I'm trying to figure out how to get a close up of my character's face flash across the screen in an anime-style sliver below the lifebars, all during a SuperPause.It seems as though it should work:[State 850, SuperPause]type = SuperPausetrigger1 = time = 0time = 70anim = 9000sound = S206,0darken = 1p2defmul = 0poweradd = 0unhittable = 1But the image doesn't show up.What do I do?
use explod instead[State 0, Explod]type = Explodtrigger1 = Time = 0anim = ___pos = __, __postype = p1 ;p2,front,back,left,rightfacing = 1removetime = ___supermovetime = 1scale = 1,1sprpriority = 0supermove = 1i think it should work
don forget to add another explod for righthand side character. otherwise it wont appear on rightjust now i found out a better trigger:trigger1 = teamside = 1it will always appear from left for left player, put 2 for right player
Agh...I got it to appear, but the scrolling animation doesn't start until after the superpause. I want the animation to play during the superpause. How do I do this?
Make sure that the "supermovetime" parameter in the Explod matches the time for the superpause. It should work if that's the case.