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sprite aligning whitout using mee/mcm (Read 1817 times)

Started by Bastard Mami, March 25, 2007, 08:50:16 am
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sprite aligning whitout using mee/mcm
#1  March 25, 2007, 08:50:16 am
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this is a small program i am writing using .net

 http://e.smeenet.org/aligner.exe

use , and . to browse through files, then use wasd to slide the image.
the real version of the proggie will be able to save files, and will have a filter for different filetypes, dunno what else to add
Re: sprite aligning whitout using mee/mcm
#2  March 25, 2007, 12:51:47 pm
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Failed to initialize.  0xc0000135


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Re: sprite aligning whitout using mee/mcm
#3  March 25, 2007, 05:26:13 pm
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do you have the .net framework installed ? vinny also tried it and got no problems runing it (or at least did not report them).

[EDIT]

use p to save, added a filetypes filter and a text box to edit the increment. the rar also has 2 bmp files for testing.

http://e.smeenet.org/aligner.rar
Last Edit: March 27, 2007, 07:32:10 am by R[E]ika
Re: sprite aligning whitout using mee/mcm
#4  March 28, 2007, 12:25:17 am
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I have a clean version of XP Pro SP2.  No .NET "upgrades".  Is it possible to compile it in such a way that .NET (latest) isn't needed?  Not that anything I have depends on it or anything though.


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Re: sprite aligning whitout using mee/mcm
#5  March 28, 2007, 03:11:31 am
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i will take a look into that, but seem unlikely.
Also , iam going to take a look into xna, just because i need more practice.
Re: sprite aligning whitout using mee/mcm
#6  April 04, 2007, 06:05:57 am
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I got it to run since nullDC "forced" me to get a later version of .NET.  I'm kinda confused on what this thing is supposed to do exactly, but I think it's neat how images wrap their coordinates around. :P


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Re: sprite aligning whitout using mee/mcm
#7  April 05, 2007, 04:24:09 am
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yeah, thx, it allows you to browse through all the bmp or any other supported format files in teh dir you put it (using , and .) then using wasd you can "wrap" it around and pressing p overwrite the file to save the changes, so you can align sprites so they use the same axis, though it is only useful on uncropped sprites, hence why i am coding an uncrop option for sffextract.

intense_mc

Re: sprite aligning whitout using mee/mcm
#8  April 21, 2007, 09:45:13 am
Nice work. By the sounds of it one of those handy-tools ^_^
If you get it to work on cropped sprites I will defo use it.
Re: sprite aligning whitout using mee/mcm
#9  April 29, 2007, 11:52:45 pm
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any idea on how to achieve that ? the way this works is by allowing to move the sprite inside the uncropped canvas; i am coding an utility to uncrop sprites atm.