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Sonic and the Black Knight (Read 4734 times)

Started by PotS, February 09, 2009, 03:11:38 pm
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Sonic and the Black Knight
#1  February 09, 2009, 03:11:38 pm
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Re: Sonic and the Black Knight
#2  February 09, 2009, 05:10:10 pm
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that sword makes sonic look akward imo.
Re: Sonic and the Black Knight
#3  February 09, 2009, 05:11:35 pm
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that game makes sonic look akward
Re: Sonic and the Black Knight
#4  February 09, 2009, 05:17:52 pm
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Sega have been shitting out Sonic games lately.
Re: Sonic and the Black Knight
#5  February 09, 2009, 05:31:57 pm
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Re: Sonic and the Black Knight
#6  February 09, 2009, 07:52:15 pm
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What the--...
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Re: Sonic and the Black Knight
#7  February 09, 2009, 08:24:54 pm
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I'm gonna throw this out there. If they keep it like that, with that sense of speed, this may be the bast sonic game for a while. I actually think it could suit sonic.
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Re: Sonic and the Black Knight
#8  February 09, 2009, 08:53:20 pm
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I don't see anything particularly wrong.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Sonic and the Black Knight
#9  February 13, 2009, 12:12:02 am
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Me neither.

Off topic:  Have you guys seen the teaser for Mario and Sonic at the Olympic Winter Games?


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Re: Sonic and the Black Knight
#10  February 13, 2009, 12:42:24 am
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If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: Sonic and the Black Knight
#11  February 13, 2009, 01:06:23 am
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Sonic with a sword makes more sense than Mario's F.L.U.D.D.

Besides, after the numerous characters, many forgettable, is Sonic with a sword really *that* out there? At least he isn't given something like, oh, a GUN.

Hence why I don't see anything "particularly" wrong with Sonic given a sword. It's weird, yes, but I have nothing against the concept.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Sonic and the Black Knight
#12  February 13, 2009, 01:59:09 pm
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Re: Sonic and the Black Knight
#13  February 14, 2009, 04:32:48 am
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Sonic with a sword makes more sense than Mario's F.L.U.D.D.

Besides, after the numerous characters, many forgettable, is Sonic with a sword really *that* out there? At least he isn't given something like, oh, a GUN.

Hence why I don't see anything "particularly" wrong with Sonic given a sword. It's weird, yes, but I have nothing against the concept.


Why tamper with the formula to begin with? Sonic is meant to be a speed-based platformer, he has no need for stupid gimmicks like a sword.
Re: Sonic and the Black Knight
#14  February 14, 2009, 12:58:07 pm
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From what I've seen in the video, the sword isn't exactly slowing him to a crawl.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Sonic and the Black Knight
#15  February 14, 2009, 01:08:44 pm
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No one said the sword was slowing him down.
But there is nothing on it either that couldn't have been achieved without the sword.

The sword is a gimmick, a useless thing added just to try to make the game sell more.

Sonic team nowadays just exists to churn out games that they are sure will sell.

http://www.tssznews.com/2009/01/05/the-blog-sega-doesnt-want-you-to-read/

Re: Sonic and the Black Knight
#16  February 14, 2009, 03:53:06 pm
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Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Sonic and the Black Knight
#17  February 14, 2009, 08:19:50 pm
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Quote
I was referring to:
And he's not saying it slows him down. It means it's making the game something different than what it was - YAY SWORD. It may still be as fast, but it's making you concentrate on something else than just that. It's shifting the center of attention to something different, and that's essentially making the game something different.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: Sonic and the Black Knight
#18  February 15, 2009, 02:49:41 am
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If by "concentrating on something else" you mean attacking enemies, that's not really too different from other Sonic games. He's simply armed now.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Sonic and the Black Knight
#19  February 15, 2009, 02:52:44 am
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I wish I could edit...

