I'm just gonna jump straight into it.First off, I'm updating my old Stage Bridge Of DeceptionThat I did what seems like forever ago.Completely 1.1 I've redone the rain and the flare(not so well, It was my first attempt at doing it myself. I was using the old one as a reference.)The water has been reanimated and I've done a lot of cleaning and cutting to the sky/background to make it have as little color loss as possible.(well, as far as my eyes will let me see hah)I could really use a new bridge but I'm at a stump on that so some suggestions would be great..Here's a comparison on the old one and the new one to show the difference (at least color loss and animation wise) OLD:NEW:Also, the water animation is kinda jumpy when it restarts the loop, is there anyway (code wise) around that? (I'm experienced but it's been a long time since I've worked on a stage with more than simply tiling animations tbh.Kinda excited about this, I hope to get as much legit feedback and help as possible.
Taybear said, March 18, 2014, 01:13:03 am(and 1.1 if you guy's think i should add zoom?)No need imo. I'm looking forward to seeing these stages complete and released.
Alright, I won't.In other news.Added more clouds and there you can see the things that fly in front of the moon
double post blahWell, the pit is basically finished for the most part. started on the throne room.I'm not sure what to do with the pillars, If i had anyone who could redraw them, that would be great..shang tsung's head follows the action (stolen code and edited sprites from a stage i had taken from one of the MKP compilations.) Spoiler, click to toggle visibilty
Sweg de Blanche said, March 18, 2014, 05:08:52 amDamn these stages bring back memories, good luck on these stages Bear! Thanks man OldGamer said, March 18, 2014, 05:40:59 amthose are great work u have done there Thanks OG I'll release them when i finish all the stages for each game. so once I finish the mk1 stage's i'll make a release thread.
Taybear said, March 18, 2014, 03:17:22 pmSweg de Blanche said, March 18, 2014, 05:08:52 amDamn these stages bring back memories, good luck on these stages Bear! Thanks man OldGamer said, March 18, 2014, 05:40:59 amthose are great work u have done there Thanks OG I'll release them when i finish all the stages for each game. so once I finish the mk1 stage's i'll make a release thread.I sure be there to support you my friend and try all your stages Posted: March 18, 2014, 03:27:18 pmThis be great start for both zoom and super jump for the mugen 1.1 and 1.0only need to do is extend a bit the stage and sky and this can be done with love and care.
i actually use mortal kombat warehouse for my sprites haha.anyway moved on to the courtyard, I'm considering getting someone to edit the part above shang tsung into a triangle type shape so it doesn't just suddenly stop idkbut it's almost done just gotta animate the monks (Those white pixels are from jason todd's intro, they aren't part of the stage)
funny you ask, I was actually wanting to do that, but when you think about it, I would only be able to animate it to where it happens at random times rather than when something cool or a combo happens so i decided to not do it :Lbut on a positive note, I finished warrior's shrine!
Sorry for the little silent break, I got really busy with midterms and such with school and RL stuff but I am back and about to start working on MK2 stages! starting with the Armory!
really good to see you back also about the screenpack sorry about it been alot busy recently with school
So, I'm (slowly) working on Mayars CVS2 screenpack. I've removed those preset small portraits, to give users the ability to use their own roster & portraits.The big portraits still follow mayars. I've sorta made a template (mainly for gimp. Idk how to make templates for photoshop lel)Check it out(The VS and Victory look exactly the same.)If someone wants to help out with the fonts for the main menu, that would be great.