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Superman sprite edit. new 52. WIP  (Read 9034 times)

Started by tumatae, March 29, 2013, 11:01:21 pm
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Re: Superman sprite edit. new 52. WIP
#41  May 23, 2013, 05:08:37 pm
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The infinite mass punch is the move I've been tiring to say.
Re: Superman sprite edit. new 52. WIP
#42  May 26, 2013, 07:25:55 pm
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Maybe you could add clash-able heatvision and superbreath
Re: Superman sprite edit. new 52. WIP
#43  June 04, 2013, 04:38:54 am
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i was wondering..well more like a suggestion, give him directional blasts low/standing/air  like Zvitors cyclops also stick to hannibals supes air heat vision blasts. i am so excited for this release. best of luck for this great update on the best man of steel
Re: Superman sprite edit. new 52. WIP
#44  June 06, 2013, 09:25:29 am
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That super is pretty sweet.
Good work, I'll be watching this. It's gonna be awesome when you can use the injustice voice :P
BTW make sure it doesn't play a landing sound effect when he lands seeing as he never touches the ground unless he's been knocked out.
http://mugenguild.com/forum/topics/quacks-fighting-gameish-spriteland-129571.0.html
My art thread ^

LunchPolice is my name on other forums. You can still call me Quack here, though.
Re: Superman sprite edit. new 52. WIP
#45  June 14, 2013, 10:01:17 am
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just saw the new superman movie and that made me want this released so much more. OMG if you haven't seen it yet go now!!!!!!!!!!
Re: Superman sprite edit. new 52. WIP
#46  June 15, 2013, 07:32:36 pm
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Re: Superman sprite edit. new 52. WIP
#47  July 06, 2013, 04:43:56 am
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The win mugen patch is at mugen infinity.