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Super Smash Bros Mega Man (Read 5317 times)

Started by Karasai, August 17, 2014, 06:22:08 am
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Super Smash Bros Mega Man
#1  August 17, 2014, 06:22:08 am
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I've been pretty indecisive on mugen projects, but I think this is one that i'll stick with. In the past, I've thought about converting Mega Man's sprites into CvS style, which seems kinda boring. So why not convert Mega Man from Smash Bros 4?



As expected, he will be a five button character, played in the style of Smash Bros. All those glorious moves. Progress may be a little slow, since im still looking for good motion capture to use (currently using this http://www.gamesradar.com/mega-man-moves-list-smash-bros-wii-u/), but I will try to update as much as I can.

And who could forget about palette separation?
Re: Super Smash Bros Mega Man
#2  August 17, 2014, 07:13:34 am
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Amazing idea and execution. I look forward to seeing more! :D
http://mugenguild.com/forum/topics/quacks-fighting-gameish-spriteland-129571.0.html
My art thread ^

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Re: Super Smash Bros Mega Man
#3  August 17, 2014, 07:28:17 am
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I think this looks amazing, you've been improving a lot and I'm glad you're working on this Megaman. I don't like his eyes at all, they need to look more alive, IMO. So, if you don't mind I edited them a pinch.
Re: Super Smash Bros Mega Man
#4  August 17, 2014, 11:27:14 am
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Whoa, that color separation looks wicked! Looking forward to seeing more.
Re: Super Smash Bros Mega Man
#5  August 18, 2014, 02:00:42 pm
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I was just thinking about something like this. Awesome stuff!
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Oh, I want a diagram. I fucking love diagrams.
Re: Super Smash Bros Mega Man
#6  August 18, 2014, 04:46:21 pm
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ooooooooooooooo can i code this one?!
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Re: Super Smash Bros Mega Man
#7  August 19, 2014, 12:11:40 am
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Thanks for the comments!

I think this looks amazing, you've been improving a lot and I'm glad you're working on this Megaman. I don't like his eyes at all, they need to look more alive, IMO. So, if you don't mind I edited them a pinch.


Looks good! Kinda hard on which one to pick but i'll probably go with the 2nd one.

ooooooooooooooo can i code this one?!

Not to be rude but I was thinking about CrazyKyubey for coding, mainly if he wants to.

I tried to make a CvS styled palette, maybe he can be included in CvTW when finished? I think it would be cool to have Sonic and Mega Man with 'matching' styles, which I resized in paint as a mockup
Re: Super Smash Bros Mega Man
#8  August 19, 2014, 12:14:55 am
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thats cool. either way, this characters gonna be awesome!
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Re: Super Smash Bros Mega Man
#9  August 19, 2014, 02:16:23 pm
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wow this is awesome cant wait to see how u do his "final smash" good luck
Re: Super Smash Bros Mega Man
#10  August 27, 2014, 01:14:35 am
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All I can say is well done, he looks really beautiful.
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Re: Super Smash Bros Mega Man
#11  August 27, 2014, 04:58:47 pm
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THIS IS AWESOME!!! maybe you can give permission for add this Mega Man in my SFxTK 2D Edition (I hate the fat Mega Man but this from Smash Bros is amazing)
Re: Super Smash Bros Mega Man
#12  September 14, 2014, 06:39:02 am
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Sorry for the lack of updates! School has been pretty hectic lately.

Here's an colored Crouch, and his Down A


wow this is awesome cant wait to see how u do his "final smash" good luck
Thanks! Here's a little preview


THIS IS AWESOME!!! maybe you can give permission for add this Mega Man in my SFxTK 2D Edition (I hate the fat Mega Man but this from Smash Bros is amazing)

I dont mind! But once Mega is all finished up, he can be used for your project.
Re: Super Smash Bros Mega Man
#13  September 14, 2014, 07:45:07 am
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Certainly nice progress. I'm just a bit curious for why Megaman's sprites are so big.
Re: Super Smash Bros Mega Man
#14  September 15, 2014, 04:18:49 am
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Certainly nice progress. I'm just a bit curious for why Megaman's sprites are so big.

I converted the stance from a official screenshot, which I scaled by about 50%. But now that there's footage of the game, I can do better traces, like this


I miiiiiiiight redo the standing sprite.
Re: Super Smash Bros Mega Man
#15  September 15, 2014, 11:02:56 am
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Just a small nitpick, but doesn't Mega Man have blue eyes in Smash 4?



Only a suggestion, mind you :P
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Oh, I want a diagram. I fucking love diagrams.
Re: Super Smash Bros Mega Man
#16  September 18, 2014, 02:33:47 am
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Thanks Matt! I didnt catch onto it, and It will be very useful.

