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SUPERMAN and AI Patch (Read 9046 times)

Started by 5theone, May 10, 2010, 02:07:15 pm
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SUPERMAN and AI Patch
#1  May 10, 2010, 02:07:15 pm
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I found this superman off of esnips so I have no idea who originally made this particular Superman.

I decided to edit the cmd file, put names to moves, and write some AI for him since most Mugen Superman's available either have no AI or the AI is weak.

Superman Character update (May 19, 2010)!!!!!!!!:

- removed broken Super/Hyper Background. It actually looks alot better without a back ground.
- changed some sounds for normal attacks to give it more impact.
- includes (Update 4) cmd file.
- Organized char folder to make less cluttered.

You can get the Updated Char here http://www.esnips.com/doc/21a9d05d-ef5e-454d-af6f-5a6ff4ff435f/SUPERMAN(UPDATE)

For just the (Update 4) cmd file, click here http://www.esnips.com/doc/6ca47d33-a448-48cf-949f-0c9fad92d3e9/Super(Update-4)

As for the AI, the changes were mostly cosmetic(code polishing). I've also added more moves and again tighten him up a bit more(e.g his heat vision, anti-spamming, ect.)

please enjoy.

and give feedback :) and/or criticism ;P

Here is a Video of him in action

http://www.youtube.com/watch?v=DafZA6zlrpo

it shows four matches
1. Pots Shin Gouki(me) vs. Superman (cpu) too bad I stink at this game
2. Pots Shin Gouki(me) vs. Superman (cpu)
3. [My Magneto Project](cpu)  vs. Superman (cpu)
4. Wovlerine31117(cpu) vs. Superman (cpu)

here is also other videos with the updated AI.

http://www.youtube.com/watch?v=ZdxHNGJlzKQ&feature=channel

http://www.youtube.com/watch?v=k_E4U98LNU8&feature=channel

VS. Wonder Woman http://www.youtube.com/watch?v=e9Xrjmv3TA4

VS. Wonder Woman 2 http://www.youtube.com/watch?v=ByjOJuTE31g

please enjoy.

and give feedback :) and/or criticism ;P
Last Edit: May 19, 2010, 04:32:06 pm by 5theone
Re: SUPERMAN
#2  May 10, 2010, 02:16:42 pm
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Yeah, I think the original creator was Buyog, Hannibal and the Scruffy Team.  I can't remember though.
I know he had an AI patch for a while back, but it recently went offline.  That patch was annoying as hell too. 

Congratluations on the release.  Will test this AI later.
Re: SUPERMAN
#3  May 10, 2010, 04:14:09 pm
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Oh god why ESnips. Can't you upload in MediaFire or something but ESnips where you can get viruses?
Re: SUPERMAN
#4  May 10, 2010, 04:23:25 pm
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I Haven't been active in a long time so I didn't no that esnips was soo bad.

My files should  not be a problem though.
Re: SUPERMAN
#5  May 10, 2010, 05:06:07 pm
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isnt this old as hell :|
Re: SUPERMAN
#6  May 11, 2010, 02:18:56 am
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I Haven't been active in a long time so I didn't no that esnips was soo bad.

My files should  not be a problem though.

no its the advertisements on esnips that give viruses, not the files hosted there
Re: SUPERMAN
#7  May 11, 2010, 02:25:34 am
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And this is true.  Please put these on another share site.

BTW, is that the VS pic this Superman has?
Re: SUPERMAN
#8  May 11, 2010, 06:32:51 am
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^
^
yes.
Re: SUPERMAN and AI Patch
#9  May 11, 2010, 06:53:09 am
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Last Edit: May 11, 2010, 07:08:19 am by 5theone
Re: SUPERMAN
#10  May 11, 2010, 07:11:53 am
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I downloaded this but it's missing the .def file?  Anyone else have that problem?
Re: SUPERMAN and AI Patch
#11  May 11, 2010, 07:20:21 am
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It should be Named "SUPERMAN.def" in the folder near the bottom. I just downloaded it off the link and it's there, so I don't ???
Re: SUPERMAN and AI Patch
#12  May 11, 2010, 10:19:28 am
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I got it to work not sure why i didn't have the .def the first time.  This is actually a really good Superman!
Re: SUPERMAN AI Patch UPDATE
#13  May 11, 2010, 11:07:52 am
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Re: SUPERMAN and AI Patch
#14  May 11, 2010, 03:03:33 pm
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The first version of AI patch is made by the Pacifist, who gotted his AI patches on 4shared, but it was deleted. :-\

