Another awesome character from Buckus, it's the british boxer himself DUDLEY!!!https://onedrive.live.com/redir?resid=34AF66979B346460!228&authkey=!AOmBUccIBZfpQ-k&ithint=file%2crarthank you to BUCKUS FOR THIS AWESOME CHARACTERR@CE for feedback & codingHOSHI for portrait tutorialand everyone who I might have forgotten
- The readme lists Machine Gun Blow as being a HCF motion, but I can pull it off with a QCF motion.- Rocket Upper's command only activates if you do F,D,DF. It will be a lot easier to pull off if you make some alternate commands like "F,D,DF,F" or "F,D,F" y'know that kind of stuff- You should probably update the readme so that it has your changes and isn't just Infinite's readme. I don't even know what's changed.- That upside down uppercut move whose name escapes me does not have any sounds at all.
Jango Costava said, August 17, 2014, 11:03:12 am- The readme lists Machine Gun Blow as being a HCF motion, but I can pull it off with a QCF motion.- Rocket Upper's command only activates if you do F,D,DF. It will be a lot easier to pull off if you make some alternate commands like "F,D,DF,F" or "F,D,F" y'know that kind of stuff- You should probably update the readme so that it has your changes and isn't just Infinite's readme. I don't even know what's changed.- That upside down uppercut move whose name escapes me does not have any sounds at all.Ignore the readme, I don't even recall having a readme file in there but if there is one it's from buckus not infiniteAs for the commands, it's an edit which means nothing is going to be exactly how you want it b/c it's an edited character The f d df command is and always will be a shoryuken command just like in every other gameThe sound, I'll get right on itThanks for the feedback, really appreciate it. I'll hit y'all back with an update in an hour or so Posted: August 17, 2014, 04:43:32 pmEddie Mort said, August 17, 2014, 10:13:47 amReally amazing chars man!!!only a tinny feedback yun and duddley dont have air dashNever really liked the air dash, it doesn't fit certain characters.Thanks for the feedback.I'll put it in and give you guys the option of activating it in the command file
Ok man here's my feedback-On all the supermoves, I can hear no supermove sound like when the super spark comes up-some of his Foward+punch and etc are missing hit sparks- You still have buckus old hitsounds in, you need to change them to what me or infinite had in the other SVK characters-His D,DF,F, rapid punch shouldn't knock his opponent away until after the last hit atleast. -No super jump sound-No DM (Level 3 hyper move when his life is low)That is all I have found so far man. Knock those out and he's on his way man. Might I suggest some new supers maybe?
~Hale "R@CE" Caesar~ said, August 17, 2014, 04:59:16 pmOk man here's my feedback-On all the supermoves, I can hear no supermove sound like when the super spark comes up-some of his Foward+punch and etc are missing hit sparks- You still have buckus old hitsounds in, you need to change them to what me or infinite had in the other SVK characters-His D,DF,F, rapid punch shouldn't knock his opponent away until after the last hit atleast. -No super jump sound-No DM (Level 3 hyper move when his life is low)That is all I have found so far man. Knock those out and he's on his way man. Might I suggest some new supers maybe?Thanks for the feedback bro, looks like it'll be more than an hour before an update lol
Take your time. and make sure you go back and check and see if you have the same issues in your other SVK inspired stuff that I listed in Dudley. Good luck man
~Hale "R@CE" Caesar~ said, August 17, 2014, 05:25:55 pmTake your time. and make sure you go back and check and see if you have the same issues in your other SVK inspired stuff that I listed in Dudley. Good luck manthanks bro, really appreciate it
boryema said, August 17, 2014, 04:42:22 pmAs for the commands, it's an edit which means nothing is going to be exactly how you want it b/c it's an edited character The f d df command is and always will be a shoryuken command just like in every other gameHe's not saying to change the command, he's only recommending making it easier to perform.
Jmorphman said, August 17, 2014, 06:25:39 pmboryema said, August 17, 2014, 04:42:22 pmAs for the commands, it's an edit which means nothing is going to be exactly how you want it b/c it's an edited character The f d df command is and always will be a shoryuken command just like in every other gameHe's not saying to change the command, he's only recommending making it easier to perform.the command reads[Command]name = "upper_x"command = ~F,D,DF,xtime = 20[Command]name = "upper_y"command = ~F,D,DF,ytime = 20[Command]name = "upper_z"command = ~F,D,DF,ztime = 20[Command]name = "upper_x"command = ~F,D,DF,~xtime = 20[Command]name = "upper_y"command = ~F,D,DF,~ytime = 20[Command]name = "upper_z"command = ~F,D,DF,~ztime = 20it works just fine, but I'll switch it upthanks jmorphman Posted: August 17, 2014, 07:36:39 pmcommand changed to F,D,DF,F
He's not saying to change it, but to add additional commands with F,D,DF,F and F,D,F that make it possible to perform it too.On my end, F,D,DF usually works fine.However, I agree with Jango that you NEED to put a readme inside to state what changes you made, what are the new combos, the new commands, what was updated, the system changes. All I could see at first was Buckus' Dudley with new super portraits, new super BG and new commands for supers (since the ones from the readme didn't work).
Star Fucker said, August 18, 2014, 11:58:07 amHe's not saying to change it, but to add additional commands with F,D,DF,F and F,D,F that make it possible to perform it too.On my end, F,D,DF usually works fine.However, I agree with Jango that you NEED to put a readme inside to state what changes you made, what are the new combos, the new commands, what was updated, the system changes. All I could see at first was Buckus' Dudley with new super portraits, new super BG and new commands for supers (since the ones from the readme didn't work).got ya thanks for the feedback
Evil Ryuu said, August 18, 2014, 04:26:50 pmAnd, Dudley/Yang/Yun don't have the LP+LK dodge.Can you add this too please?way ahead of you bro
boryema said, August 18, 2014, 04:40:44 pmEvil Ryuu said, August 18, 2014, 04:26:50 pmAnd, Dudley/Yang/Yun don't have the LP+LK dodge.Can you add this too please?way ahead of you broAight, good chars by the way! I'm going to add them in my mugen edited stoy, you'll be in the credits!
Evil Ryuu said, August 18, 2014, 10:02:37 pmboryema said, August 18, 2014, 04:40:44 pmEvil Ryuu said, August 18, 2014, 04:26:50 pmAnd, Dudley/Yang/Yun don't have the LP+LK dodge.Can you add this too please?way ahead of you broAight, good chars by the way! I'm going to add them in my mugen edited stoy, you'll be in the credits!thanks man, sounds great