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Sub-Zero/Scorpion (Read 13548 times)

Started by Sean Altly, August 16, 2011, 11:20:49 pm
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Re: Sub-Zero
#21  August 17, 2011, 10:11:31 am
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Well, the Polar Blast comes from Mortal Kombat Mythologies. It's not a projectile, but more like Chun-Li's Kikoushou. He also does a similar move in the Mortal Kombat movie.
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Re: Sub-Zero
#22  August 17, 2011, 10:12:08 am
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Damn I totally forgot about MK Mythologies.  It's been far too long.
Re: Sub-Zero
#23  August 19, 2011, 08:43:39 am
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I'll be very honest here.  Brutality seems like a generic catch the opponent, beat them repeatedly, end with something flashy kind of Super when it's already been done by CM Punk.  I'm talking variety here and a super like this just doesn't feel right for Sub-Zero from my perspective.  It's your choice however to keep this in any way you want though.

I would consider giving his MK9 X-Ray as a Lv.3.  I picture this having full priority against everything, making it a great counter move.  It's fast and very punishable on block making it a risk/reward kind of move.  The only thing Sub could do for this move is a headbutt upon grabbing.

If brutality stays, I recommend extending the move when the opponent's health is already depleted during impact for a bit of an MK feel.
Re: Sub-Zero
#24  August 19, 2011, 08:54:41 am
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I'm an idiot. It's obvious what target combo Sub-Zero have. The rapid lp that's in the old MK games that staggers people after hitting them a few times. You know that jab jab jab jab jab thing.
Re: Sub-Zero
#25  August 19, 2011, 09:31:28 pm
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I'll be very honest here.  Brutality seems like a generic catch the opponent, beat them repeatedly, end with something flashy kind of Super when it's already been done by CM Punk.  I'm talking variety here and a super like this just doesn't feel right for Sub-Zero from my perspective.  It's your choice however to keep this in any way you want though.

I would consider giving his MK9 X-Ray as a Lv.3.  I picture this having full priority against everything, making it a great counter move.  It's fast and very punishable on block making it a risk/reward kind of move.  The only thing Sub could do for this move is a headbutt upon grabbing.

If brutality stays, I recommend extending the move when the opponent's health is already depleted during impact for a bit of an MK feel.

I don't see how it doesn't feel right for Sub-Zero when Brutalities come directly from the Mortal Kombat games, and everyone had them. It seemed like a natural fit for a super for anybody from a Mortal Kombat game. In fact, of all of the things Sub-Zero has done in all of the Mortal Kombat games, including Fatalities, Combos, etc., a Brutality, to me, makes the most sense to be turned into a Super move. His X-Ray from MK9 wouldn't work as a L3 because the only thing that makes that move look powerful is the X-Ray effect, which it wouldn't have here, so it would just look like a shoulder rush, abdominal squeeze, and then a headbutt, and if you ask me, a Brutality sounds way better as a Super than that.
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Re: Sub-Zero
#26  August 19, 2011, 09:53:45 pm
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If you were to include an x-ray, Samurai Shodown series has x ray effects on Hanzo's attacks that you can have appear in the background along with an envshake.
Re: Sub-Zero
#27  August 20, 2011, 08:26:01 pm
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Just finished all the required sprites along with his guard sprites. Most of the boring stuff is finished, so now it's on to his attacks. He is moving along so quickly, it's blowing my mind.
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Re: Sub-Zero
#28  August 21, 2011, 12:54:36 am
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Srsly how can you be so friggin fast!
Re: Sub-Zero
#29  August 21, 2011, 01:01:53 am
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AWESOME!

So, umm, just curious: Do you intend on bringing us other ninjas down the line or are we sticking with Zero?

Just curious :)

Keep up the amazing work, man  :sugoi:
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Re: Sub-Zero
#30  August 21, 2011, 02:03:47 am
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Yep, I officially added Scorpion to the roster thread earlier today.
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Re: Sub-Zero
#31  August 21, 2011, 02:05:34 am
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Wanna just make this the MK Ninja topic or....?
Re: Sub-Zero
#32  August 21, 2011, 02:06:52 am
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Not yet, just sticking with SUb-Zero right now. Haven't worked out Scorpion's movelist yet. I will soon though.
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Re: Sub-Zero
#33  August 22, 2011, 07:29:11 am
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that's awesome that you are doing Scorpion too..Imma send you some voice samples of both Subby and Scorpion..I would love to voice either of them.


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Re: Sub-Zero
#34  August 22, 2011, 10:01:15 am
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First attack animations!


Light Punch


Light Kick

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Re: Sub-Zero
#35  August 22, 2011, 10:11:46 am
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where did you learn to sprite that well? I'm dying to know what tutorial or anything you looked at to get the CvS style down. and you've definitely put Binho's sprites to shame here. please lead me to whatever tutorial you learned from. I bow to your greatness


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Re: Sub-Zero
#36  August 22, 2011, 11:04:48 am
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Imma send you some voice samples of both Subby and Scorpion..I would love to voice either of them.
Did anyone ever rip their MK9 voices?

Also, Subby is looking great. Definitely send me a palette template soon for him.
Re: Sub-Zero/Scorpion
#37  August 22, 2011, 03:28:19 pm
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Nice anims, Sean, they looks very fluid, btw, nice job! :D
Re: Sub-Zero/Scorpion
#38  August 22, 2011, 03:37:11 pm
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For Scorpion Lv 3 maybe you can adapt the other fatality he has in Mk3 or use his animality.

Or go creative and use his frendiship!


Re: Sub-Zero/Scorpion
#39  August 22, 2011, 04:02:53 pm
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Glad to see that Scorpion is being added to the roster. Sub Zero is look very fluid in his animations!
Re: Sub-Zero
#40  August 24, 2011, 09:49:39 am
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where did you learn to sprite that well? I'm dying to know what tutorial or anything you looked at to get the CvS style down. and you've definitely put Binho's sprites to shame here. please lead me to whatever tutorial you learned from. I bow to your greatness
I bet he sprited from scratch. What I mean is he captures a screenshot of an emulator he's playing and then he starts spriting it. I think that's how he does it like Li Kun's style. I'm not really sure how he does it..
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