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tasunoko vs capcom all stars wii green screen for rip sprites (Read 1209 times)

Started by djlolo, October 15, 2014, 07:02:57 pm
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tasunoko vs capcom all stars wii green screen for rip sprites
#1  October 15, 2014, 07:02:57 pm
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Last Edit: October 15, 2014, 10:47:26 pm by djlolo
Re: tasunoko vs capcom all stars wii green screen for rip sprites
#2  October 16, 2014, 04:04:16 pm
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Damn, I wish I knew how to do that...
NO MORE CPS2;

I only use it for project-specific purposes.
Re: tasunoko vs capcom all stars wii green screen for rip sprites
#3  October 17, 2014, 04:28:23 am
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Re: tasunoko vs capcom all stars wii green screen for rip sprites
#4  October 17, 2014, 03:22:13 pm
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Not that this isn't helpful for people, but for direct rips, would there be a way to disable the shadows/load a texture that's basically nothing so there are no shadows? or does this process work differently?
Re: tasunoko vs capcom all stars wii green screen for rip sprites
#5  October 18, 2014, 02:04:44 am
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Not that this isn't helpful for people, but for direct rips, would there be a way to disable the shadows/load a texture that's basically nothing so there are no shadows? or does this process work differently?

I can not do anything to eliminate shadows try many ways but I can not