i got a lil problem with PS lately..and it is not so little infact tbh.when i try to transform a part of a sprite lets say arm for example.after rotating it or resizing, some semi transparent pixels are appearing outside the sprite.I unchecked the "anti alias" option from all tools which generally causes the same effect.is there a way to do it without getting semi transparent pixels?
are you working with PNG or PCX images?if not, maybe that's the trouble... also rotating sprites isn't the best option for spriting
i am using PNG generally ..tried making with the psd also.Anjel said, July 23, 2009, 04:10:54 pmhttp://info.sonicretro.org/RotSpritethis is gonna really help so much i guess thanks so much for the comments ppl
not so fast, here the ultimate solution comes from 1 decade photoshop user go to EDIT/PREFERENCES/GENERAL/Image Interpolation: nearest neighbornow rotate anything to your heart content, the palette would stay the same
navets said, July 24, 2009, 11:49:33 amnot so fast, here the ultimate solution comes from 1 decade photoshop user go to EDIT/PREFERENCES/GENERAL/Image Interpolation: nearest neighbornow rotate anything to your heart content, the palette would stay the sameThis is great aswell yet http://info.sonicretro.org/RotSprite is still better at rotaing because while"EDIT/PREFERENCES/GENERAL/Image Interpolation: nearest neighbor" handles the transparent pixel issue it causes pixel loss when rotating other than 90C 90CC or 180.Yet it works perfectly for scaling!So i hunt 2 bats with 1 post here :Dwith the combination of 2 my frankies will rock from now on thank u too