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Super Smash Bros. N64 character project (Read 2327 times)

Started by DXPro, November 28, 2008, 11:01:15 pm
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Super Smash Bros. N64 character project
#1  November 28, 2008, 11:01:15 pm
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I'm setting my SNES Custom Kirby aside for now, and I'm going to start on making characters from classic Super Smash Bros. from the N64.

So far I have:
Kirby
Jigglypuff

Here's some screen shots:

Jigglypuff screen shots:




Kirby screen shots:




Jigglypuff is not finished, since I have a lot of animation changing to do with her palettes.  She only has the regular, and the red ribbon palette.  Kirby is done, and I just need to code the powers, code the velocity for holding down, or up, and code the velset when in trip, or fall state, when holding forward, or back..  I will post a release, and I will notify you when I'm done.  Kirby will be released first, and then Jigglypuff second.
Periodic come backs....now onto MUGEN 1.0+. :)
Last Edit: November 28, 2008, 11:45:04 pm by Project64
Re: Super Smash Bros. N64 character project
#2  November 29, 2008, 12:22:51 am
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Is this the SSB Mugen week?


BTW,nice sprites and nice chars.

Keep goin´,and i´m moving foward for Ness *_*
group1942@groupsim.com

Join, mugenites!
Re: Super Smash Bros. N64 character project
#3  November 29, 2008, 05:40:51 am
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Thanks.  Hopefully all of them will be custom sprited.  I might have to use a reference for some of them like Link, Samus, Captain Falcon, and possibly Ness.  I'm still editing Kirby, and hopefully I'll be able to finish up Jigglypuff.
Periodic come backs....now onto MUGEN 1.0+. :)
Re: Super Smash Bros. N64 character project
#4  December 01, 2008, 01:04:05 am
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Niceeeeeeee
This'll be sweet; you gettin the N64 sfx right?
@ mfgg.net?
Re: Super Smash Bros. N64 character project
#5  December 01, 2008, 01:41:18 am
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I got the sounds from MFGG, the sfx isn't there.  I won't use them. ...WAIT!  I forgot to say, "N64 hitsounds that I used, credit goes to rapidkirby3k".  I also rippied some  of them myself. :D
Periodic come backs....now onto MUGEN 1.0+. :)
Last Edit: December 01, 2008, 02:42:30 am by Project64
Re: Super Smash Bros. N64 character project
#6  December 01, 2008, 02:06:21 am
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Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.
Re: Super Smash Bros. N64 character project
#7  December 06, 2008, 01:12:49 am
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this is good but ther should be meta knight cuz its alsome
Re: Super Smash Bros. N64 character project
#8  December 06, 2008, 02:11:36 am
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  • Who wants a hug?
Yo dog I herd yo and yo dog liked yoyos so we put yo dog in a yoyo so yo can yoyo yo dog while yo dog yoyos dog.
Re: Super Smash Bros. N64 character project
#9  December 06, 2008, 02:13:56 am
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Periodic come backs....now onto MUGEN 1.0+. :)
Last Edit: December 06, 2008, 02:17:38 am by Project64
Re: Super Smash Bros. N64 character project
#10  December 07, 2008, 02:05:04 pm
  • Woo go ScarSlasher
Re: Super Smash Bros. N64 character project
#11  December 07, 2008, 05:21:16 pm
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Wow I hope you really go for accuracy, like tapping a direction and the hit button at the same time for decent damaga and send your opponents bounce off the wall, for example. And if you're gonna make that crazy combos by mashing the punch button, I suggest you do it, but keep it limited to a certain ammount of time and make the damage slowly diminish with every hit.

Good luck on this project man, looking forward to it. :sugoi:
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and people who will spit into the glass until that's fixed."