Stone Luigi intro allows your opponent to move and attack leaving poor Luigi vulnerable.
You can chain Stand Z into Dash Attack to stand in mid-air.
The opponent can move during the Brobot cutscene ruining the effects.
Stronger normals are meant to be riskier to use than weaker normals. (Usually done by making stronger attacks slower and weaker attacks faster)
Silverball and Hammer Luigi are impossible to avoid with less versatile characters.
If Ultimate Jump Punch is going to have such an obvious weakness it should have something stronger to compensate so I don't just use one of his other Level 1s.
Luigi has so many moves that some feel redundant when it comes to representing Luigi as a character.
Hopefully someday I'll be able to make the little puffball on my profile pic.
(Sprite edited from Scrollboss' sprite)
Last Edit: September 23, 2019, 03:10:09 am