Hey everyone, I hit another snag with Lin.I edited one of his supers from how Ahuron had it (a counter super) into how it supposed to work in the source. However the move only seems to work the way I want with the A button. If I use the B button it operates the way Ahuron originally had it coded.Here's the code for the super. I'll post the CMD itself as well if it's needed.Spoiler, click to toggle visibiltyCode: ;---------------------------------------------------------------------------;飛賊奥義 影向[State Hizokuougi Eikou]type = ChangeStatevalue = 2100triggerall = command = "飛賊奥義 影向"triggerall = power >= 1000 || var(20) > 0triggerall = statetype != Atrigger1 = ctrltrigger2 = stateno = 200 && movecontacttrigger3 = stateno = 235 && movecontacttrigger4 = stateno = 300 && animelem = 4,>=0trigger5 = stateno = 320 && movecontacttrigger6 = stateno = 400 && movecontacttrigger7 = stateno = 420 && movecontacttrigger9 = stateno = 500 && movecontacttrigger10= stateno = 3060 && movecontacttrigger12= stateno = 1310 && movecontacttrigger12= power >= 2000 || (var(20) > 0 && power >= 1000 );---------------------------------------------------------------------------
I'd say look for command="b" triggers in statedef 2100 and delete/comment/null them, but I'm probably wrong.