Look, I'm just saying it could have been worse. Yes, it may be more combat oriented, but I'm willing to give it a chance to see the extent of how much combat will be done.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Sonic and the Black Knight
#20  February 15, 2009, 04:56:48 am
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I wish I could edit...
... ?? You can... ??? Or does that disappear in cellphone version ?
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Look, I'm just saying it could have been worse.
I know, but it doesn't make it any less of a really weird gimmicky change that just makes it use the Sonic licence for nothing of interest.
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it may be more combat oriented
It's mainly that, yes. Added with how it seems pretty pointless.
It's not that it's absolutely horrible, it's that... It's a useless change, an abusive usage of the licence for nothing interesting. They tried ESP, they tried weapons, they tried werewolf... It's just one weird thing after another. Couldn't they just make pretty stages and environment-oriented "puzzles" / branching courses like it was before, or are they busy trying to hide how they don't have the imagination for that with one random gimmick after another. If this was the first of the series, it wouldn't be so bad. But they've been serving that to us one after the other for years now. It's boring. It won't catch on, it won't make the licence evolve.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Last Edit: February 15, 2009, 05:04:46 am by Byakko
Re: Sonic and the Black Knight
#21  February 15, 2009, 05:46:49 am
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No, I cannot edit while on a cellphone. Kinda.

I can go on a cell phone friendly version of the forum, or something closer to the real thing. The latter loads longer and requires more arrow pressing to navigate, not to mention if it's too much for the phone I'll get booted off the internet.

As for the gimmick, I do think they're throwing out a bunch of gimmicks as of late. Yes, Sonic doesn't need a sword, but it's something I can look pass if its a good Sonic game.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Sonic and the Black Knight
#22  February 15, 2009, 06:01:52 am
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he needs a whip

and later a saber and a boomerang shield...

WHAT?
pls
Re: Sonic and the Black Knight
#23  February 15, 2009, 08:13:54 am
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Give the whip to Rouge.

And the boomerang shield? Sonic isn't Zero or Rygar; he's so fast he would catch it before it starts coming back.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Sonic and the Black Knight
#24  February 15, 2009, 08:27:48 am
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As for the gimmick, I do think they're throwing out a bunch of gimmicks as of late. Yes, Sonic doesn't need a sword, but it's something I can look pass if its a good Sonic game.

But from a game design standpoint it's pointless and useless. The idea would be better off in the hands of possibly a new franchise. Instead what you have here is a concept that's going be used once and then forgotten.

Look at Devil May Cry: it's a series that started because the base idea for the Resident Evil game was too radically different. As a result you got an entirely new franchise. There's nothing to say Sega can't do the same. Instead they're driving one they're well known for into the ground for no reason other than a quick buck.
Last Edit: February 15, 2009, 08:31:33 am by Kung_Fu_Man
Re: Sonic and the Black Knight
#25  February 15, 2009, 04:08:02 pm
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Instead they're driving one they're well known for into the ground for no reason other than a quick buck.

They've been doing it for years. What's a sword or two?

From what I'm seeing, we're basically debating and mostly agreeing with each other. Sonic doesn't need a sword, it's a gimmick, and this is just to make more money. I'm just more tolerant of Sonic with a sword with anyone else. I don't think Sonic with a sword will cause such a radical change in gameplay as, say, Shadow's guns, Mario's Fludd, DMC, etc. But it's too early to really say. If later in the game it boils down to Dynasty Warriors: Blue Streak, *then* I'd be pissed.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Sonic and the Black Knight
#26  February 15, 2009, 04:45:28 pm
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What we have here, other than a run for money, its something that nintendo is an expert at.

You basically grab a concept, some gimmicky stuff, and you know it wouldnt sell well on its own if all the characters were new, lets say, a golf game, or a tennis game, or a soccer game, or a kart game... so you then slap your characters on it and you know that at least, the fans of that stuff will get the game, if only for brand recognition alone. "WHAT ITS MARIO IN THE OLYMPICS! MUST BUY!"
Re: Sonic and the Black Knight
#27  February 15, 2009, 05:16:15 pm
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It gets bad when your flagship character has more cameos than actual games, or close to an equal amount, i.e. Mario or MML characters.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Sonic and the Black Knight
#28  February 15, 2009, 10:57:18 pm
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Something Nintendo is also an expert at, though, is not ruining the main Mario series.

