Uche_of_MFG said, July 22, 2014, 02:34:51 amNude Mods?! Please tell me that this is not the main reason to get a possivle PC port of Tekken 7.Well it sure wouldn't be the gameplay, nobody plays Tekken for that.Nude Yoshi, why has this not been mentioned. Naked spinning knuckles ftw.
Captain Niitris said, July 22, 2014, 11:50:26 amUche_of_MFG said, July 22, 2014, 02:34:51 amNude Mods?! Please tell me that this is not the main reason to get a possivle PC port of Tekken 7.Well it sure wouldn't be the gameplay, nobody plays Tekken for that.Nude Yoshi, why has this not been mentioned. Naked spinning knuckles ftw.0_0No... just freaking no! I can't imagine what Yoshimitsu will look like in this game. The idea of a nude Yoshi sends chills down my spine.
Just goes to remind everyone that when people are claiming pc is the master race that the master stands for masterbation.
Saikoro said, July 13, 2014, 08:22:44 pmFor the love of God Namco, remove that fucking bound system and get rid of lifebar annihilating juggles. In other words, bring Tekken back to when skill was involved, like in the first Tekken Tag. Shit did I have some incredible matches that were pretty much determined by the timer running out. I still play it regularly on my Mame.3 Poke Strings(Mishima 112, Leo/Bryan f14) or 2 13f Punishes(Paul b12, Jin d/f14) is equal to 1 wall-less juggle. Bound really doesn't do anything but make wall-less juggles longer since they increased the lifebar points(though with Tag 2 it made Wall Juggles do like 110+ damage, balanced by red life). I think you're frustrated that Tekken has changed such that you get punished harder and rewarded better for good reads. Tekken Tag's damage wasn't very high because everything in Tekken 3 destroyed your lifebar. Remember Paul's death fist in that game?Saikoro said, July 13, 2014, 11:13:14 pmI think that if Namco wants to please everyone here, perhaps they could include options that could toggle bounds and rage. You are right on the Rage System though Darkflare, newer players need to learn how to hold their own. I think they should resort to the original Tekken Tag netsu (was it called that)??) system that had your tag partner get "angry" with a slight offensive boost when your onscreen character recieved enough hits. Or was netsu when you hit all 4 attack buttons at once??I think the problem with Tekken as of late is that it tries to cater to the casual crowd when the game is anything but. You have a character with a literal 100+ moves yet casual players always resort to the 5ish that result in those lifebar imploding juggles. You see this easily even with the pros: While those juggles are still challenging to pull off timing wise, you see the same 6 moves over and over to get that said juggle to happen. Get rid of that bound system already. It ruined Tekken IMO.Netsu is present in Tag 2, it's just that by getting hit with Tag Assault you can also gain the boost no matter what your team's relationship was. The gameplay you talk about has been present since Tekken Tag, it's just that the juggles were shorter back then, and some characters like Ogre had really broken punishes(All 4 hits of Lee's low Infinite kicks were guaranteed, and Waning Moon was unbreakable and fast) that they didn't need to punish with a long juggle.In my opinion Tag 2 is the best Tekken game ever because of superb depth, balance of poking and juggles, and amazing character balance despite its roster size. Best 1v1 fighter would be Tekken 5DR because Namco really busted their asses to make it up to Arcade operators by releasing 5 so early on consoles, plus it got rid of all of the dumbness in 5 and has the same stuff I said Tag 2 has.
Also, the combo of EWGF and low parry was disgustingly overpowered in Tag1 (Jin was undisputed #1 since he was the only one who could do it).I think people are more frustrated at the aspect of long juggles breaking the momentum of the game, making it feel slower than it should be. I don't think people have an issue with being punished for their mistakes. They have an issue with being helplessly hit in the air for 10-15 seconds (hyperbole, but you get the idea).I don't disagree if were simply talking FG mechanics; gameplay wise Tag2 is the best Tekken ever (5dr for 1on1). But from a game design standpoint, I'd say Tag2 is only better than 1, 4 and maybe 2 (it's certainly far from my favorite).Tbh, I want damage to be more like Tekken 3 (although I'd prefer a balance of 3 and Tag1 because the old games were ridiculous). I hate this trend of singular moves doing noticeably less damage compared to past games; give moves more of a sense of impact. I don't have an issue with bound, but when it's purpose is to be another extension of juggling it slows down the game. For all the flak Revolution gets (rightfully so in some cases), it did bounds right.
Iced said, July 23, 2014, 03:04:53 pmJust goes to remind everyone that when people are claiming pc is the master race that the master stands for masterbation.qoty
Seadragon77 said, July 23, 2014, 04:49:42 am0_0No... just freaking no! I can't imagine what Yoshimitsu will look like in this game. The idea of a nude Yoshi sends chills down my spine.His Tekken Tag Tournament ost lyrics should give you an idea♫No Eye, No Ear, No Nose, No Breathe, No Body, No Mind, No Shape, No Shape ♪
Just think of the flopping penis when he does the helicopter attack, spinning like a top with his arms extended
You all already have SFXT if you're so desperate to create a nude yoshimitsu mod. Dunno what you're waiting for.