Legendary DeMoNk@I said, September 18, 2014, 12:46:09 am Appreciate it Kai! NoZ said, September 18, 2014, 12:52:11 amOh GLB you just made me a happy man Rock on brother.
DW said, September 17, 2014, 07:09:55 pmGLB said, September 17, 2014, 05:48:05 amYes it does, lol. Rugal's a great way of confirmation. Maybe when(if) i do that custom version i'll add some bounds. Thanks guys! God Press or moves of the like should have a code limiter for how long they'll head for a wall before just locking the screen. That aside though, very nice stage. Thanks for sharing. I hope more stages do get made from T2. Especially Baek's stage. If either you or Tamez make that stage, you will become a God among stage makers.Just hope i can rip out those BGs better because let me tell you they are a nightmare in a half to do.
Yeah tons of work is put into ripping the tiles from this stuff. I commend Toaster & Tamez for even attempting to rip these stages.
The Magic Toaster said, September 18, 2014, 03:15:11 amJust hope i can rip out those BGs better because let me tell you they are a nightmare in a half to do.GLB said, September 18, 2014, 03:33:03 amYeah tons of work is put into ripping the tiles from this stuff. I commend Toaster & Tamez for even attempting to rip these stages. Indeed. Just to give people out there an idea of how tedious this can be, essentially stages can be around 200 images, but not always individual images. For example, take a look at this ripped image, noticing the red section I boxed: This single image has 32 sections like the one in the red box. Each section has its own palette. So you have to rip it 32 times, separating out the parts that don't work from the ones that do. In the above example ONLY the section in the red box is right. Once you get it arranged you come up with the image below...DW said, September 17, 2014, 07:09:55 pmBaek's stage. If either you or Tamez make that stage, you will become a God among stage makers. Look up.
Tamez said, September 18, 2014, 10:48:38 amIndeed. Just to give people out there an idea of how tedious this can be, essentially stages can be around 200 images, but not always individual images. For example, take a look at this ripped image, noticing the red section I boxed: This single image has 32 sections like the one in the red box. Each section has its own palette. So you have to rip it 32 times, separating out the parts that don't work from the ones that do. In the above example ONLY the section in the red box is right. Once you get it arranged you come up with the image below...That shit's crazy, Tamez. So how long does it usually take to make it look right?
I won't deny that it takes a lot of effort. That's why I said what I said lol. If anybody can get it done though, it'd be you guys. Just be sure to use Killing Hawk for the BGM and not Eastern Dance.
I hope you guys decide to make Lei's stage. It was one of the coolest stages there, with the Yin Yang logo on the floor, and the dark city backdrop, and mix it all with the awesome bgm ...
Markpachi said, September 18, 2014, 04:58:38 pmThat shit's crazy, Tamez. So how long does it usually take to make it look right?Eh, now that I have my pattern down not that long. I did 64 images earlier today. Just annoying saving the same image so many times. 128 more to go for Baek's stage, then arranging the floor pattern itself to be accurate to the source. DW said, September 18, 2014, 07:31:46 pmJust be sure to use Killing Hawk for the BGM and not Eastern Dance. I didn't really play Tekken 2 in the arcade much since Tekken 3 was out by the time I started getting into it, so I only have the home soundtrack. I might see what I can do though. Markpachi said, September 18, 2014, 07:44:15 pmI hope you guys decide to make Lei's stage. It was one of the coolest stages there, with the Yin Yang logo on the floor, and the dark city backdrop, and mix it all with the awesome bgm ... Lei's stage will be last if it gets done. It has the honor of being the most complicated Tekken 2 stage, and it requires animated parralax. Which I am more than capable of handling, but I'd rather do the simpler ones first.
I'm just talking out the side of my neck. I already have the entire OST for this game, so it's all good. Good luck with everything. I kinda figured Lei's stage would be pretty complex, that's why I didn't mention it lol.
Good luck, Tamez. Thanks for the comments, guys. Like I said, this will be my first&only Tekken 2 stage ever though, unless I do a random collab in the future or something lol (this is also excluding the custom version of Devil Kazuyas stage I will be making eventually.)
I'm totally down for Tekken 3 stages if you plan on ripping the tiles and textures from that too Tamez.
If you ever get to rip the Tekken 3 stages,let me know as well,I want to make Paul's stage and Heihachi's as well
@NoZ: Be careful what you wish for. Enjoy your 311 and 203 piece puzzles, respectively. https://www.sendspace.com/file/q8oyqiNotes: The floor tile is the last image in each set, 1557 for Paul's set and 4821 in Heihachi's set. As for images 4619-4623 in Heihachi's set, I don't know what they're for because they're so small, but they belong in his set due to the way the files were setup. Good luck!