FIRST OF ALL THANKS TO TUMATAE FOR MAKING A SUPERMAN NEW52 SPRITE EDITwithout him this wouldn't be here. He did all of the sprite work. Now as you can see I'm a big Superman fan, I didn't even plan to make this project but I slowly started putting new moves into him that I felt he needed. I wanted him to fight like he does in the comics without making him too OP for a 2D fighting game. Look at him as a boss level character, andI'll say it out front, I AM NOT A CODER...lol I just put other authors codes into him and tweaked them a bit tongue . Theres probably a whole bunch of stuff wrong but i'll fix what I can, the rest maybe we can fix as a community. Thanks to O Ilusionista for help with hyper attacks and all the other authors that don't know they helped me out.ignore the audio cutoffs it's BANDICAMNEW MOVE LIST:-----------------------SPECIALS:----------------------------------------------------------------------------------SPEED PUNCHES: B,F + xSUPER PUNCH: F,B + x GUT PUNCH: F,B + yHEAVY PUNCH: F,B + yFLYING HEAVY PUNCH: F,B + a RUSH COMBO: (CLOSE TO OPPONENT) HOLD F, + a+x(2x times)FLIGHT ATTACK: B,F + bSPEED BLITZ: B,F + cROCK THROW(MOVEABLE AND DIRECTIONAL): HOLD DOWN, + y+z then y or zGROUND SMASH: D,F + cAIR KNOCK UP: (CLOSE TO OPPONENT) b+y-----------------------SPEACIAL THROWS:-----------------------------------------------------------------------------------------------------------------------------WALL CRASH: x+y+zTHROAT GRAB(DIRECTIONAL): a+b+c UPPERCUT: B,F + a-----------------------OTHER ABILITIES:---------------------------------------------------------------------------------------------------------------------------COUNTER ATTACK: GUARD(HOLD BACK), + y+z -----------------------HYPER ATTACKS:--------------------------------------------------------------------------------------------------------------------------------SUPER HEAT VISION: D,F + y+z (LEVEL 1)ANTI-AIR HEAT VISION: (HOLD DOWN), + b+c (LEVEL 2)AIR SUPER HEAT VISION: B,F + y+z (LEVEL 3)GUT RUSH: D,F, + c+z (LEVEL 1)SPEED COMBO: D,B,D,B, + x+a (LEVEL 2 & DOABLE IN AIR)POWER KNOCK UP: D,B, + y+z (LEVEL & DOABLE IN AIR)http://www.mediafire.com/download/qrpsepk9whxwbz6/Kal-el.rar
So I just want to ask this superman is the finished one from this topic ? http://mugenguild.com/forum/topics/superman-171316.0.htmlOnly problem I can see is that some damage needs adjustments but im not tech savyThanks for the release.
This worked out great; O illusionista's assistance helps this edit to be more of what Superman actually is.I appreciate this, and I am also a big fan of Superman.
Just by watching the video, I like this superman. Shows a high level of creativity but it is also unpolished-the mini cutscene at 1:19 superman needs to be cleaned it still has white outlines.-The grab at 1:29 is terribly misaligned -Followed by that you can see the border at 1:31Can't download yet I'm at work, Those heat vision attacks are freaking dope though. That is how it is suppose to look
RAHLONNIR said, May 27, 2016, 01:31:29 pmJust by watching the video, I like this superman. Shows a high level of creativity but it is also unpolished-the mini cutscene at 1:19 superman needs to be cleaned it still has white outlines.-The grab at 1:29 is terribly misaligned -Followed by that you can see the border at 1:31Can't download yet I'm at work, Those heat vision attacks are freaking dope though. That is how it is suppose to look-yea i'll clean it up in the next update-its weird some characters look fine some characters don't but ill adjust-it does that because its mugen 1.1 and it depends on the stage don't know how to fix.thanks for the feedback RAHLONNIR
PeXXeR said, May 26, 2016, 12:39:26 amSo I just want to ask this superman is the finished one from this topic ? http://mugenguild.com/forum/topics/superman-171316.0.htmlOnly problem I can see is that some damage needs adjustments but im not tech savyThanks for the release.It has been merged check the topic again
hey prospectone thanks for the AI but few things got messed up and need to be fixed.-he's missing his uppercut hyper, the AI can do it but player can't("mayne" on the cmd gotta change the name on that opps)-the lvl 3 heat vision hyper is suppose to do more damage that why it takes more power bar.-the AI aerial heat vision sprite goes behind him, something wrong with priority, works fine when player is in control.-damage was changed on the hyper "speed combo" only does damage once and and nothing after the other attacks connect -the sound for his ricochet can be changed a little cartoony-why change the block animation? -the punch on the "Super Combo" misses sometimes at the end.-The Rush Combo Hyper makes MUGEN crash.There's more to fix but those are the ones I noticed first.
I will check it out. Heres some footageLink: http://www.mediafire.com/download/5szpp4gyay5cgp6/Kal-el.rar