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Super Saiyan Goku SB (Read 4814 times)

Started by supermystery, October 23, 2008, 10:21:46 am
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Super Saiyan Goku SB
#1  October 23, 2008, 10:21:46 am
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Super Saiyan Goku SB for Winmugen (May work in DOS Mugen?)
By supermystery

Would of liked to have done more with him in terms AI difficulty and other things (lifes issues have cropped up) but here he is.




Version 1:  23/10/08
===========

Large sprites from Shin Butoden to match up with street fighter and marvels sizing

Free flying ability

All required sprites.

Fairly Balanced Moves

MVC based combo system

Special Move backgrounds

3 Levels of AI


Known issues (which i probably wont change)
------------------------------------------
*The strong punch launcher might appear to be an "infinite" but it is not IMO as it can be blocked by
 an opponent in mid air.
*There maybe times where the super lvl3 warp kamehameha doesnt send the opponent in the right direction
*English voice (you can make a japanese patch if you wish)
*The Palletes =P
*He loses alot to piccoloSB (i gave up trying to code a hard enough AI to beat him)
*His name is SSJ Goku not SSJ2 for some simple reasons
*The parry spark is not CVS style like gogeta and piccolo

====================================================================
Regarding AI
====================================================================
Easy mode:
-----------

Open the SGokuSB.def file

And check the following is like this:

Code:
; Files for the player
[Files]
cmd     = GokuSBEasy.cmd   ; Limited AI
;cmd     = GokuSBMedium.cmd   ;Medium AI
;cmd     = GokuSB.cmd   ;Hard AI

Medium AI mode (default):
-----------

Open the SGokuSB.def file

And check the following is like this:

Code:
; Files for the player
[Files]
;cmd     = GokuSBEasy.cmd   ; Limited AI
cmd     = GokuSBMedium.cmd   ;Medium AI
;cmd     = GokuSB.cmd   ;Hard AI

Hard AI mode:
-----------

Open the SGokuSB.def file

And check the following is like this:
Code:
; Files for the player
[Files]
;cmd     = GokuSBEasy.cmd   ; Limited AI
;cmd     = GokuSBMedium.cmd   ;Medium AI
cmd     = GokuSB.cmd   ;Hard AI

=====================================================================================
Moves:


Basic:
-------

Fly
start button

Parry
To perform a parry, you must press forward the moment the attack is about to hit you. Press down for low attacks.

Recovery Roll
~D, DB, B, x 

Guard Push
press a while guarding

Super Jump
D, U

Aerial Rave Starter
z

Throw
forward + x or z

Normal
--------

Fireball press a button for second
~D, DF, F, any punch

Hot Fireball
~D, DB, B, F, any punch

Instant Transmission
~D, DB, B, F, kick or ~D, DB, B, kick

Teleport Double Axe Handle
half circle backwards, any kick

Flip Kick
~F, D, DF, any kick

Elbow Attack (shoulder barge)
D, DF, F, any punch

Solar Flare (uses 200 power)
half circle backwards, any punch

Invisible Fireball
~D, DF, F, B, any punch


Hypers
-------

Super Kamehameha (can be done in air)
~D, DF, F, x+y

Super Shoulder Barge (Can be done in air)
~D, DB, B, x+y

Rush attack: Teleport hits
~D, DF, F, a+b

Super Fireball
~D, DB, B, a+b

Hyper Warp Kamehameha (lvl 3)
~D, DF, F, x+y+z

http://mugenlair.freesmfhosting.com

Hosted Creations > supermystery > Super Saiyan Goku

Enjoy
Re: Super Saiyan Goku SB
#2  October 23, 2008, 11:25:32 pm
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uummm im havin a hard time finding hosted creation where do i click :S
Re: Super Saiyan Goku SB
#3  October 24, 2008, 09:16:28 am
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    • www.angelfire.com/moon2/ned
uummm im havin a hard time finding hosted creation where do i click :S



.......... Forum > Downloads And Sites > Hosted Creations > supermystery > Super Saiyan Goku

Hope that helps.....
Re: Super Saiyan Goku SB
New #4  October 26, 2008, 07:16:04 pm
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    • www.angelfire.com/moon2/ned
thanks for downloading  8)
Last Edit: October 26, 2008, 07:41:14 pm by supermystery
Re: Super Saiyan Goku SB
#5  October 26, 2008, 07:23:06 pm
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    • viewtiful9.blog124.fc2.com/
A blue Palette... ? --;
WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx
Re: Super Saiyan Goku SB
New #6  October 26, 2008, 07:25:12 pm
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    • www.angelfire.com/moon2/ned
A blue Palette... ? --;

Quote
Known issues (which i probably wont change)
------------------------------------------
*The Palletes =P

 8) Have a nice day.


EDIT: Oh yeah, to those who missed the recent update heres what i have fixed:

-The CMD file on easy mode didnt work when the AI wasnt in control
-Medium and Hard Ai has been tweaked
-Some sprites have been realigned
-Added new pallete

Information on Goku SB palletes

The SB/UB22 sprites for super sayains have a tendency to share the hair colour with the skin and clothes which causes a problem for doing palletes. If one part is recoloured the other parts of the sprite (hair, clothes, etc) have bits of that colour in it.

If anyone wants to do more palletes for this character they are welcome to do so.
Last Edit: October 26, 2008, 10:08:41 pm by supermystery