Though to be honest, half the problem with Sonic is just the players who played the good games having grown up, kids still enjoy these new games as much as we enjoyed ours.
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Re: Sonic and the Black Knight
#29  February 15, 2009, 11:24:39 pm
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You basically grab a concept, some gimmicky stuff, and you know it wouldnt sell well on its own if all the characters were new, lets say, a golf game, or a tennis game, or a soccer game, or a kart game...

..well if they make good games, why not? Mario Strikers Charged is the Wii game I played the most by far on my Wii :)

On topic, the trailer looks ok imo, gameplay sure can be fun if the controls are well made. :)

There will be tons of predictions of RUINED FOREVER, but the last Sonic game wasn't all disappointing, too.
Last Edit: February 15, 2009, 11:29:15 pm by Valodim
Re: Sonic and the Black Knight
#30  February 15, 2009, 11:28:10 pm
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yeah , thats not a sure way to get bad games, its just a tech to make sure they sell anyway.
Sonic team is the BIZARRO WORLD version of that, in that they throw shitty games with the gimmicks, either the gimmicks work or not.
Re: Sonic and the Black Knight
#31  February 20, 2009, 07:25:54 am
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Spoiler, click to toggle visibilty

Obligatory
Re: Sonic and the Black Knight
#32  February 20, 2009, 09:32:40 am
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^ That doesn't really apply to this case since most people are whining about the game, but regardless this is the proper cycle that should be used.

Spoiler, click to toggle visibilty

I really enjoyed the overall experience with Sonic & the Secret Rings. The visuals were gorgeous, the controls didn't make it unplayable (they should've included pad support), the levels were very unique for a sonic game, and the music reminded me of Power Rangers :P I didn't have to suffer repeating the levels either because my nephew beat the game before ever got a hold of it.

I'm not expecting Black Knight to be necessarily better than Secret Rings (at least not visually), but if it includes gamepad support it may not be that bad.
Re: Sonic and the Black Knight
#33  March 03, 2009, 03:48:30 pm
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Re: Sonic and the Black Knight
#34  March 03, 2009, 04:56:32 pm
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unless they decide to re-make all the old / good sonic games with HD graphics...i am not touching another sonic game sega pumps out.
Re: Sonic and the Black Knight
#35  March 03, 2009, 05:34:43 pm
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they should put  a rocked pack on sonic so he can fly whit that sword
and make sonic a rat.... whit yellow hair and wearing blue armor..
and then call the game sparksters III
Re: Sonic and the Black Knight
#36  March 03, 2009, 07:12:20 pm
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unless they decide to re-make all the old / good sonic games with HD graphics...i am not touching another sonic game sega pumps out.
They won't, because people would complain the Gameplay is too old-school, or that there isn't alot of features.

they should put  a rocked pack on sonic so he can fly whit that sword
and make sonic a rat.... whit yellow hair and wearing blue armor..
and then call the game sparksters III
I wouldn't mind a Sparkster 3
Re: Sonic and the Black Knight
#37  March 03, 2009, 07:25:55 pm
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A lot of the S3&K stages could be pulled off pretty well using Unleashed's daytime style of gameplay. Even some of the bosses are already set up (Mushroom Hill, Lava Reef, maybe something creative using the  Angel Island boss' bombing segment mixed in with the actual waterfall boss).
Re: Sonic and the Black Knight
#38  March 03, 2009, 07:40:12 pm
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Sonic, rated E10 ? Woah, what the woah.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.
Re: Sonic and the Black Knight
#39  March 03, 2009, 09:45:41 pm
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Must be them weapons.
Just when you think Sonic can't fail more, it gets a rating that shuts off like a third of the demographic. :D Or would if anyone gave a damn about ratings (I have a 7-year-old cousin with GTA:SA...).
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Re: Sonic and the Black Knight
#40  March 03, 2009, 09:55:29 pm
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YOU GODDAMN NIGRA BEST SHUT UP OR LIL MICKEY GONNA PUT A CAP IN YO SCRAWNY ARSE!

