A few people on the forum liked the Ermac edit I did, and with Sean taking time off (hopefully) I decided I'd edit his Sub-Zero and Scorpion.
After just a few days of kicking in the edits from my Ermac and reworking Sean's Freeze/Ice Clones behaviors, as well as adding in my Ultra touches n such, SubZero718 is good enough for a release.
UPDATED AS OF 5/3/2016
So DOWNLOAD him here <<< Right click, save as.
or HERE
Sub Zero's moveset
Specials
Ice Blast
LP - Ice Puddle creates a slip spot that catches the enemy off guard
Air - Shoots an Ice Blast downwards at a 45 degree angle. Regular freeze if it connects. (pic 2)
MP - Freeze shoots an Ice Blast horizontally.
Air - Freeze shoots an Ice Blast horizontally.
FP - Anti-Air Freeze shoots an Ice Blast upwards at a 45 degree angle.
Air - Anti-Super Jump Freeze shoots an Ice Blast upwards at a 45 degree angle.
Ice Clone
LP - Creates an Ice clone and jumps backwards the farthest. All 3 Can be done in air.
MP - Creates an Ice clone and jumps backwards.
FP - Creates an Ice clone and jumps forwards.
Ice Slide
LK - Sub Zero slides across half the screen. Tripping the enemy sending them away.
MK - Sub Zero slides across the screen stopping before the end. Wont hit P2 if he's in the corner.
FK - Sub Zero slides across the entire screen.
Cold Palms
LK, MK, & FK - Charges up a blast of ice. Used to knock back the enemy.
Ultras
Polar Blast
Level 1 - Sub Zero creates a giant ring that will freeze all enemies inside it. Any combo performed will have it's damage tweaked while P2 is frozen. (pic 1)
Ice Spikes
Level 1 - 5 Spikes of Ice shoot up out of the ground sending the enemy away. (pic 3)
Brutality
Level 3 - Auto-combo into a ground freeze uppercut.
Spoiler: Old info (click to see content)
As I mentioned the freezing behavior is reworked. It's closer to Mortal Kombat 1 I believe, but it's mugenized too. If you freeze P2, and try to freeze him again, it backfires and you get frozen. If you freeze P2 and do a combo and try for a second freeze, the attack misses P2. If P2 is frozen and you Ultra Freeze him, he just takes a hit. There's one or two situations that dont act completely perfect but the code's pretty complex at this point. (for me at least) Like if you freeze P2 while he's in the air, and go for a double freeze it misses. It SHOULD connect if it was perfect. It just wiffs and could possibly hit P3. I have an idea on how to fix this.
SubZero718's Ultra Freeze acts a tiny bit different. It freezes P2 but the ultra doesnt end until P2 regains control. I've also scaled the damage so what ever custom combo you get off does a little bit different damage than that same combo. The Ultra BG continues until the "Ultra Combo" is finished.
I've made some additional custom sprites for SubZero718. I'm not exactly which ones. I think I reworked the slide's ending animation. I've also added in the Ermac sprites I originally added. Push Block and the roll away on get up are in. Super Jump, air combos too.
SubZero718 has at least 6 basic attacks for Standing, Crouching, and Air.
He has 3 different Ice Clone trajectories; Far Back, Normal, & Forward. L,M,F. All 3 can be done in the air.
I left in the EX versions of the moves, unlike my Ermac.
I'm not sure if I want the blue skull in the background of the ultra. It works for Ermac and Scorpion but there may be a better option out there. Any ideas would be awesome.
I'll be releasing Scorpion718 asap. He's pretty much done.