro 2.5 out of 5Gamervision 6 out of 10GameDaily 7 out of 10IGN 3.9 out of 10Nintendo Power 8 out of 10But God Hand was actually good..
Cyanide said, March 13, 2009, 09:45:56 pmI know that, and it doesn't discount the fact that he possibly isn't coming back.he's also in this game
Even though I never really liked Silver, it was fun to play as him in the Sonic the Hedgehog for PlayStation 3.It felt, different. To use your "psychic" powers moving stuff and throwing stuff at opponent. So I wouldn't mind having him playable in more games.But I totally agree with the to many friends thing though.
Well, I've bought the game, and I find it to be very fun. The controls are quite good, all Movement is done through the nunchuck, while the Swordplay is done through the wiimote. the Swordplay is abit clunky when starting, but after a while, you will get grips with it. The swordplay is based on timing. So if you are very unpatient, then your going to get hit, and lose. When running, the swordplay is different, but still depends on timing. If the wiimote is flicked at the right time, you will get perfect hits, if wrong, the enemy will block. Even with this timing, the gameplay is still fast. The graphics are awesome, it's one of the games on the wii, that actually tried to produce good graphics.The music is great, and the English voice acting is done very well.
Dude, This Dosen't Include Characters For Soul Calibur, Especialy Yoda! Square Guy: I Got An Invincibe Star lolFrom The Waaaaaaay Past Cool Hedgehog!
i hope its not bugged when i get it because in sonic unleashed i wall jump and sonic move back on the wall, making my attempt on the level facked up (pits of DOOM!)
i dont think its that bad of a game it is alittle bit to easy to beat and it is real gimmicky and the sword is stupid sorta because every time you use a basic slash (not the spinball like one) it slows you down and the momentum but its still a enjoyable game and the music is awesome i would give it 3/5 or 6/10 and at least it not like 2006 that game just made me want to break the disk and the system with it horrible game