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Re: Sonic and the Black Knight
#41  March 03, 2009, 09:57:56 pm
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The next step is an R rating for furry porn. :buttrox:


...Actually that'd send the sales through the roof.
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Re: Sonic and the Black Knight
#42  March 03, 2009, 10:33:27 pm
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Re: Sonic and the Black Knight
#43  March 04, 2009, 02:18:40 am
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Review:
http://wii.ign.com/articles/958/958855p1.html

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certainly in screenshots and even in some well-produced trailers -- Black Knight appears a polished, beautiful platformer, but don't be fooled by this wicked trickery
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Gameplay:
Possibly designed by monkeys.
:rofl:

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Sonic & the Black Knight is a disappointing mess of presentational highs and design lows
Nice way to sum up the what, last 8 years?
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Last Edit: March 04, 2009, 02:21:57 am by P.o.t.S.
Re: Sonic and the Black Knight
#44  March 04, 2009, 02:23:27 am
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B-But GUYSSS IT HAS A SWORD AND ITS COOL AND IT HAS FURRIES
You are all just party poopers.
Re: Sonic and the Black Knight
#45  March 04, 2009, 03:28:26 am
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They won't, because people would complain the Gameplay is too old-school, or that there isn't alot of features.



sega doesn't really have a choice at this point, if it ain't broke....why change it?

I for one would buy that shit if sega decided to do that, all what you've said only applies to fanboys.
Re: Sonic and the Black Knight
#46  March 04, 2009, 06:13:08 am
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Re: Sonic and the Black Knight
#47  March 04, 2009, 06:33:12 am
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At this rate they might as well make a Sonic review template on how sucky the Sonic games are. They went with speed only: they got panned. They tried gimmics: they got panned. They put out 2D sonic games: not mainstream enough to care.

I'm starting to think this isn't so much the game sucking moreso Sonic being typecast.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Sonic and the Black Knight
#48  March 04, 2009, 10:37:45 am
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not true, DS and GBA games scored high for classic 2D gameplay. Every review I read said that unleashed was great until night time. I believe that they even went so far as to say unleashed would have scored better if they deleted the night levels and resold it. I agree, of course. I wouldn't say that theres a template of reviews so much as SEGA keeps to a critically flawed template of design.
Re: Sonic and the Black Knight
#49  March 04, 2009, 05:50:33 pm
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By the 2D games, I meant that, yes, they were good, but no one really paid much attention to those for long. There's a bunch of people who say that Sonic should just retire, regardless of how good the 2D games are.

As for Unleashed, I'll admit I forgot about that particular pro daylight anti dark sentiment. I still say Sonic's being heavily typecast. I mean, mario had so many games deviant of the original design and I don't hear much complaining. Sonic does the same thing and most of what I hear is that Sonic should stick to 2D and running into enemies.
Quote
Imagine a zanguief runing to attack ryu, ryu does a quick+kind of weak fast punch and hit the chest of zanguief, will this punch be enough to zanguief say/think \"oh no, this punch hurted a little, I better stop the attack and put my hand on my chest to help contain the pain while ignoring if ryu is going to make other attacks now"


Cenobite 53 said:
If someone isn't able to get girls laid, why buying this exorcist needing piece of retardet piece of bullshit an not wisiting his local red light district. For that money he could  :hump: tons of hookers.
Re: Sonic and the Black Knight
#50  March 04, 2009, 06:09:22 pm
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you dont have people dressing in Mario costumes and claiming to be persecuted for who they are inside.
Then forming conventions to spread the love of their choices and to show everyone how normal they are since there are more of them.
Thats the fandom that sonic has rooting for them.

The main problem with Sonic is that fandom that, will always buy whatever games are put out with sonic, no matter how bad. At least nintendo chooses what stuff to adapt Mario into, and manages to put out games with at least some quality. Mario sunshine was gimmicky and it was never as bad as this.
No matter how gimmicky they were, they were made with love. The sonic games are being made with the knowledge that they will get bought no matter what.

And im actually a sonic fan, dont think its one of those "Nintendo is best, sega is faggots" thing.
If the fandom had more taste, they wouldnt be fed the same shitty stuff over and over while trying to appeal to the EXTREME fantastic new gimmicks.


