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Superman New52 RELEASE (Read 20076 times)

Started by desertstorm1909, May 25, 2016, 09:26:58 pm
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Superman New52 RELEASE
#1  May 25, 2016, 09:26:58 pm
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FIRST OF ALL THANKS TO TUMATAE FOR MAKING A SUPERMAN NEW52 SPRITE EDIT
without him this wouldn't be here. He did all of the sprite work. Now as you can see
I'm a big Superman fan, I didn't even plan to make this project but I slowly started putting
new moves into him that I felt he needed. I wanted him to fight like he does in the comics
without making him too OP for a 2D fighting game. Look at him as a boss level character, and
I'll say it out front, I AM NOT A CODER...lol I just put other authors codes into him and tweaked
them a bit  tongue . Theres probably a whole bunch of stuff wrong but i'll fix what I can, the
rest maybe we can fix as a community. Thanks to O Ilusionista for help with hyper attacks and all the other authors that don't know they helped me out.

ignore the audio cutoffs it's BANDICAM



NEW MOVE LIST:

-----------------------SPECIALS:----------------------------------------------------------------------------------

SPEED PUNCHES: B,F + x

SUPER PUNCH: F,B + x

GUT PUNCH: F,B + y

HEAVY PUNCH: F,B + y

FLYING HEAVY PUNCH: F,B + a

RUSH COMBO: (CLOSE TO OPPONENT) HOLD F, + a+x(2x times)

FLIGHT ATTACK: B,F + b

SPEED BLITZ: B,F + c

ROCK THROW(MOVEABLE AND DIRECTIONAL): HOLD DOWN, + y+z then y or z

GROUND SMASH: D,F + c

AIR KNOCK UP: (CLOSE TO OPPONENT) b+y



-----------------------SPEACIAL THROWS:-----------------------------------------------------------------------------------------------------------------------------

WALL CRASH: x+y+z

THROAT GRAB(DIRECTIONAL): a+b+c

UPPERCUT: B,F + a



-----------------------OTHER ABILITIES:---------------------------------------------------------------------------------------------------------------------------

COUNTER ATTACK: GUARD(HOLD BACK), + y+z



-----------------------HYPER ATTACKS:--------------------------------------------------------------------------------------------------------------------------------

SUPER HEAT VISION: D,F + y+z (LEVEL 1)

ANTI-AIR HEAT VISION: (HOLD DOWN), + b+c (LEVEL 2)

AIR SUPER HEAT VISION: B,F + y+z (LEVEL 3)

GUT RUSH: D,F, + c+z (LEVEL 1)

SPEED COMBO: D,B,D,B, + x+a (LEVEL 2 & DOABLE IN AIR)

POWER KNOCK UP: D,B, + y+z (LEVEL & DOABLE IN AIR)

http://www.mediafire.com/download/qrpsepk9whxwbz6/Kal-el.rar
Last Edit: May 25, 2016, 11:15:29 pm by desertstorm1909
Re: Superman New52 RELEASE
#2  May 25, 2016, 10:37:07 pm
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Wow this is great!
Re: Superman New52 RELEASE
#3  May 25, 2016, 10:45:12 pm
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  • https://www.youtube.com/user/tiloger/videos
    • Colombia
    • tiloger90@hotmail.com
    • http://mugeneros.activoforo.com/f1-mugen
good job you have the link of wonder woman
Re: Superman New52 RELEASE
#4  May 26, 2016, 12:39:26 am
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Re: Superman New52 RELEASE
#5  May 26, 2016, 01:29:00 am
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No thats an edit of my earlier work not connected.
Re: Superman New52 RELEASE
#6  May 26, 2016, 09:56:55 am
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  • Koi.
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    • Skype - Wizzy.WhipitWonderful
    • wizzywhipitwonderful.webs.com
This worked out great; O illusionista's assistance helps this edit to be more of what Superman actually is.

I appreciate this, and I am also a big fan of Superman.
Slow and steady wins the race, but there is a darkness... growing inside of me...

And if you provoke it...

I will slay you all.

Donate Here
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=B92JC32FZ5CME
Re: Superman New52 RELEASE
#7  May 27, 2016, 12:56:19 pm
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  • Food and Woman!
Now that how heat vision should look like. Dope man! Love it.
Re: Superman New52 RELEASE
#8  May 27, 2016, 01:31:29 pm
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  • "Brutality is an art"
    • rahlonnir@gmail.com
Just by watching the video, I like this superman. Shows a high level of creativity but it is also unpolished

-the mini cutscene at 1:19 superman needs to be cleaned it still has white outlines.

-The grab at 1:29 is terribly misaligned

-Followed by that you can see the border at 1:31

Can't download yet I'm at work,

Those heat vision attacks are freaking dope though. That is how it is suppose to look
Re: Superman New52 RELEASE
#9  May 27, 2016, 07:40:55 pm
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Just by watching the video, I like this superman. Shows a high level of creativity but it is also unpolished

-the mini cutscene at 1:19 superman needs to be cleaned it still has white outlines.

-The grab at 1:29 is terribly misaligned

-Followed by that you can see the border at 1:31

Can't download yet I'm at work,

Those heat vision attacks are freaking dope though. That is how it is suppose to look


-yea i'll clean it up in the next update

-its weird some characters look fine some characters don't but ill adjust

-it does that because its mugen 1.1 and it depends on the stage don't know how to fix.

thanks for the feedback RAHLONNIR
Re: Superman New52 RELEASE
#10  June 19, 2016, 03:40:09 am
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Re: Superman New52 RELEASE
#11  June 19, 2016, 08:39:02 am
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hey prospectone thanks for the AI but few things got messed up and need to be fixed.

-he's missing his uppercut hyper, the AI can do it but player can't("mayne" on the cmd gotta change the name on that opps)

-the lvl 3 heat vision hyper is suppose to do more damage that why it takes more power bar.

-the AI aerial heat vision sprite goes behind him, something wrong with priority, works fine when player is in control.

-damage was changed on the hyper "speed combo" only does damage once and and nothing after the other attacks connect

-the sound for his ricochet can be changed a little cartoony

-why change the block animation?

-the punch on the "Super Combo" misses sometimes at the end.

-The Rush Combo Hyper makes MUGEN crash.

There's more to fix but those are the ones I noticed first.
Last Edit: June 19, 2016, 08:54:49 am by desertstorm1909
Re: Superman New52 RELEASE
#12  June 20, 2016, 02:01:10 am
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Re: Superman New52 RELEASE
#13  June 20, 2016, 09:56:17 pm
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He looks really cool, I cant wait for him to get fixed up.