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Stages Edited to Have Zoom (1.1) (Read 8214 times)

Started by Toxic, May 19, 2014, 03:23:03 am
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Re: Stages Edited to Have Zoom (1.1)
#41  November 24, 2014, 07:14:31 am
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thanks Toxic, that was quick. You can also add Nocturnal Suzaku Castle to your list as it uses the same camera values and layers sizes as day version. Here is converted stage with your values: https://www.sendspace.com/file/ys27lc

I'm wondering if you are doing it by trial and error or calculating all values mathematically. If the latter than how about a quick tutorial?
Last Edit: November 24, 2014, 07:20:41 am by K4thos
Re: Stages Edited to Have Zoom (1.1)
#42  November 24, 2014, 08:22:56 am
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Thanks, I'll add that one to the list in a bit.
Nah I do it by trial and error. I guess I have gotten so used to editing stages that I do it pretty quickly.


Here is Forest of Desolation with zoom in action starting at 3:59 of the video.
Spoiler, click to toggle visibilty
My Edits:
Spoiler, click to toggle visibilty
Last Edit: November 24, 2014, 10:10:19 pm by Toxic
Re: Stages Edited to Have Zoom (1.1)
#43  November 24, 2014, 09:31:02 am
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  • Mugen Stage Creator
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Nah I do it by trial and error. I guess I have gotten so used to editing stages that I do it pretty quickly.
yup toxic you becoming a great contributor and doing nice edit for the stages. soon you start to understand more about mugen stages and learning how the code work and in near future you gonna make your own stages :D with the edit skill you got . how you younger say it ?? like a Boss haha keep up with the great contribution :D

Re: Stages Edited to Have Zoom (1.1)
#44  November 24, 2014, 07:14:50 pm
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Quote
yup toxic you becoming a great contributor and doing nice edit for the stages. soon you start to understand more about mugen stages and learning how the code work and in near future you gonna make your own stages :D with the edit skill you got . how you younger say it ?? like a Boss haha keep up with the great contribution :D
I suspect that he already knows how to code one from scratch, just do conversions by choice. And even if not, than this may sound ridiculous, but I'm not looking forward for such perspective :sweatdrop: In my book zoom conversions of the best stages done in the last decade are better than attempts to create new ones that may be not worth having :P Almost every single stage from commercial games have been already converted to mugen at some point, so there is no point in doing it again, and custom ones are often not as good in my opinion.
Last Edit: November 24, 2014, 07:23:14 pm by K4thos
Re: Stages Edited to Have Zoom (1.1)
#45  November 25, 2014, 06:32:40 am
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    • https://sites.google.com/site/demonkaimugen/
Yo Toxic that first stage in the video, is that already available? Is that something you did? im wondering now if i missed that kite of news  :S lol
Re: Stages Edited to Have Zoom (1.1)
#46  November 28, 2014, 08:20:54 am
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Thanks OldGamer! Yea I want to make my own stages one day. I did learn some things by playing around with some of the other values of the stages I edited.


I wish I knew, but like I said to OldGamer, I want to one day learn to create my own stages.

Anyway, I don't think I'll stop making zoom conversions when I do end up creating my own original stuff.


Nah It's not up cause I didn't completely finish it yet. I think there were some things I had to fix with the bound high or something. I'll put it up later on though.
My Edits:
Spoiler, click to toggle visibilty
Re: Stages Edited to Have Zoom (1.1)
#47  November 28, 2014, 08:32:52 pm
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    • USA
    • https://sites.google.com/site/demonkaimugen/
Re: Stages Edited to Have Zoom (1.1)
#48  November 28, 2014, 09:15:54 pm
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@Toxic I'm preparing a stage pack for yooooou!!!