Re: Sonic and the Black Knight
#51  March 04, 2009, 06:16:00 pm
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I want a Sonic made with the Megaman 9 philosophy. Maybe that'll refresh the developers' memories or something.
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Re: Sonic and the Black Knight
#52  March 05, 2009, 12:03:30 am
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The main problem with Sonic is that fandom that, will always buy whatever games are put out with sonic, no matter how bad. At least nintendo chooses what stuff to adapt Mario into, and manages to put out games with at least some quality. Mario sunshine was gimmicky and it was never as bad as this.
No matter how gimmicky they were, they were made with love. The sonic games are being made with the knowledge that they will get bought no matter what.
I'm thinking, it's more that Sonic hasn't caught up with the times. These days, everyone wants to play FPS or RPGS. So to make Sonic, suitable for this generation gaming, they throw all these gimmicks at him, which slow the series down.

Sega have something good, in the Hedgehog engine they used in Sonic Unleashed. If they can based a game around the Day levels, the game would get some credibility.

Screw catching up with the times, sure you won't be able to win over the RPG/FPS crowd, but you keep the crowd you gained for previous sonic games.
Re: Sonic and the Black Knight
#53  March 05, 2009, 12:27:29 am
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Screw catching up with the times, sure you won't be able to win over the RPG/FPS crowd, but you keep the crowd you gained for previous sonic games.

That's it. they should stop trying to be a mainstream company like they were in the 90s, since the genres they are good at are not mainstream anymore. They should give it up just like they had to painfully give up making hardware.
Re: Sonic and the Black Knight
#54  March 12, 2009, 08:10:22 am
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Apparently it's whole God Hand incident again.

1UP     C+
GamePro    2.5 out of 5
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Re: Sonic and the Black Knight
#55  March 12, 2009, 08:25:20 am
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Based on what I've seen with the playthroghs uploaded all around I'm willing to agree with GamePro's score. The game play is broken up way too much by stopping to sword slash every few feet, the bartering system is just asinine and game overall doesn't even come close to the graphical beauty, creativity and roller coaster-like fun of it's previous title. Half assed game deserves a half assed score.
Re: Sonic and the Black Knight
#56  March 12, 2009, 09:20:27 am
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They got the mix of speed and platforming so right in S3&K. Why don't they just 3D that, give it a slightly wider path ala Crash Bandicoot, keep the speed, and run with it. Add 1 button to spin the camera behind you. You've got an excellent level with the right sort of sonic on a 3D plane. Sadly all we get is new shit that i have 0 interest in playing because of the gimmicks

Sonic needs to stay handheld. No more TV for him. I thoroughly enjoyed rush adventure, and the RPG was really rather good. Not quite long enough, but i suppose it was made for kiddies rather than grinders, hence the max out at level 21 rather than 99 many RPG's have.

Drop the gimmicks
Stop inventing new people and develop SOME of the ones you have
Put some more thought into your story if you insist on having one, don't design a story around the gimmicks.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Sonic and the Black Knight
#57  March 12, 2009, 09:26:30 am
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NO!Next sonic, Sonic and the pumpkin witch, Sonic finds a magical book that grants him spells, can he cast and summon fast enough as he speeds through five themed worlds to defeat the witch curse?!

Every five ingame minutes the curse activates! Turning sonic into a giant monster and changing the settings accordingly, making you face giant enemies instead of tiny ones!!! FUN FOR ALL FAMILY
Re: Sonic and the Black Knight
#58  March 12, 2009, 09:31:46 am
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I bet if sonic team reads that it's the next game that comes out.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Sonic and the Black Knight
#59  March 12, 2009, 09:33:10 am
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next sonic will be a fps game which is sonic on steroids and then sonic will famous the line "hey im here to kick ass and chew bubblegum"

there will be aliens too
Re: Sonic and the Black Knight
#60  March 12, 2009, 10:31:05 am
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No the next sonic game will have a new effeminate hedgehog, whose goal is to steal the speed of the 3 main hedgehogs .
Is a mess. :gonk: Needs sexy new coding to go with sexy sprites.
Re: Sonic and the Black Knight
#61  March 12, 2009, 10:34:57 am
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Re: Sonic and the Black Knight
#62  March 13, 2009, 06:08:56 am
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No the next sonic game will have a new effeminate hedgehog, whose goal is to steal the speed of the 3 main hedgehogs .
That HAS to be sonic shadow and amy in that case. Silver was recieved horribly, and possibly isn't coming back. I hope. I don't want any more characters, especially not more fucking hedgehogs.

