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Spritesheet Expansion Thread (Read 65234 times)

Started by Graphicus, September 18, 2011, 07:17:56 am
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Re: Spritesheet Expansion Thread
#361  May 26, 2014, 03:17:19 am
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Some Lynn commissions I did recently:



High Parry, Low Parry, Air Parry, New Chun-li-esque throw, Power Charge, and Midnight Bliss, respectively.


Wow, that looks really great. Sean is a beast.

Thanks, thogh admittedly it was mostly head-swapping and editing small details.

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Re: Spritesheet Expansion Thread
#362  May 26, 2014, 03:38:04 am
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Heh.

I was going to post those after I color separated them. Thanks for posting them anyways.
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Re: Spritesheet Expansion Thread
#363  May 26, 2014, 03:49:05 am
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Huh. That's a rather interesting Midnight Bliss there. Casual Lynn is it?

Those all look pretty smooth~ If only I had the money to commission you...>_<
Re: Spritesheet Expansion Thread
#364  May 26, 2014, 03:52:36 am
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It's Lynn in a skimpy version of billy's outfit:


I thought it would work since Billy is Lynn's love interest.
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Re: Spritesheet Expansion Thread
#365  May 26, 2014, 03:54:43 am
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Ahhhh...gotcha. Not a bad idea there then~
Re: Spritesheet Expansion Thread
#366  May 26, 2014, 04:30:33 am
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Re: Spritesheet Expansion Thread
#367  May 26, 2014, 02:03:40 pm
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Yes you can. That's one of the reasons this thread was created.

Spoiler: Besides... (click to see content)
Re: Spritesheet Expansion Thread
#368  May 29, 2014, 11:19:05 pm
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@Jmorphman: ^Late for this; but have you considered using this for your Guile? I think this would look closer to the finishing somersault for Opening Gambit from SFEX as opposed to the normal one you're currently using.
I haven't seen it till now! But no I wouldn't use it for Opening Gambit cause mine is based on SFxT (and not dumb SFEX). I might use it for the level 2 version of Somersault Strike, though.

DW

Re: Spritesheet Expansion Thread
#369  May 30, 2014, 03:09:40 am
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Re: Spritesheet Expansion Thread
#370  May 31, 2014, 02:15:13 pm
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Thanks. Here's another one:


Chun-Li Air Hyakuretsukyaku
I just noticed this thread. Buckus, are those my chun li sprites? I think the server I originally hosted my edits disappeared. Not mad if they are, just wondering.
Also, The sprites on page one of Ryu, the ones Balthazar made, are they the correct size?? They seem a lot smaller than my Ryu...
I was bringing them into my Ryu color separation project and they're a good 7 pixels shorter. Anyone have a link to a SFF or an actual Ryu that has them already? I'm trying to get as many "VS" sprites in the Ryu as possible.

I've also created some more images for Chun Li, Ibuki, and for Ryu.
           
Re: Spritesheet Expansion Thread
#371  May 31, 2014, 02:20:03 pm
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Re: Spritesheet Expansion Thread
#372  May 31, 2014, 04:43:48 pm
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Thanks for the super fast reply! I'll see what I can do with them
           
Re: Spritesheet Expansion Thread
#373  May 31, 2014, 10:13:47 pm
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I just noticed this thread. Buckus, are those my chun li sprites? I think the server I originally hosted my edits disappeared. Not mad if they are, just wondering.

Nope. I franked those up myself.
Re: Spritesheet Expansion Thread
#374  May 31, 2014, 10:49:05 pm
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Edited R.Mika's Jump roundhouse.
Re: Spritesheet Expansion Thread
#375  June 01, 2014, 09:34:42 am
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wow great job.
http://mugenguild.com/forum/iron-muscle-bomber.400
Rahhhhhhh, AI is so hard to deal with !!!!
Re: Spritesheet Expansion Thread
#376  June 01, 2014, 06:27:22 pm
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Looks great there man. I have some requests for those who can do it.
I need some custom moves for Hannah Dundee.

Here is her sprite sheet: http://www.spriters-resource.com/fullview/53121/

I need the following so I can complete her set and prepare her for programming.

crouching punch (weak and strong)
crouching kick (weak and strong)
air punch (weak and strong)
air kick (weak and strong)

Re: Spritesheet Expansion Thread
#377  June 01, 2014, 11:47:35 pm
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I have some requests for those who can do it.

Not here!
Request your sprites here: http://mugenguild.com/forum/topics/test-run-spritesheet-expansion-thread-addendum-request-thread-152752.100.html
but only if you're 90% done with the character you're creating!

Quoting here because you (and not only you) will miss this part:
Graphicus said:
What do you need to have before requesting an animation?
1. Evidence that you're actually working on a character and have made significant progress. This evidence can be a beta version, a youtube video, or an outstanding reputation for completing projects.
2. A clear description of the animations you need and how these will contribute to the completion of the character (except where obvious).

Re: Spritesheet Expansion Thread
#378  June 08, 2014, 09:45:33 am
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I edited the spikey Hadouken frame from POTS' Ryu to be more accurate to the SF3 source:
Anim:

Spoiler: Single sprite (click to see content)
Re: Spritesheet Expansion Thread
#379  June 08, 2014, 11:11:12 pm
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I made an early version of Cody's zonk knuckle. Not finished, but good enough to share and hopefully get help with. 2 versions.

Spin version:


Ducking version:


Could use another frame or two, but the ground work is there. Asking for the experienced guys to help with this one, as the shading is terrible.
Re: Spritesheet Expansion Thread
#380  June 08, 2014, 11:21:12 pm
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just about every character in alpha could use a couple more frames in their attacks