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srw Zeorymer by Jirougaki (Read 1234 times)

Started by Red Comet Tyson, June 28, 2012, 04:49:25 pm
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srw Zeorymer by Jirougaki
#1  June 28, 2012, 04:49:25 pm
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Re: srw Zeorymer by Jirougaki
#2  June 28, 2012, 11:38:25 pm
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  • Mite Kudasai, Ore no Henshin..
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Wanted to post him  :-X mm.. just to add this info,

1.His palette 12 is like Jirougaki's godzilla characters palette 12 (Infinite Health, infinite power, practically cheap and indestructible)

2.You will need to fill up that symbol to use his final attack which is awesome  :sugoi: watch the link to see what I mean
-http://www.youtube.com/watch?v=-E5UhbDSQcw-

~ A New Hero, A New Legend~ Cho Henshin! - 超変身! ~
TokusatsuDream
Re: srw Zeorymer by Jirougaki
#3  June 30, 2012, 03:55:20 pm
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  • Limited time to use Infinite power !
    • France
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Indeed, the final attack is awesome, albeit unbalanced. Nice use of a lot of stuff to create a cinematic super from basically nothing. :P
However, I don't understand why his attacks would be on X and B buttons. And the gameplay is overall very very very limited. This character is good only for the final attack, quite a shame. :(
Re: srw Zeorymer by Jirougaki
#4  June 30, 2012, 04:36:55 pm
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  • Alright Simba you can do it
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I like to think of most SRW chars as novelty, honestly. That's really what they are. Gameplay is never really easy to do with the sprites given, it's really only possible with stuff like God Gundam or a unit with a lot of attacks/potential for animation in that regard. Something like Zeorymer is an example of this, it doesn't really have a lot.