Just because Sonic is like a saiyan doesn't mean the series has to be all about his species!


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Sonic and the Black Knight
#63  March 13, 2009, 07:45:34 pm
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No the next sonic game will have a new effeminate hedgehog, whose goal is to steal the speed of the 3 main hedgehogs .
That HAS to be sonic shadow and amy in that case. Silver was recieved horribly, and possibly isn't coming back. I hope. I don't want any more characters, especially not more fucking hedgehogs.

Silver was in Sonic Rivals 1 and 2.


I ate Ed Boon's peabody.
Re: Sonic and the Black Knight
#64  March 13, 2009, 09:45:56 pm
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I know that, and it doesn't discount the fact that he possibly isn't coming back.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: Sonic and the Black Knight
#65  March 13, 2009, 09:48:53 pm
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Apparently it's whole God Hand incident again.

1UP     C+
GamePro    2.5 out of 5
Gamervision    6 out of 10
GameDaily    7 out of 10
IGN    3.9 out of 10
Nintendo Power    8 out of 10
But God Hand was actually good..  :-\
WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx
Re: Sonic and the Black Knight
#66  March 13, 2009, 09:52:45 pm
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Re: Sonic and the Black Knight
#67  March 13, 2009, 10:01:45 pm
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Even though I never really liked Silver, it was fun to play as him in the Sonic the Hedgehog for PlayStation 3.
It felt, different. To use your "psychic" powers moving stuff and throwing stuff at opponent. So I wouldn't mind having him playable in more games.
But I totally agree with the to many friends thing though.
Re: Sonic and the Black Knight
#68  March 14, 2009, 10:14:41 pm
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Well, I've bought the game, and I find it to be very fun.

The controls are quite good, all Movement is done through the nunchuck, while the Swordplay is done through the wiimote. the Swordplay is abit clunky when starting, but after a while, you will get grips with it.

The swordplay is based on timing. So if you are very unpatient, then your going to get hit, and lose. When running, the swordplay is different, but still depends on timing. If the wiimote is flicked at the right time, you will get perfect hits, if wrong, the enemy will block. Even with this timing, the gameplay is still fast.

The graphics are awesome, it's one of the games on the wii, that actually tried to produce good graphics.

The music is great, and the English voice acting is done very well.
Re: Sonic and the Black Knight
#69  March 20, 2009, 06:51:36 pm
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Dude, This Dosen't Include Characters For Soul Calibur, Especialy Yoda! :square: :whip:
Square Guy: I Got An Invincibe Star lol


From The Waaaaaaay Past Cool Hedgehog!




... are you STILL reading this?
Re: Sonic and the Black Knight
#70  March 22, 2009, 07:14:55 am
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That article posted earlier sure cleared things up. What the fuck?
Sega is a pile of shit to me now.

Re: Sonic and the Black Knight
#71  April 12, 2009, 12:11:06 am
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i hope its not bugged when i get it because in sonic unleashed i wall jump and sonic move back on the wall, making my attempt on the level facked up (pits of DOOM!)
i love the internet, full of trolls and idiots, among other people like whiney kids.

no wonder why the internet is full of followers who do anything just to get 5 minutes of fame

lolihavesanity
Re: Sonic and the Black Knight
#72  September 28, 2009, 09:45:19 am
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i dont think its that bad of a game it is alittle bit to easy to beat and it is real gimmicky and the sword is stupid sorta because every time you use a basic slash (not the spinball like one) it slows you down and the momentum but its still a enjoyable game and the music is awesome i would give it 3/5 or 6/10 and at least it not like 2006  --; that game just made me want to break the disk and the system with it horrible game
*Ice*