Here's something I roughed up today


The size is really big and the effects arent final.
Re: Super Smash Bros Mega Man
#17  September 20, 2014, 05:06:07 am
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Oooo this like it's gonna be a good one.  Diggin your sprite style sir.
Re: Super Smash Bros Mega Man
#18  September 20, 2014, 09:42:32 pm
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Luck to you on making ssb megaman! Cant wait!
Last Edit: September 24, 2014, 01:36:19 am by LightningZERO
Re: Super Smash Bros Mega Man
#19  September 23, 2014, 07:50:00 pm
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Wo dude these look great ^_^ Keep it up
Re: Super Smash Bros Mega Man
#20  September 25, 2014, 06:10:30 pm
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Nice work. I dont mind the sprites being big :D i hate low res >< I might take a crack on editing it if you dont mine. Nothing too major just to see if I can help you just a pinch :P Do you mind posting up the 3d model you got the stance from? or just PM me with it.
Re: Super Smash Bros Mega Man
#21  September 25, 2014, 10:11:25 pm
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I dont expect you to follow my edits but at least you get the idea of fine tuning your sprite. Shading and color choices can be way better for the sprite i edited.

Re: Super Smash Bros Mega Man
#22  September 25, 2014, 10:27:52 pm
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What's up with the face and the unnecessarily darker lines and the erratic light source?
Seriously though, the only concerns I have with the original are his left hand (his thumb is going the wrong way, which I'm thankful Fernandez did demonstrate) and his eyes. (also thankful)
Seriously had a gripe with that, he looks cross-eyed.

Also, lowermost center helmet piece might be too much to the (our) left and seems to be reaching out too much.

Rest is fine though.
Re: Super Smash Bros Mega Man
#23  September 25, 2014, 11:05:30 pm
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Well I wasnt going for perfection. Doing that I would need to google a better concept art of the SSB Megaman and draw it on my own rather than editing someones sprite. It would take me a few more edits to get it right like ive always done with my sprites.

The original doesnt look all that bad. He is just a bit chuby and the proportion are a little off including my own. Ive always worked with darker colors :P I dont like the whole capcom spriting with those little weird edging that they do. with a few more edits and taking the time on the sprites he can do an even better job.
Re: Super Smash Bros Mega Man
#24  September 26, 2014, 12:00:34 am
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He didn't look cross-eyed, that's just the perspective. The edit makes him look like he's pulling this face:
Spoiler, click to toggle visibilty

Also, Mega Man doesn't change his facial expressions all that much in Smash 4. He might open his mouth or pull a small smirk during his win pose, but otherwise his mouth remains a straight line.
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Oh, I want a diagram. I fucking love diagrams.
Re: Super Smash Bros Mega Man
#25  September 26, 2014, 12:04:10 am
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&gt;_&gt; im not looking at the stale 3D animated on. Going based off the manga types. Again, that was a quick edit. Its ment more for line reference, but ill edit it jeez lol now I just remembered why i dont help out much :P



There, though I am sure it still can be improved >< now off to sprite what im suppose to be doing
Last Edit: September 26, 2014, 01:12:35 am by F. James Fernandez
Re: Super Smash Bros Mega Man
#26  September 26, 2014, 03:57:18 am
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Aah dont say that! I appreciate your help, Fernandez.

I edited the sprite a bit, and roughed out the Leaf Shield animation
Re: Super Smash Bros Mega Man
#27  September 26, 2014, 04:53:26 am
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Spoiler: This is getting outta hand. (click to see content)

btw Karasai are you planning on spriting Leaf Shield from scratch or are you gonna take the MVC or Power Battle/Fighters variants and expand on 'em? Because if you're animating Leaf Shield from scratch that would be pretty sick and I'd love to see it in motion. Cool stuff overall.
damn I was working on that for a long enough time to forget i was actually posting something lol
Re: Super Smash Bros Mega Man
#28  September 26, 2014, 05:00:20 am
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For the effects, I'll probably redraw it from scratch since the MvC ones are too small. Also mainly because I dont like the way the leaves are animated in Smash, and I liked the little materializing effect Plant Barrier had in Power Fighters.
Re: Super Smash Bros Mega Man
#29  September 26, 2014, 05:07:12 am
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Great plan. Speaking of Plant Barrier, is he gonna have the custom moves from Sm4sh? Or would that be too heavy on the workload?
Re: Super Smash Bros Mega Man
#30  September 26, 2014, 04:37:57 pm
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I dont think it'll take up time and I personally like his custom moves, but I'll probably save those for last.

Here's a effect preview
Re: Super Smash Bros Mega Man
#31  September 26, 2014, 04:45:27 pm
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Holy shit that looks absolutely beautiful.
Also good to hear! You're doing an amazing job with this, I can't wait~
Re: Super Smash Bros Mega Man
#32  September 27, 2014, 03:25:14 am
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everything is looking really good cant wait to see more good luck buddy
Re: Super Smash Bros Mega Man
#33  September 28, 2014, 10:40:31 am
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I'm drooling over this right now. Beautiful job. Can't wait to play with him. I'm sure he'll kick ass
Then there were none...
Re: Super Smash Bros Mega Man
#34  September 29, 2014, 01:38:20 am
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Thank you very much guys!




I've noticed that the head gets bigger, i will take note in resizing it when i clean it up
Re: Super Smash Bros Mega Man
#35  October 14, 2014, 07:39:58 pm
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What do you use to make these sprites? I am desperately trying to learn how to do all of this stuff.....
Then there were none...
Re: Super Smash Bros Mega Man
#36  October 14, 2014, 10:24:15 pm
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Ms Paint

I animate using a program called Photobie