so yeah, you might have known super fighter for the MS-DOS, a little-known taiwanese game that apparently got the license for it bought by a company called, well, 'the super fighter team'after 20 years the new team took to themselves to finally update it. so why's this in the mugen releases section?cuz they used mugen. i think this the first time copyright holders actually used mugen to make a fullgame with itas off-guard as that took me and as amusing as it was to find this out, it's not bad at all, really. this isn't some half-assed circle of the cast that's like the coders didn't study the source material or anything, they're all very close to their original counterparts (plus some supers). boss characters are also available right out of the gateget it at their site
Dafuq!?This looks immensely interesting, especially considering the backstory you typed up. Is this moleboxed?? Or even worth it?? I currently don't have a way to download it since I'm at work, so I'm curious to see if anyone else did...
it comes as a self-installing application but the end result isn't moleboxed at allstrangely everyone comes with only one palette thoughedit: oh yeah and run the .exe as an application too otherwise it won't work
yo holy shit lol i used to play this on dosbox and it was like beyond bad but damn, they decided to use mugen for the update? this is hypei used to main sarkov lmfao.
So besides my virus software being a dick and claiming false positives I also keep getting a "It's not compatible with windows" message every time I try to access it.Anybody else got this problem or just me as usual?
yeah the exe file is not a virus , and like was said its not moleboxed at all...................BUTin order for u to use them in mugen Right click the game and then click File Folder location, that opens up the regualr mugen folder, then simply open the data folder and copy the file called superfighter.st into every characters Folder and Boom they work fine in mugen ......
I remember when the offered a deal at MI to pay a guy who converts their game to mugen some years ago. Seams that they found someone or did it themselfes.
holy shit really? damn dude. so you're 'robert holmes'? gotta say the touches like the newspaper headlines and the score counts are really neat
MelvanaInChains said, November 09, 2013, 07:27:46 pmso you're 'robert holmes'?Yup, he is.Gotta test this game.
Hey y'all.Thanks for sharing the news of this release. Producing the Special Edition was very important to me, and I was fortunate enough to sit down with the original developers in Taipei and share our results with them. They loved it.I hope you are all enjoying the game as well.
It's nice to see that you guys reached out and worked with our community(Thank you Robert Holmes *wink wink*) to produce something like this. Really cool, and definitely fun from the brief time I had with it this morning(probably gonna main Frank because he looks like someone from 3 Count Bout haha)
Idk if the creators would mind but I made an Ikemen version of the game. I really liked the game and thought it would be pretty awesome if I could play with people. Here's a video of me and a friend playing.http://youtu.be/4JNaD3lI7ak
Death Adder said, November 19, 2013, 11:22:54 amHey y'all.Thanks for sharing the news of this release. Producing the Special Edition was very important to me, and I was fortunate enough to sit down with the original developers in Taipei and share our results with them. They loved it.I hope you are all enjoying the game as well. damn how did i miss this? awesome to see the head of the new team join us, truly appreciate preserving and updating these games
Death Adder said, November 19, 2013, 11:22:54 amHey y'all.Thanks for sharing the news of this release. Producing the Special Edition was very important to me, and I was fortunate enough to sit down with the original developers in Taipei and share our results with them. They loved it.I hope you are all enjoying the game as well. I remember you from the old days of the SFibm and SFR message boards (used to post there under the name "Maximoff"). Excellent job with the game. You are a better man than I.
GMSpectre said, November 27, 2013, 07:16:11 pmI remember you from the old days of the SFibm and SFR message boards (used to post there under the name "Maximoff"). Excellent job with the game. You are a better man than I.Hello, old friend. Nice to see I still have your support. You were one of the first people to help me promote Super Fighter, after all.
electrocaid said, December 15, 2013, 10:56:51 amarf... my antivirus refuses to dl the exe file...Am i alone with the problem?hey im not sure if u want to just play the full game if so, its a false positive ,i had it the 1st time and Dled it fine , but if your looking for a gutted version here is everything updated by NotAGoodName Over at MFFA ,heres everything he did This is all 11 characters and stages fixed to work in Mugen. Once again, people don't even have so much as an incorrect idea of how resolutions work. We didn't have widescreen monitors in 1991. 360x200 is analog scaled 4:3. Thanks for the extra work, Super Fighter Team* Fixed palette keymap to use X as 1 like pretty much 99% of fighting games.* Remapped commands to use X and A as P and K.* Characters localcoord'd to match other characters.* Made sounds, sprites, animations, and all that other formerly fullgame crap work.* Fixed black bars on stages so that they don't cover the lifebars and stuff.* Normalized stage music. (89dB guys. Not 96 or 101.)* Removed a sound in characters' sound file so that it's not freaking 9MB.* Balanced all life/damage and power to be more compatible with other characters. (x8/x24)- I don't care if it's not super exact. Too bad.* Fixed some state changes that relied on characters using a selfstate defined in fullgame common states.* Fixed all scaling issues due to original resolution. That was fun!* Fixed stage scaling so it's not some stupid incorrect ratio.Fixed Joker's throwhttp://www.4shared.com/get/ALLjjaIe/Sarkov_and_Sons_unfull.html
I appreciate the effort of making all these characters work in regular mugen. I've tried to put Frank (my main) into my own with little success - he doesn't even have sound . When I was fighting yours I noticed that when you hit him with certain moves that should move him back, he just holds in place or goes straight up. Here's a gallery of what I mean:http://postimg.org/gallery/7d7whzg/Great work converting these characters and stages, really enjoying them
Released the Ikemen version. Read the readme and thanks to the Super fighter team for creating this and alot giving me the ok to release ithttp://youtu.be/VcU_p4I3UfM
Cant believe I missed this thread the first time around.Death Adder, great to see you managed to get it all done.