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Southside_Jim Released (Read 2204 times)

Started by dxwho, June 11, 2010, 06:37:23 pm
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Southside_Jim Released
New #1  June 11, 2010, 06:37:23 pm
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Last Edit: June 19, 2010, 01:20:42 pm by Cyanide
Re: Southside_Jim Released
#2  June 12, 2010, 01:50:31 am
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  • Romantic Karate
    • Germany
Some quick feedback...

 - Jim & Kato can move before the round starts...
 - No shadows on p1 & p2 while barrel/crate hits...
 - CLSN needs some work!

 - Suggestion... While Jims Rage theme/Katos Hulk theme, it would be nice to stop any stage bgm for that time
 - Maybe you can use some better rifle/gun shoot sounds... another suggestion

Keep up the work!  :sugoi:

MDI

Re: Southside_Jim Released
#3  June 12, 2010, 04:19:35 am
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Your characters are fucking weird man. At least these guys are slightly less horrible and cluttered as your Castlevania creations.

Pros

-Insane victory screens
-Solid enough gameplay
-Dude, Pit Fighter characters!

Cons

-Why is Kato missing his infamous WEEEEEEE grunt? Or maybe I just didn't notice it.
-Dynamite..random cars? What the fuck is going on?
-Loud obnoxious Hulk modes are loud and obnoxious.

Either way, it is good to see Pit Fighter characters for Mugen. They are the fine line between utter homosexuality and pure manliness.
Anonymous said:
Actually you racist ass, rap was a good choice for that particular trailer.
Re: Southside_Jim Released
#4  June 13, 2010, 01:11:57 am
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  • Romantic Karate
    • Germany
I liked the Hulk mode...  :-X

 - How about at least a second palette for Jim?
 - Second win animation for Jim where he doesn´t gets shot?
Re: Southside_Jim Released
#5  June 13, 2010, 08:05:22 am
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I think these characters are awesome, I love to see old retro characters. You should make the Masked Warrior, Buzz or even Mad Miles, he was weird.  You could even make a stage from the game. Anyway thank you for such awesome characters dxwho!!! :)
Last Edit: June 14, 2010, 09:25:10 am by PrincessJeanette
Re: Southside_Jim Released
New #6  June 14, 2010, 12:24:01 pm
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  • Romantic Karate
    • Germany
Aded 1 new "darker" pallet for Jim.  I'm having trouble making real pallets for him due to his skin and clothing sharing colors...Also, there is a 50% chance of him not being shot in his win pose.

Nice dxwho!
"Darker" Jim pallet looks good.
Maybe it would be good to "loosen" the command for the Shuriken/Blade throw. It feels very stiff...

Something like...
Spoiler, click to toggle visibilty

What about Jims "Come on punk!" taunt? Sprites & sounds are in there for it...



Nice update!  :sugoi:

More feedback...

Kato & Jim
 - Can´t hold forward/walk towards p2 and hit "a/light punch"...
 - Super ultimate isn´t a "real" combo... p2 can get hit by one of the first attacks and then simple block the rest...

Jim
 - Missing some required sprites on Jim??
Spoiler, click to toggle visibilty

I have another suggestion...
How about a "forklift/fight purse" win animation?
Spoiler, click to toggle visibilty



Again, nice update!   :sugoi:

IMO it would be nice to have the "Totally Studly!" & "Fight Purse"   writing in the win animation, but that´s not really needed...

Good work dxwho!
Please more!
Last Edit: June 17, 2010, 09:55:16 pm by Staubhold