Just No Point said, January 22, 2010, 06:46:03 pmWhen the opponent gets to the end they see 2 corpses. Bison and Jedah. They are totally gray (or purple and red?)Shadow comes in and enters one of their bodies. Throughout the fight Shadow is jumping from body to body to do attacks. Not playable cause it'll be hell and limit you. And easy (for you) to do in a full game. Could even make them not throwable (not that that's a big deal since it's a full game, just saying).That's a nice idea, or at least using Shadow/Marionette in some form. Shadow Gill. Blade Art said, January 29, 2010, 06:52:01 amplease add the "first attack", combo message sound fx etc.... into this game to give it a vampire feelingOf course, standard full game stuff.Stormex- Richter said, February 02, 2010, 07:31:58 pmalls I know is Sagat has to be in it to rival Ryu...as with Morrigan and DemitriIn the game's context I suppose Demitri would be Ryu's rival, and Morrigan Chun-Li's.
PotS said, February 03, 2010, 01:08:53 amThat's a nice idea, or at least using Shadow/Marionette in some form.Not usually one to toot my own horn, but could I suggest Marionette for a Tutorial character in Training mode?Put the character off the grid and provide instructions as to how to get to it, then have the the Marionette work something like this. It'd certainly help set your full game apart from the others, and wouldn't be much trouble to make with your experience making bonus stages.
LOL! Stretching.Just something I Thought id show. It's in prototype stages so its kinda ugly right now. I'm really interested in what the system for the game will be. How much of it will be taken from DS and how much of it will be from SF?I have a feeling the game will be 80% DS and 20% SF. Nothing wrong with that.I really just posted this because i was inspired, I'm not looking for a job or anything. Tell me what you think.
Chosis said, February 03, 2010, 07:50:02 amNot usually one to toot my own horn, but could I suggest Marionette for a Tutorial character in Training mode?Put the character off the grid and provide instructions as to how to get to it, then have the the Marionette work something like this. It'd certainly help set your full game apart from the others, and wouldn't be much trouble to make with your experience making bonus stages.I get tired just thinking about it. Geese said, February 05, 2010, 06:33:30 amJust something I Thought id show. It's in prototype stages so its kinda ugly right now. It has too much of a DS vibe I think, would need to be a bit more sober and feeling like it could work in either a SF or DS game. Not looking at lifebars yet anyway, since the only requirement I know atm is the length of the health bar. Geese said, February 05, 2010, 06:33:30 amI'm really interested in what the system for the game will be. How much of it will be taken from DS and how much of it will be from SF?I have a feeling the game will be 80% DS and 20% SF. Nothing wrong with that.A bit more from DS than from SF yeah. But considering DS already borrowed the basics from SF that means it's kinda even.
Hmm Sober. Thats good because i was really trying to go for more of a DS theme, and ,personally ,id prefer something more ambiguous.I guess ill wait for more details to emerge before having another crack at it. I'm not sure what you are going to be doing about lifebars but this is just something i am interested in.
Nothing worth posting about. I'm trying to figure out whether or not this thread was the greatest mistake in my Mugen career.
It's still missing 30+ pages to catch up with Shin Gouki's thread.And who cares about the thread as long as the game gets released one day or another.
Oh I wasn't complaining about people showing interest, that'd be ridiculous, just a possible screwup on my part but don't ask any questions.
PotS said, February 19, 2010, 07:06:16 pmNothing worth posting about. I'm trying to figure out whether or not this thread was the greatest mistake in my Mugen career. shit happens , dont worry be happy...back to debating KOF13 or SSF4 ;-)
PotS said, February 19, 2010, 07:41:44 pmpossible screwup on my partActually, the game is gonna be the Gummy Bears Vs the Care Bears.Pretty much same fanbase as DS and SF.
Lasombra Demon said, February 19, 2010, 11:47:31 pmPotS said, February 19, 2010, 07:41:44 pmpossible screwup on my partActually, the game is gonna be the Gummy Bears Vs the Care Bears.Pretty much same fanbase as DS and SF.Do not want.
Byakko said, February 19, 2010, 07:47:26 pmProject has hit a snagMy hard drive died in a car crash.[size=05pt]j/k before anyone says anything.[/size]