V-Skill: Coward Crouch - Blanka's Coward Crouch returns, this time in the form of his V-Skill. He immediately ducks down for a short time, then quickly gets back to his feet.This V-Skill allows him to avoid numerous attacks, including fireballs. After performing Coward Crouch, Blanka can follow up with either Wild Lift (Punch Button) or Raid Jump (Kick Button).Wild Lift causes Blanka to move forward while swinging his arms up, launching the opponent into the air. From there, he can follow up with a normal, special move, or even a Critical Art. Using Raid Jump, Blanka swiftly jumps in the air where he can use any mid-air attack to advance.V-Trigger I: Jungle Dynamo - In V-Trigger 1, Blanka's roll attacks gain more damage and can be followed up by certain moves, including Critical Art. His Electric Thunder also receives a power up, and the animation for this special move changes making it so that Blanka steps forward before performing the attack.His electricity attack also pops the opponent up a bit on hit (during Trigger 1), allowing him to combo into a rolling attack afterward.Finally, Jungle Dynamo unlocks Ground Shave Rolling (HP+HK), which can be used as a combo extender or a way to charge in. This move used to be one of Blanka's super attacks, but is now a special move in Arcade Edition.V-Trigger II: Lightning Beast - This V-Trigger gives Blanka access to a special move called Rolling Cannon (Direction + HP+HK), which can be performed after using Rolling Attack, Back Step Rolling, and Vertical Rolling. Rolling Cannon can extend combos for more damage or change positions to surprise the opponent.Critical Art: Dynamic Rolling - Blanka slams his opponent into the ground with several electrifying rolls that ends in a move reminiscent of Lightning Cannonball from Street Fighter 4.
Nice to see 1 character per month. Blanka looks sick