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Super Mario... Mario (Read 2730 times)

Started by Jango Hakamichi, November 07, 2014, 01:03:10 pm
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Super Mario... Mario
#1  November 07, 2014, 01:03:10 pm
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Welp, I've been teasing it long enough, and since Pupa's pretty much done (I'm just being a lazy bum in designing a web page), I might as well roll back the curtain on my next WIP.



Ladies and Gentlemen, I present Mario Mario from Super Mario Bros: The Movie, as portrayed by the late, great Bob Hoskins. I commissioned the sprites from Seanaltly, and we also brainstormed the initial movelist together (he's a huge fan of the movie so he had some cool ideas that I'm running with). What's even more crazy is that even though I only commissioned sprites, he put it together so that most of my work is just tweaking values and adding in FX. So in a weird way, this is mostly his character and I'm just doing an edit of it :o

The gameplay plan is to adapt him over to a system similar to the ROTD system I'm using with Pupa, with some extra tweaks that may or may not see use in a future project. Also despite everything, I might have to axe a few moves from him (mostly for balance). Anyway, Mario is mostly going to be a zoning character, setting up projectiles and just generally trying to get out of the way. However, he won't totally suck in close quarters! I'll be working to find a nice sweet spot for those two to make sure it's balanced.

But enough talk, have some more screenshots!


Item throw (it's going to be a bunch of plumber tools)


BOB-OMB. Yeah I know the movie one is much smaller. I'm thinking of having two different bob-ombs; a small, quick one that goes across the entire screen, and a big, slow one that detonates automatically.


The Devolution Gun! This will obviously be a super, and in ROTD style, there will be a Lv.1 and Lv.2 variant. My intent is to have them take advantage of the community Anakaris transformation standards, and if I'm feeling extra ambitious, MAYBE trigger those kid transformations in some of the JJBA characters floating around MUGEN.

Hopefully this shouldn't take as long as Pupa to make since... well... most of it is already done. HOWEVER, I am looking for a voice actor that can pull off a good Bob Hoskins impression, so let me know if you're interested!
Last Edit: November 07, 2014, 01:06:39 pm by Jango Hakamichi
Re: Super Mario... Mario
#2  November 07, 2014, 02:18:35 pm
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Sounds all good, looking forward to this ! :)
Re: Super Mario... Mario
#3  November 07, 2014, 02:21:31 pm
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Nice! A new original character!

Looking forward to this!
Hug the Pikachus!

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Re: Super Mario... Mario
#4  November 07, 2014, 02:35:03 pm
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Following ;)
Re: Super Mario... Mario
#5  November 07, 2014, 02:42:08 pm
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This looks awesome! :)
Re: Super Mario... Mario
#6  November 07, 2014, 04:05:16 pm
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saved a roster spot. thats dope. cant wait to make a vid.
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Re: Super Mario... Mario
#7  November 07, 2014, 04:14:56 pm
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oh man! he looks great!
Re: Super Mario... Mario
#8  November 07, 2014, 04:17:17 pm
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Will Double M have a use for those jet boots like in the movie?  Something that gives him mobility or mix-up potentials like an air dash, high jump, or a quick dash after setting traps? 


Christmas cannot come fast enough.
Re: Super Mario... Mario
#9  November 07, 2014, 04:24:13 pm
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This is really, really cool.  Can't wait to have this character in my roster!
Re: Super Mario... Mario
#10  November 07, 2014, 04:32:04 pm
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OH SHIT, THAT'S AWESOME!! XD
Last Edit: November 07, 2014, 04:46:16 pm by ShinZankuro
Re: Super Mario... Mario
#11  November 07, 2014, 04:44:43 pm
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bruh it isnt even released.

are you one of these people who just say that in every thread without reading
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Re: Super Mario... Mario
#12  November 07, 2014, 04:46:53 pm
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Sorry dude... I didn't noticed this is a project. I liked the sprites. Really sorry :/
Re: Super Mario... Mario
#13  November 07, 2014, 05:45:00 pm
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I will need to clean out a space in my roster for this. It's actually happening and it looks BEAUTIFUL!
Re: Super Mario... Mario
#14  November 07, 2014, 05:49:27 pm
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Sprites are just flawless.
Keep up the good work! :)
Re: Super Mario... Mario
#15  November 07, 2014, 06:14:23 pm
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downloading now
Re: Super Mario... Mario
#16  November 07, 2014, 06:37:49 pm
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Finding a Bob Hoskins impersonator might be a bit difficult, but everything you've mentioned so far looks pretty solid.
Re: Super Mario... Mario
#17  November 07, 2014, 06:39:53 pm
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This is great!
Will Luigi Mario make a cameo?
Re: Super Mario... Mario
#18  November 07, 2014, 06:47:35 pm
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Win Pose idea - Mario dancing to the music used in the ending credits of the movie lol


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Open the door, get on the floor! Everybody walk the dinosaur!
Re: Super Mario... Mario
#19  November 07, 2014, 06:53:14 pm
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Is the Bob-Omb wearing Reebox as in the movie?
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Re: Super Mario... Mario
#20  November 07, 2014, 08:13:06 pm
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Bad boxart Megaman found himself a rival.... Bad movie Mario.....
(Cool project though!)