off topic if someone got the AI patch for the Electro by the same guy, I'm interested on him.
Re: SUPERMAN and AI Patch
#15  May 11, 2010, 08:45:18 pm
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Didn't know that there where previous AI for this character, just downloaded this one, he repeats a lot the underground move, I hate that move even before this update  ;P
Re: SUPERMAN and AI Patch
#16  May 11, 2010, 08:59:44 pm
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Didn't know that there where previous AI for this character, just downloaded this one, he repeats a lot the underground move, I hate that move even before this update  ;P
yeah that move is overpowered. In my AI he only uses that move for 1.) If you block a certain move he will do the drill to catch you off gaude. 2.)  Crossup purposes when you fall down near him. And 3.) Dodging and crossup if you attack too far from him.

The most annoying will probably be 2 and 3.

He will only do #2 twice in a row; then he will have to do other moves before he can come back to that one.

He will only do #3 once; then he will have to do a ground heat vision with the same conditions before he can do the far drill punch again.
Re: SUPERMAN AI UPDATE
#17  May 13, 2010, 08:31:29 am
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Re: SUPERMAN and AI Patch
#18  May 13, 2010, 03:51:04 pm
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The AI brings this treasured creation back from the dust bunnies; The mugen community thanks you.

I noticed that there are a few bugs in the character itself however, are there any plans for ongoing work on the character?

The super move animation in the background gets stuck everytime it seems.

Again, thank you.

Edit:
isnt this old as hell :|

Not anymore  ;P
Rajaa said:
Leave this man alone. He didn't do anything super horrible to anyone or to the community, and he doesn't deserve this shit.
^I'm proud of this guy.
Re: SUPERMAN and AI Patch
#19  May 13, 2010, 04:00:07 pm
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I noticed that there are a few bugs in the character itself however, are there any plans for ongoing work on the character?

The super move animation in the background gets stuck everytime it seems.

Again, thank you.


thank you very much.

I noticed the bugs to and they are quite annoying - like that background bug and the attack damages on certain moves (Throw move). Unfortunately, I do not know how to properly edit moves in the CNS file so someone else will have to fix that and make this creation complete.
Re: SUPERMAN and AI Patch
#20  May 13, 2010, 04:47:08 pm
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Alright guys. Unfortunately since I did not proof read my work, have another update (Update 3) here http://www.esnips.com/doc/c28d79ee-585a-4c87-8707-c8b0cf8d01a2/Super(Update-3)

I forgot to change "ONE" trigger in one of the moves
If you would like to change this manually and not download a whole cmd file:

1.) open up the the current (Update 2) cmd file
2.) Scoll down in the AI section till you find a move that titled "Air Flying Kick Horizontal"
[State -1, Air Flying Kick Horizontal]
type = ChangeState
value = 711
triggerall = var(0)
triggerall = StateType = A
triggerall = p2StateType = A && p2bodydist x >= 160 && p2bodydist y = [-30, 30]
triggerall = ctrl
trigger1 = ifelse(var(43) != 1, (enemynear, backedgedist > 10), var(43) = 1)

3.) Then change trigger1 to just 'var(43) = 1'
[State -1, Air Flying Kick Horizontal]
type = ChangeState
value = 711
triggerall = var(0)
triggerall = StateType = A
triggerall = p2StateType = A && p2bodydist x >= 160 && p2bodydist y = [-30, 30]
triggerall = ctrl
trigger1 = var(43) = 1

This is change is important if you do not want him to abuse this move.

now(IMO) the AI is complete.
Last Edit: May 13, 2010, 05:01:23 pm by 5theone