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StopSnd (SCTRL) (Read 1416 times)

Started by Just No Point, October 31, 2015, 02:11:03 pm
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StopSnd (SCTRL)
New #1  October 31, 2015, 02:11:03 pm
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Stops any sound which is playing on the specified channel.

Required parameters:
channel = chan_no (int)
Stops playback of any sound on chan_no. If chan_no is -1, then all sounds are stopped, including those belonging to other players.

Optional parameters:
none

Example:
Code:
;Fighter Factory 3
[State 0, StopSnd]
type = StopSnd
trigger1 =
channel = -1
;ignorehitpause =
;persistent =

Related Triggers: 
PlaySnd (sctrls)
SndPan (SCTRL)
Last Edit: November 25, 2015, 05:28:52 am by Odb718