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Street Fighter - General Brainstorming topic - (Read 18036 times)

Started by FeLo_Llop, March 19, 2014, 12:13:32 am
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Re: Street Fighter - General Brainstorming topic -
#341  November 02, 2014, 11:44:39 am
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No need for topics concerning each sub game. Till I get finished working overtime days it looks like even the default game is stalled =p Just got an apartment too. So still getting things put up there and waiting on internet there.

I wouldn't worry about the sub games at all. Once a character is finished for the default game then we will merely change their config files for the sub games. A topic for a sub game could be made when enough characters for a specific sub game are finished. Till then the focus should stay on the core aspects already discussed.

Sprite looks great BTW I'll have to let the idea sit for a bit on the hair. My knee jerk reaction is in defiance! :P
Re: Street Fighter - General Brainstorming topic -
#342  November 02, 2014, 06:45:31 pm
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pretty cool sprite  felo
Re: Street Fighter - General Brainstorming topic -
#343  November 04, 2014, 12:55:16 am
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yo Felo

Design is "over worked" compared to the standard "Street Fighter Archetypes" and also compared to Joe's super simple design. You really dislike just adapting the existing design to newer sprite styles that much? :S
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Re: Street Fighter - General Brainstorming topic -
#344  November 05, 2014, 09:55:00 am
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@Just No Point: That sounds awesome :D. Also, take your time. I've changed Juri for another SF comission(I won't announce it untill I got enough things to show).

@City_Hunter: Thanks, sir!

@walt: I thought in changing the hair for a hood, for making his design a bit closer to SF1... My decission for changing his design goes that MAYBE we'll have a Geki minigame: Keeping the random ninjas with classic outift and this having a new one for making him different. Also...Birdie says Hi! Capcom gave him "lick-my-spike-" boots, put him some chains, "American Fists"(is that its name?), changed his hair and even received a new skin tone. Being a dumbass aside, I guess I'll put a hood in him instead, but keeping most of the newer design. Maybe changing the purple inner thing from his chest for something more "MK-eske", and while hood and "side-shirt" are colour separated, they could be part of the same clothing thing. I'll post a more detailed sprite when I can.

Thanks for the advices, people! Have a nice day!!

Re: Street Fighter - General Brainstorming topic -
#345  November 05, 2014, 10:14:32 am
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Whats with stages btw, is there anything planned and can you use the help of traditional or digital artists maybe for those?

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Re: Street Fighter - General Brainstorming topic -
#346  November 05, 2014, 10:32:14 am
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Whats with stages btw, is there anything planned and can you use the help of traditional or digital artists maybe for those?

I started making an attempt to Dhalsim, butleft it inhold, since he would not be done in a time. I'm going to center in Ryu's while advancing a bit more in X character. Maybe an update to SF2 stage, but I'm not sureif keeping the original floor(woods) OR putting the "roof" from SF3, just for saving time. Now that people is speaking about stage interactions,what about making possible doing it in a "2 floor" stage? Being HARD hitten in the left corner of the stage and ta-dah! you appear in the ground of SF1's Ryu stage!(crazy idea, I know....so I will center ONLY in SF2 update. By themoment).

Speaking of SF1's Ryu stage(same as Retsu), maybe I can convert the CvS temple for making it closer to its SF incarnation(erasing the bridge, etc).

Also,I just can work in LR...I'm not that talented to do HR stage stuff U_U